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Doug McCrae

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Posts posted by Doug McCrae

  1. Re: Creating the Silver Age Team

     

    Good stuff, Powerhouse. I particularly like Athena cause you've combined two chars - Wonder Woman and Thor - much as Omlevex's Omega Max seems to be a combo of Adam Strange and Silver Surfer.

     

    Here's a list of Silver Age 'bits' you may want to include (some u already have ofc):

     

    Imitators/Admirers

    >>Female – Batgirl, Batwoman, Supergirl

    >>Sidekicks – Teen Titans

    >>Groupie - Bat-mite

    Teenagers – Legion of Super-heroes, Spider-man, X-Men, Teen Titans, Dial ‘H’ for Hero

    Aliens – Martian Manhunter, Hawkman, Brainiac, Skrulls

    Outcasts/Outsiders – Doom Patrol, Metal Men, X-Men

    Explorers – Challengers of the Unknown, Fantastic Four

    Golden Age connection - Captain America, Human Torch, Earth 1/2, Zatanna

    Feared & hated heroes

    Commie villains

    Gorillas, usually villains

    Superpets

    Secret agents

    Half-monster/half-hero – Hulk, Thing, Bizarros

    Evil versions of a hero – Abomination, Leader, Sinestro

    Comedy imps/pranksters - Mr Mxyzptlk, Bat-Mite, Impossible Man

    All the powers of a hero team – Amazo, Super Skrull

    Absorbers – Absorbing Man, Parasite

    Stretchers – Mr. Fantastic, Elongated Man

    Shrinkers – Atom, Antman, Wasp

    Super-couples – Reed & Sue, Antman & Wasp

    Speedsters – Flash, Quicksilver

    Weapon Masters/Archers – Hawkeye, Green Arrow, Captain Boomerang

    Shapeshifters – Skrulls, Martian Manhunter, Metamorpho

    Robot constructed by superhero turns against humanity – Computo, Ultron

    Gods

    Single gadget/schtick villains – Captain Cold, Mirror Master, Pied Piper, Captain Boomerang

    Superheroes with really dumb powers – Matter-Eater Lad, Stone Boy

  2. Re: I could watch him get slapped around all day

     

    Same as everyone else - Wolverine, Batman (post DKR, when he started to become the Bat God in JLA) and The Authority (especially The Midnighter). I really enjoyed seeing Seth massacre them, he's great. And at least they stayed dead for a short while.

     

    I also cant stand The Invisibles but that isnt a superhero comic.

  3. Re: Best SuperHero Fights ever

     

    Batman vs Superman in DKR

    The Fury vs 'Mad' Jim Jaspers in Captain Britain

    The Negative Man vs The Quiz in Doom Patrol

     

    The Quiz has 'every super power except the ones you've thought of' so as the battle rages, Negative Man is frantically reciting a list of powers - 'heat vision!', 'superstrength', etc. He releases his negative spirit, which has the drawback that he can only survive 60 seconds while it is outside his body. The last panel of the fight shows the Negative Man collapsed in a heap, with the spirit trapped. The Quiz says, 'You forgot the power to create escape-proof spirit jars'. Classic.

  4. Re: Best of the Bronze Age?

     

    Jack Kirby's New Gods, Frank Miller's Daredevil, Walt Simonson's Thor, Alan Moore's Captain Britain, Alan Moore's Miracleman (originally called Marvelman), New Teen Titans 30-45, Days of Future Past and those 3 issues of JLA where they fight the Royal Flush Gang.

  5. Re: Focus = Too Great a Price Break?

     

    Second' date=' specifically, does anyone but me feel that Focus is WAY too much of a price break? I mean, it may be my style of play, but the benefits of extra points to spend tends to FAR outweigh the occasional nuissance of not having access to a power.[/quote']I agree 100%. By rights an OIF should be unavailable one third of the time. I have never seen this happen in any game. It's always available more frequently.
  6. Re: Mythology and Superhumanity

     

    Well' date=' one theme from mythology is that a hero discovers something about himself in the course of the adventure/journey and grows as a person.[/quote']Growing as a person sounds a bit modern to me. I don't recall Beowulf doing that. Just kicking ass. And then dying.
  7. Re: Mythology and Superhumanity

     

    I was wondering if anyone has ever explored that mythological element at all in a campaign. I don't mean using the outward trappings of mythology' date=' like a superhero based on Thor or Apollo, but using myth to deepen a campaign and enrich it for everyone who participates.[/quote']So what would that involve then? Other than the usual bad guy whomping action.
  8. Re: The Unusual Suspects

     

    Our Apache weather diety avatar is both an M.D. and a tribal shaman.
    Like Shaman from Alpha Flight then? And a bit like Dr. Strange, who's both a medical doctor and master of the mystic arts.
  9. Re: I want to run a Bad Comics game

     

    I ran a oneoff set in the early 90s, somewhat OTT though not quite as extreme as what you have in mind.

     

    The PC team were called Young Guns. The members were Tarot (a drug-addled mentally subnormal superhuman with a cybernetic arm and lots of guns), Cyberwere (a cybernetic werewolf amnesiac with a mysterious past), Russian Doll (a hot robot chick amnesiac with a mysterious past), Trojan (some guy in a suit of power armour), Rock Solid (a big strong rocky guy) and possibly one or two others I can't recall.

     

    They fought with another superhero team called XS Force.

  10. Re: Working on a combined DC/Marvel universe

     

    Looks good. It's not a bad idea having 1985 be the cutoff because that's when things really started going crazy with endless cosmic crossovers, superheroes taking over the world and mutant ninja cyborgs all over the place. Personally I like that crazyness but I can see how it's not to everone's taste and maybe a bit too weird for a game universe.

     

    Some of the 40/50s stuff looked a bit Roy Thomas-y. Is it?

     

    What's the deal with The Guardians of the Universe?

  11. Re: Where do superpowers come from?

     

    When Worlds Collide: According to M-Theory, constants and physical laws may be different in other universes. Let's suppose another universe, separated from our own through 4-dimensional space, begins to intersect with ours, changing the physical laws such that superpowers become possible.

     

    'The Matrix': Our world is a VR simulation. For some reason the rules of the simulation are changed to permit superpowers.

     

    Cyborgs and AIs: Super physical powers, super mental powers.

  12. Re: Foriegn Captain America's

     

    There was a superhero called 'Captain Nipple-Whistle' on the Scottish TV comedy show, Chewin' The Fat. He had a shield similar to Captain America's but depicting a nipple. He would defeat his foes by firmly grabbing one of their nipples and challenging them to whistle. This they were, obviously, unable to do thanks to the nipple hold. Thus demoralised the criminal would have to surrender.

     

    A fine character, and representative of everything that is Scottish I feel.

  13. Re: Nudity and Sex in comics books

     

    I think it works with newer characters' date=' ones that don't have a history. I would NOT approve of, say, Captain America going commando, because some characters are just to Silver Age, too iconic, to ever do that to.[/quote']Do you think Speedy was too Golden Age to become a junkie?
  14. Re: [4color] Why do you dislike the Iron Age style? (No flames, ok?)

     

    I have noticed an almost universal tendency to refer to ages as styles when looking at material post 1986. For some reason no one ever looks at a Stan Lee Fantastic Four and says "Oh that's got some Golden Age in it" or whatever.

     

    I don't find it useful to use the ages as styles. To me they're time periods. The terms are much too broad to be very useful and better, more precise, terminology exists anyway. For instance a lot of uses of the term "Iron Age" to describe stuff like the Watchmen, DKR, etc would be better replaced with the term "Grim n' Gritty".

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