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Pavanne

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Posts posted by Pavanne

  1. Re: "Mundane" Magic Items

     

    Ever-roll: An always full roll of TP. I don't need to explain why it's useful, do I?

     

    The Good Rag: A small piece of cloth that absorbs bloody "fluids" and makes them go bye-bye (another Chinese Hell, maybe? :eg:). It never gets dirty, never needs washing. I don't need to explain why it's useful, do I gals?

    :rofl:

  2. Re: Here's Me

     

    I really, really like this. It gave me a very welcome laugh. :lol:

     

    The origins of Captain Emu are pretty vague so far. As far as he is concerned' date=' he's always been this way, but this is obviously unlikely as we all know that emus can neither talk, fly, or con a local scout troop into painting his fence so he can go to the local comic convention.[/quote']

     

    I'd believe the part about the local scout troop; most boy&girl sprouts I've seen are that dumb. ;)

     

    "Contact: Winny Kincaid." I read that as Whiney Kincaid. ;)

     

    "Detect Free Food:" LOL. I wish I had that!

     

    Winny Kincaid, Koala Joe, Tugger, Jackjumper,.... Who are all these people??

  3. Re: DOLPHINS! How would you GM them?

     

    First I'd have to wait until dolphin language is deciphered, then I'd have to learn scuba diving, then I'd have to figure out what to use instead of dice (or buy a boat load of metal dice). Then there's minatures, maps, books,....

     

    THEN, I'd have to teach the blasted maniacs how to roleplay.

     

    Frankly, I don't think it'd be worth it.

     

     

    :Reads the post, blushes, edits: Um, never mind. Misunderstood what you were talking about.

     

     

     

    DOLPHINS! How would you GM them?

     

    As indescriminately sex-mad carnivores. (If I was going for realism)

     

    There's that too, isn't there. ;)

  4. Re: Realistic daily provisions

     

    It's all about the dried fruit.

     

    I did a couple of overnight trips for my Ren fair celts back in the day with fairly accurate "iron rations"... Home dried beef, Salt pork & salt fish, seabiscuts and hard tack, Oats, a smigden of spices, a bagful of nuts and a mix of various dried berries & cherries.

    Beverage of choice was very watered down wine, about 1 part port to 7 parts water.

    Some of the sea biscuts weren't eaten till the next year.... we saved the last of them to celebrate the anniversary.

     

    Well, Erkenfresh said the caverns' water is a little dicy, so you've got to carry plenty of water, including enough to rehydrate the dried fruit (perhaps in the form of "gotta drink more cause I'm so thirsty"), so you don't save much.

     

    Also, (I've been told) in the Middle Ages the methods used to dry fruit weren't too good, depending on lots of heat and the hope you got them dried before they went and rotted. While the best method to dry fruit is medium heat and lots of fresh air flow, in the Middle Ages they used pretty much what they used for drying meat: enclosed boxy buildings, high heat, some smoke, and very little air flow.

     

    That'll work pass for meat, but is no good for fruit. In fact, in the Middle Ages they pretty much didn't do dried fruit at all.

  5. Re: "Mundane" Magic Items

     

    Captain Obvious: :rofl: OK, that's where it goes.

     

    Chris Goodwin: Thank you for putting it better than I could. You are so right; no-one should say "you can't do it that way" because of the special effects s/he assumes for "that way."

     

    Both: I'd rep you if I had any.

  6. Re: Bizarre Spell Ideas

     

    Displace Hold: This spell teleports the hold of a ship about 30 hexes to starboard. Since the hold is pretty much the stuff from the waterline downwards, this is Not Good™

     

     

    Hmm... Seem to be on a theme here....

  7. Re: Realistic daily provisions

     

    That's brings up another very good point - The daily provision requirements of the middle ages would be exactly the same as those today.

    You could have a look at any logistical sources for the modern army as a starting point - and then find out what equivalents may be available in your setting.

    If your setting includes magic or fantasy foods - you could presume that the foods would have the nutritional requirements of modern rations.

     

    If you don't have magic/fantasy foods, the figures from modern logistics will have to be increased. Both mass and (even more so) volume have to go up; modern techniques give more nutrition for less mass and volume.

     

    IOW, medieval foods were heavy and bulky.

