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Posts posted by robertep
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Re: Simultaneous Clips
I would build the gun as a Multipower with a number of slots equal to the types of ammo he can get
I.E.
Gun : Multipower, 30-point reserve,(30 Active Points); Can only have up to two slots "ready" at a time, changing ready slots is a half phase action (-1/2); all slots OAF (-1) 1u 1)Clip with x shots:Killing Attack-Ranged 2d6 (30 Active Points);OAF(-1),2 clips of 8 Charges(-1/4) 1u 2)Clip with y shots:Killing Attack-Ranged 2d6 (30 Active Points);OAF(-1), 2 clips of 8 Charges(-1/4) 1u 3)Clip with z shots:Killing Attack-Ranged 2d6 (30 Active Points);OAF(-1), 2 clips of 8 Charges(-1/4) 1u 4)Clip with n shots:Killing Attack-Ranged 2d6 (30 Active Points);OAF(-1), 2 clips of 8 Charges(-1/4)
and so on and so on and if ever he needs a new type of clip he can always extend the MP to include more slots
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Re: Champions
this is from yesterdays chat with Steve (he does this almost every Monday at around 9PM EST)
12/03/2008 18:07<Steve Long> Second, Darren's finally gotten all the paperwork taken care of, so I think we are just about to get the CHAMPIONS and CKC reprints going at last.
also a link to the relevant page on the chat's archive...here
hopes that helps
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Re: Fallout Perks A - C
Nice work and repped ..but a few remarks if you don't mind
1st.IMO this limitation
"Limited Power Power loses about half of its effectiveness (Only for Ghouls; -1)"
should be removed from all powers that have them as it is not a limitation on the use of the power...either you have are a Ghouls and thus you can take it and have full benefit or you are not and can't take it in the first place
....if at all it should be a perk for the ghule (x-points..Ghouls: can take ghoule only powers and abilitie)
2nd.IMO the following power
"19 Better Criticals: Hand to Hand: Killing Attack - Hand-To-Hand 1d6 (2d6 w/STR), Trigger: only on a half-roll (Activating the Trigger requires a Zero Phase Action, Trigger requires a Turn or more to reset; Only for games that allow half-roll criticals, of course.; +1/4) (19 Active Points) 2"
should be built differently because as you have it now it cost you more to do more damage only if you roll high enough then doing more damage always
so here is how I would build it
10 Better Criticals: Killing Attack - Hand-To-Hand 1d6 (15 Active Points); Limited Power Power loses about a third of its effectiveness (only on a half-roll; -1/2)
Note:Power is available only for games that allow half-roll criticals, of course.
same thing for the ranged variant ..obviously ;P
Please do make the rest of them as this raises nostalgia for me and also helps bear the weight of anticipation for Fallout 3
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Re: Shadowrun type game
and you can always go to their site and download their free Missions and just use them with the Hero system instead of their books
Link to the Shadowrun site mission section...here
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Re: Weight Question
and to be more specific
[[this is according to Alabama Market Standards which are based on the US Bushel an Imperial Bushel is slightly larger (about a litter more in volume) and thus will contain about 5-10 more fresh apples(depends on the size of the apples)]]
Apples, fresh 50 lb.
Apples, dried 24 lb.
hope that helps
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Re: Insane Formula
yes but I couldn't figure how to implement it in a spreadsheet so Gojira helped me
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Re: Insane Formula
It is not finished yet and the reason it is being made in the first place is due to the fact that I have changed the RAW quit a bit for character creation so I wanted to make life easier for my players and it will not suit most Hero players but I will post it once I finish it if there is demand
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Re: Mixing Swords & Sorcery with Comedic Fantasy
Have you read any of "Terry Pratchett"'s books? yet .... he have in his stories a character called "Cohan the Barbarian" and I find his books extremely funny and enjoyable
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Re: Susano Needs Your Help!
finished and sent the following
will continue on the Creature page as time permits
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Re: Susano Needs Your Help!
Cool
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Re: Susano Needs Your Help!
Sent you first 4 and will make more when I have more time
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Re: Susano Needs Your Help!
