Sociotard Posted February 17, 2005 Report Share Posted February 17, 2005 Re: Multiple Special Effects I'd ask you how you wanted this power to react to related drains and suppresses. I'll take your Arcane Blast example. I take it it's a magic iceball spell? Well, say a character with heat powers suppresses all cold powers. Does the spell go away entirely? Could a necromancer with drain magic take away the whole power? Quote Link to comment Share on other sites More sharing options...
Sean Waters Posted February 17, 2005 Report Share Posted February 17, 2005 Re: Multiple Special Effects You could build this easily (and more cheaply) with two linked attacks that always go off together. The problem with that is the damage applying to defences...in the first example then you would have no problem as you have 2d6 energy and 2d6 physical, so you'd be applying against different defences anyway and might as well use the linked effect. In the second instance you have all energy, so applying the defences twice will be far less effective than doing it once, and the linking efffect would be less useful. Sociotard makes a good point about the effect of adjustment powers. You'd need to define this tightly beforehand. You may also have problems with applying to specialist defences if if for instance a target had 4ed against cold and 8 against electricity, what defence value to you apply? Not easy unless you are applying each 2d6 seperately! Your construct seems easy enough to administer and so I would allow it, subject to getting the effects nailed down in advance. Quote Link to comment Share on other sites More sharing options...
zornwil Posted February 17, 2005 Report Share Posted February 17, 2005 Re: Multiple Special Effects I agree with TRL, I'd go with a linked attack. As an alternative, you could go with Multiple Power Attack, but I don't recall if this somehow violates any of those restrictions, as the book isn't handy. Quote Link to comment Share on other sites More sharing options...
Frenchman Posted February 17, 2005 Report Share Posted February 17, 2005 Re: Multiple Special Effects I'd allow it, though I'd be wary. Just roll different colored dice for the different sfx, that way if someone had +4 PD vs cold you just take it off of those dice. Applying defenses against it twice is more effort than is neccesary and cripples the power. I'd have a long hash about your particular examples, though, if a character in my FH game wanted to buy spells like that. After all, it is a spell, so isn't one of its sfx magic? But for other mixes, like fire/lightning, acid/cold, etc... would be fine. Sorta cool, really. Quote Link to comment Share on other sites More sharing options...
Sean Waters Posted February 18, 2005 Report Share Posted February 18, 2005 Re: Multiple Special Effects OK, question: Say you build a 2d6/2d6 ice/magic spell. Target has 5ed. You roll damage and get 6 ice and 8 magic. How much damage are you thinking gets through? 4 or 9? (Or something else?) Quote Link to comment Share on other sites More sharing options...
zornwil Posted February 18, 2005 Report Share Posted February 18, 2005 Re: Multiple Special Effects 1 from ice, 3 from magic, I believe. Is this a trick question or am I just missing something? Quote Link to comment Share on other sites More sharing options...
Sean Waters Posted February 18, 2005 Report Share Posted February 18, 2005 Re: Multiple Special Effects 1 from ice' date=' 3 from magic, I believe. Is this a trick question or am I just missing something? [/quote'] No, just trying to ascertain if the intention was for a 4d6 attack with two sfx or two 2d6 attacks: I've been assuming the latter, but that may not be a warranted assumption.... Quote Link to comment Share on other sites More sharing options...
zornwil Posted February 19, 2005 Report Share Posted February 19, 2005 Re: Multiple Special Effects No' date=' just trying to ascertain if the intention was for a 4d6 attack with two sfx or two 2d6 attacks: I've been assuming the latter, but that may not be a warranted assumption.... [/quote'] Oh, I see, you were asking what the original poster wants, got it. Good question. Quote Link to comment Share on other sites More sharing options...
Dust Raven Posted February 19, 2005 Report Share Posted February 19, 2005 Re: Multiple Special Effects What would your reaction be to a multi-special effect power be? If I wanted to create a 4d6 EB Fireball for my Champion that I defined as 2d6 Fire/Heat damage' date=' and 2d6 pure Physical Force damage, would you allow it? Or what about my wizard having an [i']Arcane Shock[/i] spell that was 2d6 Ice, 2d6 Magic? That way, if a character has a 2x vulnerability to Fire, I'd roll 2d6, double it, and then roll another 2d6. Would you charge me extra points? TRL has a good question, in your example, is that a 4d6 attack (can't tell what Power), or two seperate 2d6 attacks and go off together? I'm under the assumption it's one 4d6 attack, with parts of it having different SFX. The only problem I'd have with that applying the damage to defenses that only apply to a certain SFX. Personally, I'd just define the entire attack as being both SFXs. If the target has a Vulnerability to either SFX, it applies to the entire attack. If the target has a Defense that only applies to one of the SFX, it applies to the entire attack. If you wanted the damage rolled to apply seperately, you should buy two attacks and link them together. Citizen Keen 1 Quote Link to comment Share on other sites More sharing options...
Citizen Keen Posted February 19, 2005 Author Report Share Posted February 19, 2005 Re: Multiple Special Effects Personally, I'd just define the entire attack as being both SFXs. If the target has a Vulnerability to either SFX, it applies to the entire attack. If the target has a Defense that only applies to one of the SFX, it applies to the entire attack. If you wanted the damage rolled to apply seperately, you should buy two attacks and link them together. That's an excellent idea. I hadn't thought of that. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.