     

    Remember, if the food isn't preserved, well, it will rot. Most food won't be well preserved. The stuff that is well preserved will not have much vitamin C. Scurvy is not fun.

     

    Except for the GM. :eg:

  8. Re: "Mundane" Magic Items

     

    Flushy: This box looks like the typical close-stool. Close the top and push the button (say the magic phrase, whatever) and the top opens a portal to The Plane of Water and the bottom opens a portal to....do we need to know?

     

    Anyway, whatever's inside is flushed away. :) No muss, no stink, no breeding pit for disease.

  9. Re: From the mouths of babes

     

    Your characters are Space Navy officers, with a great big ship, only you fight some bad people with a bigger ship, so you need to make a bigger ship. You defeat the bad people.

     

    Only then you run into other bad people with a ship bigger than yours, so you make a bigger ship. You defeat the other bad people.

     

    But then you run into some more bad people whose ship is even bigger! So you make a really huge ship. You defeat the some more bad people.

     

    Repeat ad nauseum. You now have a kid's campaign.

     

     

    Or the entire Lensman and skylark series. :rofl:

  10. Re: The Death Note and How To Stop It

     

    Transform, Cosmetic, (writing) Into Meaningless Scribbles, 4d6. 0 END (+1/2), Continuous (+1) Uncontrolled (+1/2) Trigger (when someone writes in the notebook, Trigger automatically resets, +3/4) (75 AP); Limited Target (handwriting in a notebook: -1). Total cost: 37 points.

     

    Cast it on the notebook, and it works as soon as the note it used. Bingo, problems over. :eg:

  11. Re: Weapon Designs -- opinions wanted

     

    Pavanne' date=' the whole point to these write-ups is not to be based in reality but in some other source material (apparently Quake), not reality. =)[/quote']

     

    It's OK. No harm, no foul. :D

     

    I didn't realize it was starting from so far away from reality. ;)

  12. Re: Popular Guns

     

    Side issue, but you might find helpful Edsel.

     

    What I've been told is: world-wide, the most manufactured and sold round is the .22LR. Second-most is the 9mm 'Parabellum'.

     

    Everything else is way, way back in the race. Nothing else is manufactured and sold at even one-third the amount of the 'Parabellum'.

     

    This is hearsay, and I don't swear to the accuracy.

  13. Re: Weapon Designs -- opinions wanted

     

    Excuse me while I enter excerpt-land. ;)

     

    In truth' date=' the weapons labeled as “chainguns” in almost all FPS games aren’t a chain-driven guns at all, but multi-barreled mini-guns,[/quote']

    Then use better sources. ;)

     

    similar to the one seen in the movie Predator.

    Or the second Terminator movie. ;)

     

    While not the best weapon for well-armored targets' date='[/quote']

    Tell that to the Warthog. ;)

     

    As with all FPS chainguns' date=' it takes time to spin-up to speed, and continues to fire once the trigger has been released.[/quote']

    Then you've definately are using bad sources. The trigger is released, the firing stops, the driver/rotator is de-clutched. No more bang-bang. ;)

     

    plus +4 OCV (20 Active Points); OAF (-1) (total cost: 10 points) plus +4 versus Range Modifiers (12 Active Points); OAF (-1) (total cost: 6 points) . Total Cost: 62 points.

    The OCV and RM +'s should be "Only If On A Tripod".

     

    Railgun: Large and bulky, railguns use an electromagnetic effect to accelerate a projectile down a matched set of rails. The projectile then leaves the barrel with tremendous velocity and is capable of punching holes in almost any target desired. Better yet, FPS railguns can fire through several targets (and sometimes walls), allow the PC to take out two, or even three, foes with a single shot.

     

    RKA 5d6, Area Of Effect (120” Line; +1 1/4), Penetrating (+1/2), 30 Charges (+1/2) (244 Active Points); Beam (-1/4), OAF (-1), Extra Time (Full Phase; -1/2), No Range (-1/2) (total cost: 75 points) plus +2 OCV (10 Active Points); OAF (-1) (total cost: 5 points). Total Cost: 80 points.

     

    If it's bulky, it oughta have that Lim. ;)

     

    Interesting ideas, but you ought to think about using better sources than shoot-'em-ups. ;)

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