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matrix3

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Posts posted by matrix3

  1. Re: S.H.A.R.D. - Super Hero Acronym Resource Directory

     

    [Emphasis mine]

     

    OK, PARADIGM I understand, but PARADIGN?

     

    And what did you mean by Abtuse? Obtuse? or Abuse/Abusive?

     

    Sorry to seem picky on a silly thread. :o

    (But at least you know I read yours instead of just skipping over it!)

     

    Spell Checker Helps Our Online Loyalists ;)

     

     

    Well, for the sake of completeness, there was also "Disemination" which should be "Dissemination" and "Definately" which should be "Definitely"

  2. Re: How Do I Build It Question

     

    I think I used desolidification, IPE, for both that and his invulnerability. Ment buying his STR with the "affects solid" advantage.

     

    Were I doing it today I would probably use teleportation, Must Pass Through Intervening Space, only in contact with a solid surface, and letting the holes he leaves in his path be something between a special effect and a +0 side effect.

     

    One thing to think about is how he might be stopped. If there was a PC with Drain powers, they would logically drain his STR, but that would do very little to stop him if this ability is based on teleport. Is that what you want?

  3. Re: Cool Guns for your Games

     

    I'll pass on all these guns; I like having wrists that work. When I need to shoot something that hard' date=' I'll use a rifle.[/quote']

     

    With the .600 Nitro, at least it'll satisfy someone's "big gun" fetish in a game. Heck, my current characters carries a ridicluous revolver (3d6+1 RKA) in a post-modern world. Its a 4-shot to accomadate the gothic cross extractor star. :D

     

     

    Yeah, I only posted those as game ideas. The page compares the .600 Nitro to a few other rounds, and it apparently has about 10 times the knockback as a .308 Winchester. These could be sidearms for characters that consider a 20mm cannon man portable.

  4. Re: Disturbing Character premises...

     

    NOTE: I think this is what distinguishes good GMs from bad GMs. The GM either plays it light on the female NPCs recognizing his inability to portray them correctly, or has some serious knowledge of the female psyche and an impressive acting talent to back it up.

     

     

    I know my limits. I sometimes slip into first person when I portray male NPCs (or asexual, like AI's or aliens) while GM-ing, depending on my mood and how much of an actor I feel that day, but I've never portrayed a female NPC from first person.

  5. Re: "Neat" Pictures

     

    Oh. I suppose the slime is a bit off-putting' date=' but they're not that bad, actually.[/quote']

     

    Um, according to their Wiki entry,

    Hagfish enter both living and dead fish, feeding on the insides (polychaete marine worms are also prey). While having no ability to enter through skin, they will often enter through natural openings such as the mouth, gills or anus and consume their prey from the inside out.

     

    They enter living creatures through the anus and then eat their way out. I would consider that a bit more than off-putting. :idjit:

  6. Re: PS238 RPG Cover Preview

     

    Woo-hoo! Excellent comic, I think it'll make a great game. My wife is a teacher, so maybe she'll get a kick out of turning the tables in a way and playing a superpowered student.

     

    Or, she might get irritated at how I portray the teachers...

  7. Re: Dilema...

     

    Look for a job until the end of the workday, then work on rules. Need a job to support the habit. :D

    That makes sense to me. When looking for a job, your job becomes finding a job, so spend your normal job hours on looking for that job.

     

    Job.

     

    EDIT: Just noticed the Sacramento tag. Good to see more of us out there. We now have SSgt Baloo, RPMiller, you, me.....who else? Soon we shall be legion.

     

    I'm in the Sacrameno area. I didn't realize there were so many of us on hte boards.

     

    You guys looking for a player? Life's a little busy for me right now, but, maybe, someday, I'll be free to play again.

  8. Re: Cool Guns for your Games

     

    How cool would it be to shoot something with that monster?

     

    How about shooting something with the Navy's Rail Gun? The ultimate objective:

     

    A shell is launched at Mach 7 through the electromagnetic rails into the atmosphere for about one minute, flies out of the atmosphere for four minutes, and then descends to Earth toward its target at Mach 5 in approximately one minute. The projectile is guided using the Global Positioning System.

