Jump to content

Immunity to Mental Powers?


Mantis

Recommended Posts

I'm want to design NPC(s) who are completely immune to Mental Powers on the grounds they have no mind (Robots), or completely different minds to normal Humans (AI Robots, or Aliens). Is there a way to do this simply, or must such a Character simply buy high EGO/Mental Defence/Mental Damage Reduction?

 

I'm thinking this falls into the 'invent your own rules' category, and that 75 pts for 100% Damage Reduction (Resistant) vs Mental Powers would do it. Expensive, yes, but it is a very powerful effect, and will be limited to the classes of NPCs referred to above.

 

Opinions, please!

Link to comment
Share on other sites

Re: Immunity to Mental Powers?

 

This is already built into the rules.

 

Machines can only be affected by Mental Powers that affect the Machine class of minds. Just don't allow humans to take Ego powers against Machine Minds and clasify all AIs as belonging to the Machine class of minds. You'll be fine.

 

Aliens can only be affected by those who have mental powers that affect the Alien class of mind, though some Aliens are considered to have Human class minds. Again, just choose the class of mind and don't let humans buy powers that cross over.

Link to comment
Share on other sites

Re: Immunity to Mental Powers?

 

Agree with all of the above.

 

Also check the rules on Automatons, which would include "mindless" robots, and for Computers that are not Artificially Intelligent. They have no EGO and are automatically immune to Mental Powers. (There is an optional Mental Power construct which allows MPs usable against such targets to work against the target's INT rather than EGO, for creating "cyberkinetics" and the like.)

Link to comment
Share on other sites

  • 2 weeks later...

Re: Immunity to Mental Powers?

 

I see a slight problem here when you say that these machines will be totally immune to all mental powers. Really, you should define it as being immune to mental powers with a side effect of psionics of some sort.

 

However, with the rules, you could create a "hacker" kind of character that had Mind Control, but with the limitation "Only vs. Machines" -1, and "Only when interfaced with Machine" -1. To simulate a more cyberpunkish feeling, it could require a skill roll too, and perhaps an activation time representing the time spent to reprogram the machine. You could even have super powers which could "hack" machines without a direct interface however.

 

Machines still have a central processing unit which can be thought of as a brain. Assuming current models of computing, Automata generally have some kind of memory to hold previous states (though not always...Acceptors are Automata without memory), and some kind of processing function to translate inputs into outputs (and these inputs and outputs get stored in memory). Again, given current technology, all logic functionality is implemented though different kinds of logic gates....transistors (for example NAND, XOR, NOR, J-K Flip Flops, etc etc). If you can manipulate the voltage going to the gates, then you can manipulate the binary logical representation. Ditto for the memory storage devices which in current technology, are usually chains of flip-flop gates (which may or may not be volatile...volatile meaning they need periodic charges of energy to make up for any lost leakage of energy in the gates). If you can alter electricity, and if you have an intuitive grasp of how machine logic works...then you can reprogram the "mind" of any finite deterministic or non-deterministic automata (or even any Turing Machine based on conventional logic gates).

 

The only tech that may be immune to this are quantum computers. Due to the nature of non-locality and quantum coherence, it may be impossible to manipulate the qubits. Then again, who knows since there's still so many interpretations on how quantum wave functions break down (quantum decoherence).

Link to comment
Share on other sites

  • 4 weeks later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...