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How to build Trip manuever


tgaptte

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Hero does not have a standard (non-martial) maneuver for tripping an opponent that all characters can use...how would you build this? Base it off legsweep? Remember, it's got to be free...

 

As an aside...not having a standard maneuver to trip an opponent seems to be an oversight...what are your thoughts on this?

 

Thanks.

 

Tim

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Re: How to build Trip manuever

 

SCUBA Hero is right, a "trip" maneuver is nothing more than the SFX of a Grab and Throw.

 

Of course, if you actually wanted there to be such a maneuver as a "non-martial" throw that causes the target to fall and take damage based on their velocity, I don't see why that can't be added. It would fall along the same lines as including the Bind maneuver in certain compaigns where melee weapons are used frequently. In such a case I'd just make Martial Throw a standard maneuver (but without the DCV bonus). If you wanted to keep the Martial Throw a viable maneuver, you can also put a -1 OCV penalty on the non martial version.

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