     

     

    Some links: [Danger Room][Navy Times][i found it via Gizmodo]

  9. Re: Generation Gap

     

    To chime in with some advice, if you are looking for "events" to mark off different ages, here is something I was thinking of using.

     

    I like incorporating the Tunguska Event into my campaigns, and I was thinking of using it as the start of powers on Earth. I am planning to make it a seed of some sort, set adrift in space, and pulled to Earth by Tesla's Wardenclyffe tower experiments. It burst some miles above the Earth's surface, driving its seed straight down, deep into the crust, where it proceeded to burrow even deeper, miles beneath the surface.

     

    This seed draws in power via various means, but releases it according to the sun's solar cycle, each lasting 9 to 14 years (usually 11). The seed released a burst of mutagenic energy in 1919 that enveloped the world, creating the first few supers. It then releases a burst of energy every two cycles, so the second was released 22 years later in 1941, the third in 1963, the fourth in 1985, and the fifth in 2007. There is a variance in the cycles, allowing you to determine exactly when you want these bursts, but each burst can build on previous, giving a reason that supers just keep getting stronger. This will give you a Golden Age (WW1 through the 30s), a Silver Age (WW2 and the Korean War), a Bronze Age (Vietnam and Disco), an Iron Age(80's and 90's), and then your Steel/Diamond Age would be just starting.

  10. Re: [Campaign] Seattle Underground

     

    Johnny soon hears back from Drago. Drago's usual support team for covert operations has been retasked to investigate a lead in Venezuela, and may be tied up for several months. He doesn't want to wait that long, so he asks to make use of Johnny's unofficial status to bring in Agent Rembrandt. This is fortuitous, as Johnny had already been scheming how to accomplish just such an objective. Drago has some recon photos of Haldemann and Rembrandt, including a series showing Rembrandt delivering large, reinforced crates to the SeaTac campus.

     

    Johnny had been doing some of his own recon. Or, rather, he'd had Cody do it for him, giving free pizza vouchers to any of Cody's homeless friends that had info on Rembrandt's movements. It turns out that Rembrandt and crew had high tailed it for the Shoreline campus only minutes after the explosion.

     

    Johnny had possessed squirrels and pigeons to scope out the true layout of the Redmond and SeaTac campuses. He discovered that they also had sidewalks and power lines that sketched out magical symbols. Using what he remembered of the symbols on the two rings in the basement of Building Alpha in Shoreline and what he could discern of the symbols spelled out on the other campuses, he suspected that Shoreline and Redmond were set up to summon and harness extradimensional entities, then somehow direct power into the SeaTac campus. The sigils on the SeaTac campus funnel energy into a central building complex, raised above the surrounding land by three concentric circular terraces. This is the building to which Rembrandt delivered the three large, reinforced crates.

  11. Re: Most Obscure Reference You've Ever Worked Into a Game

     

    Then there was the pair, Raz and Nik. Nik was a shape-changing monster that would do everything Raz said, but tended to go wild in combat. Raz primarily had an acerbic wit and would deliver biting insults to foes, insults that could criple them if they received enough (she actually had a totally Invisible Transform, at the +2 level, that turned people into depressed husks of their former selves, but it never actually came up). Near the end of battles, it was not uncommon for Doctor Crom to give the order, "Raz, call Nik off."

     

    People got everything else. Nobody got that one.

     

    Um, I don't get that one.

  12. Re: Every Myth Is Not True

     

    One thing about "just a story" is that many myths may have just been fabricated to explain the massive fossilized bones found by ancient peoples. If you find a femur of a woolly mammoth that's nearly as long as you are tall, and you recognize it as a femur, you will think it came from a giant. If that femur is accompanied by a skull, with its nice, wide central opening for the mammoth's trunk, you will naturally assume it is an eye socket for a 30 foot tall cyclops. And if some of the fossils are jumbled together, so you have what looks like a horse's body, with the skull of a raptor-style dinosaur, ta-dah, you've got yourself a gryphon!

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