Foxiekins Posted October 2, 2022 Report Share Posted October 2, 2022 When I try to set up a Naked Advantage I can select advantages, note the active points they apply to, and note what they apply to, but when the ability is finished it always has a zero active point cost, zero real cost, and zero END cost... Has anyone else had this happen...? I'm using Build 20120316 Quote Link to comment Share on other sites More sharing options...
Simon Posted October 2, 2022 Report Share Posted October 2, 2022 Sounds like you’re applying Advantages and Limitations to the Naked Advantage and never actually selecting the Naked Advantage itself. Quote Link to comment Share on other sites More sharing options...
unclevlad Posted October 3, 2022 Report Share Posted October 3, 2022 This is a hypothetical naked advantage. Body Shield would be the name for a Resistant Protection that presumably is greater than 5/5, so the idea here is only part of it would be hardened. Also, Body Shield itself would normally be inobvious, and this makes it obvious when it's active. So there's 2 required aspects: 1. Max Base Cost 2. The naked advantages; sometimes there are several. There are 2 optional ones: the other modifiers, which ONLY apply to the naked advantage and not to the underlying power (I personally have a High Scale advantage for movement powers, and may well slap 0 END to that part.) And the Applies To is descriptive only. There are 2 possibilities. #1, you're not setting Max Base Cost. #2, you're only using Add Modifiers, when what you need to add Naked Modifiers to have something to be modified by Add Modifiers. The Naked Mods are those that are applied to the base power; the Add Mods apply to the Naked Mods. Quote Link to comment Share on other sites More sharing options...
Foxiekins Posted October 3, 2022 Author Report Share Posted October 3, 2022 5 hours ago, unclevlad said: This is a hypothetical naked advantage. Body Shield would be the name for a Resistant Protection that presumably is greater than 5/5, so the idea here is only part of it would be hardened. Also, Body Shield itself would normally be inobvious, and this makes it obvious when it's active. So there's 2 required aspects: 1. Max Base Cost 2. The naked advantages; sometimes there are several. There are 2 optional ones: the other modifiers, which ONLY apply to the naked advantage and not to the underlying power (I personally have a High Scale advantage for movement powers, and may well slap 0 END to that part.) And the Applies To is descriptive only. There are 2 possibilities. #1, you're not setting Max Base Cost. #2, you're only using Add Modifiers, when what you need to add Naked Modifiers to have something to be modified by Add Modifiers. The Naked Mods are those that are applied to the base power; the Add Mods apply to the Naked Mods. This was exactly the info I needed... I was only clicking Add Mods... Thanks... 7 hours ago, Simon said: Sounds like you’re applying Advantages and Limitations to the Naked Advantage and never actually selecting the Naked Advantage itself. Exactly what I was doing... First time I'd ever set up a Naked Advantage before... Thank you... Quote Link to comment Share on other sites More sharing options...
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