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Clear & Concise Explanation of SFX


Vondy

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I need some help with generating a clear, concise description of the limitations of an SFX for a character in my game.

 

//D-Man Swallows...

 

They have a 180 Point VPP dedicated to kinetic power (kinesis, momentum, friction, etc).

 

The pool is way beyond the normal campaign levels, but since the SFX cannot produce a broad swath of powers and effects I decided not to fret about it.

 

Basically, all of the powers in the kinetic section of the USPD are acceptable for this character - as is their force field, force walls versus PD that are transparent to energy (the characters signature power), which are defined as "kinetic nullification walls" and weaker force walls versus ED that are transparent to physical attacks defined as "kinetic disruption walls."

 

They cannot use flight, produce "kinetic force blasts," and the like. They can however, do move through damage by stopping someone dead in their tracks, a variety of entangles, or CE attack effects, and the like.

 

Any idea of how to put this succinctly?

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Guest WhammeWhamme
Originally posted by Von D-Man

or increase it

 

Then why can't he fly?

 

Only the USPD powers (don't have said book) would involve increasing kinetic energy. The ones you listed specifically are all 'stop' effects.

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horizontal velocity control he can only effect objects moving in the x axis and z axis not the Y axis.

 

alternativly you could say he can only effect objects other than himself of course that would mean you wouldn't get super speed unless you could say boost the speed of a set of roller blades or something or shopping trolly

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Telekinetic.

 

Really, that's the best word for it. He's projecting some form of Kinetic force into the world. From increasing the kinetic force or reducing it by creating a counteracting kinetic wave. He just has more options that the "Telekensis" power.

 

If you really need different verbage maybe "Kinetic Manipulation" or "Kinetic Projection" or "Inertial Projection". Those help?

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Originally posted by WhammeWhamme

Then why can't he fly?

 

 

Flight indicates an ability to:

 

1) continually produce enough force to defy gravity, and

2) control the course of the flight without

a) having to readjust on some solid object

B) using some sort of wing to shift flight on air currents

 

The character could do a number of movement aids or succors to movement types they already have (running, leaping, or possibly swimming (the latter seems odd, but might be doable)).

 

They could, stepping out of the back of a C-130, stop their movement in relation to the rotation of the earth, but that would be "west only" and would not defy gravity (USPD builds this as a megascale teleport with the "west only" limitation and the character does cross the intervening space).

 

They could also, theoretically, do gliding with a "movement must include decent" linitation (arresting their downward velocity significantly), etc.

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