Jump to content

Argus

HERO Member
  • Content Count

    246
  • Joined

  • Last visited

Everything posted by Argus

  1. Argus

    Please Review

    Re: Please Review Tell me what you think.
  2. Argus

    Please Review

    Re: Please Review Ruth Snyder (After Event) Val** Char*** Cost 18** STR -1 16** DEX 9 17** CON 6 10** BODY 0 13** INT 3 16** EGO 12 18** PRE 8 16** COM 3 * 5/15** PD 1 4/14** ED 0 4** SPD 4 8** REC 0 34** END 0 29** STUN 0 * 6"** RUN 0 2"** SWIM 0 3 1/2"** LEAP 0 Characteristics Cost: 45 Cost** Power END 9** +9 STR* 2 9** +3 DEX* 8** +4 CON* 10** +1 SPD* 15** Electricity Control: Elemental Control, 30-point powers* 13** 1) Short Wire the Mind: Mind Control 9d6 (Human class of minds) (45 Active Points); No Range (-1/2), Limited Class Of Minds Men Only (-1/2), Does Not Provide Me
  3. Argus

    Please Review

    Re: Please Review Ruth Snyder (Before Event) Val** Char*** Cost 9** STR -1 13** DEX 9 13** CON 6 10** BODY 0 13** INT 3 16** EGO 12 18** PRE 8 16** COM 3 * 3** PD 1 3** ED 0 3** SPD 7 5** REC 0 26** END 0 22** STUN 0 * 6"** RUN 0 2"** SWIM 0 1 1/2"** LEAP 0 Characteristics Cost: 48 Cost** Skill 3** Acting 13-* 3** Oratory 13-* 3** Persuasion 13-* 3** Seduction 13-* Skills Cost: 12 Val** Disadvantages 20** Physical Limitation: In Prison on Death Roll: (All the Time, Greatly Impairing)* 15** Psychological Limitation: Greedy: (Common, Strong)* Disadvantage Points: 35Cost Summary:Bas
  4. Argus

    Please Review

    Re: Please Review I'm thinking that Watches stopping when he wears them as a side effect of his power. He can still see the time events in the future take place by looking at the broken watch, but he can't tell what time it is the rest of the time because his watch is now broken. And the watches break as soon as hi puts them on.
  5. Argus

    Please Review

    Re: Please Review Either way it's still 15 points. But as a Psych Lim he has to make an Ego Roll Not to check his pocket watch. And the GM can make him spend a combat phase checking his watch in the middle of a shootout, or when he's running to jump on a moving train. Or whenever it would be inconvenient, and it falls under the "Personality Traits or Compulsions" of Psych Lim.
  6. Argus

    Please Review

    Re: Please Review That is just what I was thinking, A little like the tv show "Monk " and him always having to touch thinks as he walks. A.
  7. Argus

    Please Review

    Re: Please Review Thanks, It's something he does every minute or so without knowing hes doing it. It drives the players crazy when he does it. The reason I took it as a Psy Lim is that he's not really aware that he is doing it and if I took it as Distinctive Features he would be able to stop in order to conceal himself. A.
  8. Argus

    Please Review

    Re: Please Review Would you build a Dream Catcher Precog this way? or is the NCC to much? Precognitive Clairsentience (Sight Group) (40 Active Points); No Conscious Control (-2), Only Through Dreams (-1), Precognition/Retrocognition Only (-1)
  9. Argus

    Please Review

    Re: Please Review The armor is natural due to the way his powers came about. Thanks. A.
  10. Argus

    Please Review

    Re: Please Review You're right, that is it. I'll do the rewrite. Thanks.
  11. Argus

    Please Review

    Re: Please Review The reasoning behind the Always On/No Conscious Control is this, I don't want him to have to turn the power on to use it and I don't want him to have control of the power. I want him to be walking down the street and see a kid get hit by a bus. He looks at his broken watch and sees that it happens at 3:32 and the current time is 3:15. So he waits around and tries to keep the kid from being in the street at 3:32. If he has to turn the power on then he will not get the vison.
  12. Argus

    Please Review

    Re: Please Review This character I'm building for a 1928 Pulpish/Dark CH game based in New Orleans. I'm trying to build the Precog so he can get visions but only within 30 Miles or so. He is a normal who got 50 points of powers due to some "Event". Let me know if there is a cheaper way of building the power. Thanks A.
  13. Argus

    Please Review

    Re: Please Review Combat Information Page Character Name: Ash (After Event) Alternate Identities: Marty Ashly Player Name: CHARACTERISTICS CHARACTER IMAGE Val Char Base Points Total Roll Notes 13 STR 10 3 13 12- HTH Damage 2 1/2d6 END [3] 15 DEX 10 15 15 12- OCV 5 DCV 5 13 CON 10 6 13 12- 12 BODY 10 4 12 11- 18 INT 10 8 18 13- PER Roll 13- 18 EGO 10 16 18 13- ECV: 6 15 PRE 10 5 15 12- PRE Attack: 3d6 16 COM 10 3 16 12- 6 PD 3 3 6/9 6/9 PD (0/3 rPD) 3 ED 3 0 3 3 ED (0 rED) 4 SPD 2.5 15 4 Phases: 3, 6, 9, 12 6 REC 6 0 6 26 END
  14. Argus

    Please Review

    Take a look at the following character.
  15. Re: FH - Spell Question I understand, it makes sense.
  16. Re: FH - Spell Question Thanks.
  17. First off let me explain that I do not own FH, but I own the Grimoire for other reasons. There is a paragraph in the Grimoire that states. All Attack spells must take the -1/2 Spell limintation from FH page 246. Could someone please tell me what this limitation is. I need to know if I should continue to use it or if I need to rework every Attack spell in the book. Thanks in advance. A.
  18. Re: Angel, the worst original character concept ever? In the first Story that Wolverine showed up in (The Hulk) all he had was a pair of Gloves that had Claws. He was less then impressive. Still is if you ask me. A.
  19. Re: Freaking out the players I ran a game once where 1 player kept seeing the number 169 over and over again. "Here's your change sir $1.69." "Chile Dog and Cheese, that will be $1.69 sir." "169 people showed up to protest the construction of the new Super Tower in Down Town Miami today." "The New Super Tower is 170 Stories tall and will finish this weekend. Well you know they don't have a 13th Floor so it only really 169 Stories." "Yes and its only 1 Year 6 Months and 9 Days behind schedule." On and on over 8 weeks of game play until "There will b
  20. Re: Classing Naming: (this) and (that) I’ve used. Rock & Roll Pleasure & Pain Thunder & Lightning Danger Boy and Adventure Girl Fist & Cuffs
  21. Re: If Champions didn't exist... They are two Branches of the same tree. GURPS would be the game I would play if there were no Hero System. A.
  22. Re: Super Heros...almost I ran a sort of Wild Cards Game, the players didn't know it was going to turn into a Supers Game and All created 125pt College Students. They played for a few weeks then they released the Virus. I gave them 125 points in Random powers. They played it really well. A. Do you need more info?
  23. Re: Must-Have Books of 2004? Get the Until Superpowers Database. And the HeroDesigner Software
  24. Re: Super looking for some powers
  25. Re: The Greatest American Hero (book). Justice Inc. It showed me where the Hero System was going and a lot of things I never thought about in Champions 1. A.
×
×
  • Create New...