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LordGhee

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Posts posted by LordGhee

  1. Re: Items of myth and legend

     

    • The Sword
    • The Spear
    • The Ring
    • the Shield
    • The Crown
       
       

    In a game long ago Thease were the five major mystcal items of power from Alantis.

     

    Four each a repasentation of the four elements and the fifth the (soul) mind.

     

    we the players encounter a few and trace there history

     

    the sheild of Achilles, The ring of King Solomon,

     

    it has been stated by prophets that he who hold all will conquer the world.

     

    Alexander is belived to hold four, the shield of Achilles gotten when he cut the gordean knot, the sword and the Spear and the crown (taken from the fallen Persian King ).

     

    Some say that the dagger and the chalice are of the same group.

     

    The the last time all five were used Alantis sank,

     

    hope thi9s helps!

     

    Lord Ghee

  2. Being a fan of Drivethru RPG pdf web store I get thier newsletter. Now Drivethrur eairly this year did an outstanding chairty fund raising for Haiti (over 250,000$ from gamers!) so a new one for Pakistan Flood victums did not surprise me but what did is in the 2nd package was

     

    The Dark Champions PDF!

     

    So for a ten dollars donation you get that great book and some other stuff (170 dollars value)

     

    which includes DC!

     

    The music seems intresting

     

    This is the 2nd bundle there is a 25 dollars donation bundle but I have not looked thru that yet.

     

    this is a great way to help and you get RPG goodness to boot.

     

    This is just the classey act from Hero to join in in this relief effort that make this commuity so great to be a part of!

     

    Lord Ghee

  3. Re: Actual usefulness of Jetpacks/Jump-packs/Powered Gliders/etc

     

    Just had flash!

     

    the first use of jet packs will be for incertion onto ships, you either chopper in or grappel up.

     

    the ability to swarm a ship and land deployed! You could surface a sub and use jetpacks to attack a ship with Seals (commandos).

     

    oild rigs any point target you need to hit at once. Like a helo i bet you could be on the target before they hear it.

     

     

    and years ago the green berets developed Halo (high alt jump, low alt opening) and then HaHo (high alt jump hight alt opening) which allowed your para sail chute to take you 50 miles or more from the plane. the Russian developed a door sock which allow a jump out of a jet at high alt (you get push into the tail) so that the profile would be of a commerical cargo or passanger plane.

     

    ultra light planes have been used to get under radar and over long distances by the US and Russia

     

    Lord Ghee

    Lord Ghee

  4. Re: Fantasy Art Thread

     

    Got to say this,

     

    veto, neyt, no, negative, rejected, stopped cold, shut down, turned down, No soup or License for you Bunneh!

     

    YOUR APPLICATION HAS BEEN DENIED FOR THE GOOD OF MANKIND!

     

    you may reapply after the waiting period of 1000 years or five high geases have benn complete.

     

    application fee non refundable.

     

    (many stamping noises)

     

    Next

  5. Re: A days journey

     

    Now I have to say that in general I will side with the accounts. You get up at 5 and start to march at 6 march to 1 take a long lunch march from 3 to 10. hard pace of 3mph but do able with people that have done it all thier lives as in i go over to Hector's house i have to walk it. As long as you have to food and water it is possible. You are not making camp and hot meals to prep meat would be the challange.

     

     

    Lord Ghee

  6. Re: A days journey

     

    Marching

     

    In 319 B. C. Antigonus Monophthalmus (“The One-Eyed”), one of Alexander the Great’s Successors, marched over 40,000 infantry, 7,000 cavalry, and a number of elephants from Cappadocia to Cretopolis in Pisidia, covering about 310 miles in seven days and seven nights to surprise his rival Alcetas, for an average march rate of about 44 miles a day.

     

    Nofi cic

     

    Got this off the stragey.com web page the march was through the mountains

     

    Lord Ghee

  7. Re: A days journey

     

    accourding to Vegetius in his work De Ri Militari

     

    in five summer hours using the common military step make 20 miles, full step 24 miles.

     

    Now for armies planning a 5 or 6 hours march in summer was standard the romans set the tone as they marched a 1/2 day then fortified thier camp. nobody likes marching in the afternoon sun.

     

    but at times you had to. In northern Europe the day in summer could start at 3 (predawn up eat)am and end at 10pm. As long as you have food and water you can work all day ask any farmer so at times troops marched for 18 hours and made 50 miles plus.

    Horses usllay double the speed of troops but they must be allowed to graze as volume is just as important as food value. This is why over long run Cavarly units and foot make the same distances as a man can carry 3 to 4 days food with him. this is also why commanders talk of fatten up thier troops for once you start marching and the needs of the campain set in your troops burn that fat off instead of carrying food. A mordern example of this is during the Falkins war the Gaurds tryed to march over land loaded with a modern load of 50 plus pounds and broke down and had to be recalled and shipped around the Island. where the Gurkas and the home Gaurd who had more body fat made the marches. Low body fat make for a pretty solider on parade but has no reserves.

    Most armies now figure troops march at 4 miles an hour (they are young fit and traing) with light combat load with 6 mph forced (double time for 10 minutes)

     

     

    some histroy

     

    Thumoses army made about 15 miles a day which is about the same rate of Alexander's.

    Rames the II issude shoes to his army

    Pheidippides runs to Sparta from Athens (240km) 150 miles in 2 days. he is a professional long distance herald

    Pheidippides after fighting the battle of Marathon throws off his armor and runs 26 miles to Athens exlaims "we have won" and dies

    2000 Spartan hoplites marched the same distance in from Sparta to Athens in 3 days

    Alexander uses mules to carry food and act as an emergency ration for his army. (porters where the norm before this ) averages 15 miles a day with a one day burst of 52 recored from the town of Rahagae to the Cispin gates.

