jlc3721 Posted December 14, 2021 Report Share Posted December 14, 2021 So I've constructed a dwarven street fighting style....going from the assumption that carpenters and masons would use the tools at hand, it has weapon elements for clubs, maces, hammers and fist loads. An expert in the style takes weapon master for all the weapons and the martial art - 20 pt version for +3DCs. Now its a lot cheaper to take +3 DCs from martial arts for 4pts / DC, and those three DCs apply +15 STR to disarms, escapes and grabs. Since the same weapons are weapon elements of the MA, the +3 DCs also apply to the weapons. So this gets more application for 12 pts than the 20 for weapon master. Did I make a mistake, or is this just an example of some ways give more efficient results? Quote Link to comment Share on other sites More sharing options...
Grailknight Posted December 14, 2021 Report Share Posted December 14, 2021 You're not wrong. Martial Arts +DC's are the most efficient purchase in the game. Weapon Master/Deadly Blow are more commonly used on Attacks made without Martial Arts. Quote Link to comment Share on other sites More sharing options...
HeroGM Posted December 14, 2021 Report Share Posted December 14, 2021 Also note if you look at the construction of both they are six 8pt-level CSL's with limitations on them (one being 'only for damage'), so you are looking at a 48pt active cost. Ok, rechecked - deadly blow is six 8pts-lvls, weapon master is six 3,5, or 8pt-lvls depending. You figure though a 4pt +1DC level is 2 3pt CSL with a -1/2 "only for damage" -- 6 active pts, 4 real. Quote Link to comment Share on other sites More sharing options...
jlc3721 Posted December 14, 2021 Author Report Share Posted December 14, 2021 Thanks guys. As GMs and players, how many bonus DCs do you normally see in heroic fantasy? Medium fantasy…gritty but with cinematic and heroic elements. Are many of the players commonly hitting the max of double base? Quote Link to comment Share on other sites More sharing options...
HeroGM Posted December 14, 2021 Report Share Posted December 14, 2021 I gemerally allow it to max out at +4 depending on the character. Quote Link to comment Share on other sites More sharing options...
jlc3721 Posted December 14, 2021 Author Report Share Posted December 14, 2021 3 hours ago, HeroGM said: Also note if you look at the construction of both they are six 8pt-level CSL's with limitations on them (one being 'only for damage'), so you are looking at a 48pt active cost. Ok, rechecked - deadly blow is six 8pts-lvls, weapon master is six 3,5, or 8pt-lvls depending. You figure though a 4pt +1DC level is 2 3pt CSL with a -1/2 "only for damage" -- 6 active pts, 4 real. I was thinking about the point structure as well. I would think the MA DCs have to start from STR as they have the ability to add STR to MA maneuvers. 5 pts of STR bought with a (-1/4 - only usable with martial art maneuvers) comes out to 4 pts a DC. Quote Link to comment Share on other sites More sharing options...
LoneWolf Posted December 15, 2021 Report Share Posted December 15, 2021 One thing to consider is that extra DC only apply when you are using a marital maneuver. Weapon master applies any time you are using an appropriate weapon. Most of the time you are going to be using your marital maneuvers, but there may be times when you want to use a standard maneuver. Quote Link to comment Share on other sites More sharing options...
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