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Opinions desired, Consequences of power/effect/disad combination


Gemphyre

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Greetings,

 

I have a character in my Heros campaign with electrical powers

and the ability to teleport through and along electrical conductors.

He also has a disadvantage that when he is soaked and charged up (i.e.

using his active powers), his internal energy discharges completely.

 

I am sure that a number of you can figure out my question by now.

Basically, what is the result of him teleporting through water?

 

My personal opinion is that since he is in an energy form during the

teleport, there is no problem. However, if he does not end on a dry

surface (i.e. stops in the middle of the water), he will short out

since he has to be powered up to teleport. However, I would like to

get other opinions.

 

And to clarify the part about being "soaked". First, it is only when

he is using his active powers is he considered "powered up". Most of

his defenses do not require that he pour any power into them. Second,

"soaked" refers to him being hit or drenched with a significant amount

of water. A glass of water in his face, or him walking though a puddle

will not short him out, although it might raise some sparks. A water

attack or being knocked into and breaking a fire hydrant, however, will

leave him soaked as a result.

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Re: Opinions desired, Consequences of power/effect/disad combination

 

I'd say that if he stops his teleport in water he'd short out. This presumes the Lim is -1/4 to -1/2; anything over that and the gloves are off.

 

Also, if the Lim is over -1/4, I'd say that Water SFX hits (like the aforementioned glass of water or puddle) would act as a quick (1 Phase) Suppress, dice TBD by the GM.

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Re: Opinions desired, Consequences of power/effect/disad combination

 

Bare metal wire running into a lake - zot, reverts to human form when he hits the water. Something protected from the water, like he's teleporting along the Transatlantic Cable or somesuch, no problem.

 

However, you could also say that "energy doesn't get wet" :D and allow him to zip along the bare wire underwater no problem.

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Re: Opinions desired, Consequences of power/effect/disad combination

 

Instead of saying it discharges when he gets soaked...what you are really saying is when he is Grounded. So doesn't matter if WireBoy grounds him to a convenient ground-point or he steps into a large amount of water he loses all his END (or however you are having that happen).

 

He should not be able to travel at all in water. On the outside, even if you decide to let him travel through water, make it really slow because he tends to disperse too much and it is very hard to do.

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