Foxx! Posted June 24, 2005 Report Share Posted June 24, 2005 Heroes! I want to make a character who can get the same information you get from medical equipment: X-rays, sonograms, ECGs, blood tests etc. He doesn’t have special vision and so on; he’s just very good at using normal senses to detect things about your health and condition. I have a few ideas. 1: buy +10 levels to SS: Medical Science. I’ve seen lock picking tools bought as skill levels to Lock Picking skill. Thus, buy medical equipment as skill levels but don’t make it a focus. 2: buy Detect ‘health condition’ with Analyse and Discriminatory. 3: buy a separate skill SS: Health Diagnosis which does only this ability. What do you think? Cheers! Quote Link to comment Share on other sites More sharing options...
Dust Raven Posted June 24, 2005 Report Share Posted June 24, 2005 Re: I am a living medical lab You would definately need the Detect if you want to intuit what an X-ray or catscan would be needed to discover. Add to that one or both of the other Skills so you can intereprete the data you gain from it. Quote Link to comment Share on other sites More sharing options...
Roy_The_Ruthles Posted June 24, 2005 Report Share Posted June 24, 2005 Re: I am a living medical lab definitly the detect, that lets you percive things you normally can't Quote Link to comment Share on other sites More sharing options...
prestidigitator Posted June 25, 2005 Report Share Posted June 25, 2005 Re: I am a living medical lab You would definately need the Detect if you want to intuit what an X-ray or catscan would be needed to discover. Add to that one or both of the other Skills so you can intereprete the data you gain from it. Maybe. It is up to the GM to decide what an Extraordinary Skill roll (+10) can do. I see no real reason you couldn't allow this kind of result, if the genre and specific setting permit. Quote Link to comment Share on other sites More sharing options...
Dust Raven Posted June 25, 2005 Report Share Posted June 25, 2005 Re: I am a living medical lab Maybe. It is up to the GM to decide what an Extraordinary Skill roll (+10) can do. I see no real reason you couldn't allow this kind of result' date=' if the genre and specific setting permit.[/quote'] Maybe once in a dramatic point in the story, but not as a use-all-the-time bit. Otherwise you could say the same for Telepathy. Just make your PER/Deduction roll by 10 or more and you can perceive his thoughts! Quote Link to comment Share on other sites More sharing options...
Roy_The_Ruthles Posted June 25, 2005 Report Share Posted June 25, 2005 Re: I am a living medical lab it's like power tricks. You can do anything once, but not twice, then you need to buy the power Quote Link to comment Share on other sites More sharing options...
Edsel Posted June 25, 2005 Report Share Posted June 25, 2005 Re: I am a living medical lab Personally I'd go with option #2 and use the Detect skill. Something like this: (Total: 30 Active Cost, 11 Real Cost) Uncanny Medical Sense: Detect physical health abnormalities (Sight Group), Discriminatory, Analyze, Microscopic: x1000 (24 Active Points); Extra Time (1 Turn (Post-Segment 12), -1 1/4), Concentration, Must Concentrate throughout use of Constant Power (1/2 DCV; -1/2) (Real Cost: 9) plus +3 PER with Sight Group (6 Active Points); Extra Time (1 Turn (Post-Segment 12), -1 1/4), Concentration (1/2 DCV; -1/4) (Real Cost: 2) The microscopic is bought upto x1000 which should allow things as small as viruses or pryons to be seen. I figure that this isn't really a combat ability so the user just lays his hands on the subject and in about 12 seconds (1 turn) knows just about everything about the subjects health. A person with normal INT of 10 will have a 14- roll with this construct. If the character has a heightened INT or PER roll you can do away with the +3 PER and lower the cost even more. I made it a sight group because I envision the character seeing into his subject when he touches them and concentrates. A full turn is required to look them over from head to toe. Quote Link to comment Share on other sites More sharing options...
Foxx! Posted June 26, 2005 Author Report Share Posted June 26, 2005 Re: I am a living medical lab Everyone, thank you for the comments. We'll use Detect and a skill. Thank you Edsel for a write up. Cheers! Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.