Lockdown Posted April 14, 2006 Report Share Posted April 14, 2006 well after looking at the vehicle combat setup for tabletop...i know its normally NOT feasable.. UNTILL i read the other rules on how its not done on tabletop. And it hit me, OK you dont move the vehicles , you SPACE the CHASE... let me explain... OK lets say you have one of those big box van. it has a LF and it goes about 21" with a non com of x4.. but for now lets say were in combat! the SUV that has the gang bangers whos lookin to get away from our heros has a 24" mer turn and X4 non com movement. each move phase you move the amout DIFFERENCE between the 2. so both vehicles have a spd of 3 and thus on 4 8 and 12 the difference becomes 3" to 6" to 9".. i had to do a home brewed rule saying that IF the pursuing vehilce EXCEEDS its movement total in the difference to the actual pursuit.. the pursuee gets away.. now it translates like this... IF gangbanger in the SUV manages to get more than 21" away from the pursuing vehicle... they get away clean. but i forgot to mention they have LAW ROCKETS in the van oh also i did tiles to lay down as highway, city streets .. etc..etc.. ill take some pics next game to show you all how it looks ( besides , they have a chase due next week! they just dont know it yet!!!) Quote Link to comment Share on other sites More sharing options...
Steve Long Posted April 14, 2006 Report Share Posted April 14, 2006 Re: Vehicle Combat on tabletop! Looking forward to seeing the pics! It's always interesting to see how other gamers arrange their "play environment" for maximum fun. Quote Link to comment Share on other sites More sharing options...
BobGreenwade Posted April 14, 2006 Report Share Posted April 14, 2006 Re: Vehicle Combat on tabletop! I can hardly wait to see how you got the vehicles to fit on the table... Oh, wait -- you mean, using miniatures! Never mind.... (Joking aside, I'm also looking forward to the result.) Quote Link to comment Share on other sites More sharing options...
input.jack Posted April 17, 2006 Report Share Posted April 17, 2006 Re: Vehicle Combat on tabletop! Im interested as well. Tabletop vehicle chases are -hard- to get to work right. Quote Link to comment Share on other sites More sharing options...
CorpCommander Posted April 17, 2006 Report Share Posted April 17, 2006 Re: Vehicle Combat on tabletop! A very popular series of board games called "Down in Flames" manages to do WWII dog fighting and bomber operations on a card table. Instead of caring about exactly where everyone is you simply indicated which air craft are engaged and what their relative advantage is - nose on, advantaged, tailing. There is a system in The Ultimate Vehicle if I am not mistaken that has a variety of manuevers you can use beyond straight up Speed X - Speed Y. You may want to look at that more closely. Sounds like it will be fun! --Pete Quote Link to comment Share on other sites More sharing options...
shadowcat1313 Posted April 18, 2006 Report Share Posted April 18, 2006 Re: Vehicle Combat on tabletop! vehicle combat with minatures wouldnt be hard to do, I would probably take a page from the old matchbox scale car wars rules... as far as laying things out and the figures Quote Link to comment Share on other sites More sharing options...
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