Sure I'll take a crack at them when ever I have free time
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Re: Information for HERO/Champions Fans About The Champions Online MMO
<-----Role "bribery" 16-
3d6=5 ..... Did I mange to Bribe you Steve?
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Re: Who's Who on the Champions Online forums?
Robert over there (like here minus the "ep") still in purple and still with DEATH (although a different version )
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Re: The Ultimates Bundle
hell ye
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Re: How to build this nice knock-out spell
I read it in Russian, and the title is Poslednyi Dozor. If they translated it literally, it would be Last Watch.It was published a year or so ago -- I think Lukyanenko was inspired to write a fourth due to the success of the films
I thought the third was the best. Very sad ending.
Last Watch ....but that only to be released in Julie
o why can't I read Russian why?
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Re: Simple Falcon/ Bird of Prey
Same thing as if a Laser Beam hits an Holtzman Shield (reference from Dune)
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Re: Cool Guns for your Games
Video:I'll order two crates please and 4 crates each of the ammo options
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Re: Speculation on Hero Releases in 2099
BTL HERO SYS Black Edition (with a waver form that need to be singed before use )
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Re: Simple Falcon/ Bird of Prey
Don't have my Bestiary on me at the moment but...The bird takes 9d6 damage if he uses that attack... does it have the PD to take that? If not then it's not a sense of fair play so much as it's survival instinct
it has only 3 PD so.....
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Re: How to build this nice knock-out spell
It also protects them from being assaulted by said normals. Without giving too much away' date=' in the fourth book a group of mages is assaulted by normals with a rocket launcher.[/quote']4th book?!?!
I was only aware of three (Night Watch/Day Watch/Twilight Watch) if there is a fourth one please tell me its name so I can order it
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Re: Is this a legal build
OK instead of me presenting builds and such let me clarify what I need
I have a character (lets call him WARP) that has the ability to bend space/time around himself and when he has this Warp Field active he has a bunch of powers (High DEX[which gives me high OCV and DCV], High SPD,a Force Field some Flash defenses and a whole MP of tricks what he is lacking and that a thing I find within the special effect of the space and time around me being warped is a defense that will make it harder to target my hex because my Warp Field will either redirect it somewhat and thus make it veer away from my hex or accelerate it and thus make it over shoot its target(it will still be able to hit my hex just harder and the hexes around me are not effected so they can be targeted normally) and thus unless its a AoE 1 hex it will still be able to effect me if the scatter will make it hit a nearby hex
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Re: Is this a legal build
No, there's no "by the book" way to improve the DCV of the Hex you're IN. This is actually the point of AOE attacks; there are a LOT of other ways to avoid the attack (Flying Dodge, basic defenses including Force Field, things that would block the attack itself like Force Wall) but there's no "by the book" way to improve the DCV of the Hex in which you're standing.Your best options are to have abilities that get you out of that hex, Desolid, or to bork your opponent's OCV scores (which is what I posted initially).
That is what I tried to do with the Negative Combat Skill Levels but you said it was not the way to do it
my idea was that the trigger on it will activate anytime someone will target my hex and thus give him a penalty to his OCV only for using AoE powers
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Negative Combat Skill Levels (-5 to opponent's DCV), Reduced Endurance (1/2 END; +1/4), Ranged (+1/2), Trigger (Activating the Trigger is an Action that takes no time, Trigger resets automatically, immediately after it activates; Trigger is targeting my Hex; +1) (69 Active Points); Limited Power OCV penalty is only when using AoE powers (-1), Instant (-1/2)
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but it seemes that for what ever reason it is not the right way (Why ???)
so what you would say about this power
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Change Environment 1" radius, -6 OCV, Reduced Endurance (1/2 END; +1/4), Trigger (Activating the Trigger is an Action that takes no time, Trigger resets automatically, immediately after it activates; Trigger is my Hex being Targeted; +1) (67 Active Points); Limited Power OCV Penalty only effect the use of AoE powers directed at my Hex (-1), Instant (-1/2).
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Re: Is this a legal build
What I'm looking for is a way to make AoE attacks less likely to hit my Hex
Simultaneous Clips
in HERO System Discussion
Posted
Re: Simultaneous Clips
Then try this