Alltheeights Posted July 17, 2004 Report Share Posted July 17, 2004 I'm trying to model a power for new alien race in my campaign, and I'm having a bit of trouble, so I thought I'd apeal to the pulsating brains of the star hero board. Baisically, the aliens have the ability to manipulate the nervous system of any carbon based organism to induce pain. The problem is I'm not sure how to model this in Hero. The aliens have to make skin contact and requires them to concentrate (0 DCV), but I don't intend the touch to be much use in combat, so I don't want anything like a stun-only HA, or STUN drain because once the skin contact is removed the PC shouldn't be impaired afterwards. I was thinking of something along the lines of an entangle or DEX drain (transfixed with pain), but neither of these "feel" right and seem too complicated for what should be a simple touch=owch! and no touch=no ouch. Any help would be very...helpful! Quote Link to comment Share on other sites More sharing options...
Metaphysician Posted July 17, 2004 Report Share Posted July 17, 2004 Re: Pain! You could do a touch-based Drain STUN with appropriate limits speeding the recovery. Quote Link to comment Share on other sites More sharing options...
Snarf Posted July 17, 2004 Report Share Posted July 17, 2004 Re: Pain! If you want the efffects to go away instantly, you could use a Suppress. What exactly do you plan to primarily use this power for? If you don't care about combat use at all, you could make it skill levels which give bonuses to interrogation, persuasion, and stuff like that. Quote Link to comment Share on other sites More sharing options...
L. Marcus Posted July 17, 2004 Report Share Posted July 17, 2004 Re: Pain! I don't know, the way tou describe it says "EGO attack" to me . . . No range, of course, Concentration, Only Vs. Carbon-Based Life-Forms (-1/4, perhaps?) and Must Follow Grab or maybe Extra Time . . . Or something. Hope this helps. But probably not. Quote Link to comment Share on other sites More sharing options...
Hyper-Man Posted July 17, 2004 Report Share Posted July 17, 2004 Re: Pain! I'm trying to model a power for new alien race in my campaign, and I'm having a bit of trouble, so I thought I'd apeal to the pulsating brains of the star hero board. Baisically, the aliens have the ability to manipulate the nervous system of any carbon based organism to induce pain. The problem is I'm not sure how to model this in Hero. The aliens have to make skin contact and requires them to concentrate (0 DCV), but I don't intend the touch to be much use in combat, so I don't want anything like a stun-only HA, or STUN drain because once the skin contact is removed the PC shouldn't be impaired afterwards. I was thinking of something along the lines of an entangle or DEX drain (transfixed with pain), but neither of these "feel" right and seem too complicated for what should be a simple touch=owch! and no touch=no ouch. Any help would be very...helpful! If the impairment time is critical suppress is the way to go. Quote Link to comment Share on other sites More sharing options...
Alltheeights Posted July 18, 2004 Author Report Share Posted July 18, 2004 Re: Pain! Cheers for the input all! The Supress seems like maybe the best idea, I haden't even thought of an EGO attack, but for plot reasons (I want a particular PC to be able to resist the pain-touch) I dont think it would work for me. Thanks anyway! I'm gonna include bonuses to interrogation as part of the aliens write up anyway, as they're pretty adept at using it, it's just the Hero obsesive in me wants to model the touch "correctly." It's mainly going to be a plot device and interrogation tool, plus a way of making the aliens more cool and evil. I usually wouldn't mind just declaring it to the players "the touch of the vile alien sears your flesh with pain..." etc, but when I'm running Hero I like to have things work within the system, or I have trouble sleeping a night. Does that make me a bad person? Quote Link to comment Share on other sites More sharing options...
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