    Alexanders army in pursit averages 36miles per day in pursuit of Darius (he was going faster, movtivated lol).

    Hannibal move from spain to Italy in 218 a distance of 962 miles in 180 days, for a rate of 5 miles a day

    Herny army before Agincourt averages 15 miles a day over 260 miles. Elizabeth I expected her army to do the same.

    Fredrick the Great warned that an army travelled effectively but fifteen miles a day

    Dauvout III corp arrived at Austerlitz after marching 2 day and covering 70 miles to save the day

    The British light Brigade covered 42 miles in 26 hours and is consider by the Guinness book of world record to be the most rapid ever.

    In India in 1857 a combined force marched 580 mile in 22 days for over 26 miles a day in hot weather

    In WWII a US Army infantry battalion marched 54 miles in 33 hours.

     

    So

    2.5 miles an hour over a trail is good start

    double if you are on a horse

    double if on a road.

    you will walk 5 to 6 hours casue you want to miss the heat of the afternoon or make it to shelter before winter night fall

    if hilly terrian have again and lack of food can slow you down.

    at least for 2 days you may march double hours in summer

     

    Lord Ghee

  8. Re: Pulp Figurines

     

    Blue Moon Manufacturing

     

    http://www.bluemoonmanufacturing.com/

     

    Has a number of neat sets. The range is 25mm but I used them with foundry 28mm with out a problem. One should note in my role playing gaming that I will sameless mix scale to get the figure that I want for example the airfield will have a bunch of 144 scale planes on it. I got the carriage and the Mucketeer sets and ran my musketeer game with them with some foundry figures

     

    Oh yeah Foundry figures

    http://www.wargamesfoundry.com/main.asp

    and thier book on painting is the best on the subject i have seen (bought 2 when it was on sale and then more for friends)

    http://foundryarchive.co.uk/news/PAINTING%20AND%20MODELLING%20GUIDE/?PHPSESSID=3jdrqe6mq33e1l2nl5blj6v6m0

    Some one should give Tasha one :)

    you can get cheap at http://www.amazon.com/FOUNDRY-MINIATURES-PAINTING-MODELING-GUIDE/dp/1901543137/ref=sr_1_1?s=books&ie=UTF8&qid=1281987223&sr=1-1

     

    Then there is PULP FIGURES

     

    http://www.pulpfigures.com/main.php

     

    The Yellow Klawww will be mine!!!! (or figure Dr Koo PyG6)

     

    and I got a lot of figures discount from FRP Games with great service

    sorry my browser is not allow me to paste frpgames.com wierd.

     

    when you find somthing you like do a search for it so that you get the best price (caught a sale at FRP)

    I found the foundry miniatures and Painting and Modelling Guide on Amazon for a great price for example.

     

     

    Lord Ghee

  9. Re: Search fu weak help find thread on how good is Marine

     

    I am looking for this thread about how good one has to be to quailify on the rilfe range I remember some good discussion there.

     

    this is for our FBI game, this game pops up when ever there is nothing elst to do.

     

    The task force is the Special Persons of Intrest counter inttelegence Division, tasked with collecting and arresting what we would call Metas.

     

    Our Heroes and Villains FBI game

     

     

     

    Ok. so the game was originally designed as a one-shot that turned out kind of cool. So, we are going to continue it with a few rules. The original game was 75 pts with no disadvantages. This one is going to be a modified 50pts with 50pts of disadvantages

     

    (100 pts game)

    50 Base Pts with 50 pts in disadvantages

     

    The requirements that each FBI agent must have, is as follows.

    This will count towards the 100pts

     

    FBI Special Agent 2pts

    National Arrest Powers 3pts

    Federal Gun Permit concealed carry permit 2pts

    License to carry Heavy weapons 2 pts

    WF: Small Arms 2pts

    K.S. College Degree (Int Based) 3pts

    K.S. Federal Law 8- 1pt

    P.S. FBI Agent 8- 1pt

    Top Secret Clarence 3pts

    Passport 1pt

     

    Every Agent has access to the FBI stuff that is why we consider this to be a 150 pt game even thou this pool is not defined..

    Example when we went to arrest a know S.P.I.(Special Person of Interest) with armor powers I was armed with Flash bang grenades, tear gas and mask, SWAT armor, baton, cuffs radio, M4 auto rifle, 40 cal glock pistol and a tazer.

     

    Subject to Orders (social limitation, very frequently, major) 15pts

    Reputation We are the FBI -14 or less only 5pt as with criminals this is bad and others this is good.

     

    There are powers, if you want them. no more than 30 active pts. Currently, there are no characters with powers. Most are highly skilled though.

     

    If you want to play an FBI tech or some sort of analyst, shoot me an email with a modified package so you can get those extra points.

     

    this is for your information and thanks for the help

     

    Lord Ghee

  10. Drive through rpg is having a sale and one company selling everything for a dollar is

    adamant entertainment.

     

    http://rpg.drivethrustuff.com/index.php?manufacturers_id=92&src=newsletter

     

    thrilling tales (some written by Steve Long!) and the Imperial age looks like to have some stuff useful for gaming (the complete guide to London!)

     

    A lot of the Thrilling tales stuff is probability better covered in Hero's own book but a a dollar a download not much risk.

     

    Lord Ghee

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