OddHat Posted August 6, 2006 Report Share Posted August 6, 2006 Re: [Characters] Enforcers Incorporated Redux JOHNNY TICK-TOCK, by OddHat: http://www.killershrike.com/EnforcersINC/Characters/Johnny%20Tick-Tock.HTML Nice Speed Zone version of Johnny Tick Tock, even if you did take out the 1970s Joker refference. Figured that might be too obscure. One suggestion for GMs who need to upgrade him; When introduced, Johnny should probably be one Speed Zone step faster than any PC speedster with Speed Zone access. Beating him up once you catch him shouldn't be much of a problem, but the chase should be a challenge. The Speed Zone rules do make it a heck of a lot more direct to put together this kind of character. Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted August 6, 2006 Author Report Share Posted August 6, 2006 Re: [Characters] Enforcers Incorporated Redux Nice Speed Zone version of Johnny Tick Tock' date=' even if you did take out the 1970s Joker refference. Figured that might be too obscure.[/quote'] I totally missed any Joker reference; I never collected DC comics (I was a Marvel / Valiant / Dark Horse kind of guy) so my DC knowledge is limited to the cartoons and second hand info from fellow geek friends that did collect DC. One suggestion for GMs who need to upgrade him; When introduced, Johnny should probably be one Speed Zone step faster than any PC speedster with Speed Zone access. Beating him up once you catch him shouldn't be much of a problem, but the chase should be a challenge. Yah -- I gave him the Quick Entry and 0 END options on his Speed Zone so that he has the edge of going immediately upon entering the SZ and can go into the SZ every single normal-speed Phase which should make him stand out even among even other SZ characters. I'd also let him Recover in the SZ since he spends no END to stay in the SZ and since he doesnt typically take offensive actions he can also Abort into the SZ and not really lose anything. And when he does enter the SZ normally and wants to attack, he can practically always Haymaker, which gives him four (4) more DC's. The Speed Zone rules do make it a heck of a lot more direct to put together this kind of character. Yup. And he's so non-offensive that it almost isnt even totally unbalanced on him. Of course I still can't believe that some mention of Speed Zone + Coup de Grace rule wasn't made since normal speed people are just as vulnerable vs someone acting from the Speed Zone than Knocked Out people are to other normal speed people. Personally I would not allow the CdG rule to be used from the Speed Zone in a non-Iron Age campaign, but it does introduce a skip in logic / consistency. Quote Link to comment Share on other sites More sharing options...
OddHat Posted August 6, 2006 Report Share Posted August 6, 2006 Re: [Characters] Enforcers Incorporated Redux Yup. And he's so non-offensive that it almost isnt even totally unbalanced on him. I know what you mean. Part of the problem with the speed zone is that it's an exceptionally good simulation of a genre bit - that never really made much sense in the first place. It's one of those cases where the players and GM have to be very clear on the limits of the age and story before going forward. As to the coup de grace rules, absolutely. Hit locations also become a nightmare in the speed zone, and I'd be tempted to use the double stun from total surprise rules as well. It's a real can of worms. Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted August 7, 2006 Author Report Share Posted August 7, 2006 Re: [Characters] Enforcers Incorporated Redux THE KING OF KUNG FU by OddHat: http://www.killershrike.com/EnforcersINC/Characters/King%20of%20Kung%20Fu%20.HTML Quote Link to comment Share on other sites More sharing options...
OddHat Posted August 7, 2006 Report Share Posted August 7, 2006 Re: [Characters] Enforcers Incorporated Redux Great to see Elvis up and around again. Excellent job on the picture, and I got a kick out of hearing how Enforcers Inc viewed him. Pretty accurate assessment. One of my players actually ran him for a while, first in a villains game and then the "reformed" version as a hero. Worked out well as a PC. Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted August 9, 2006 Author Report Share Posted August 9, 2006 Re: [Characters] Enforcers Incorporated Redux Here's an interesting fellow...Five Characters in One: Epiphysis (Zardoz, Fearun, The Phantasm, Mindtwister) by OddHat, WilyQuixote, Travis Fisher, and Killer Shrike: http://www.killershrike.com/EnforcersINC/Characters/Epiphysis.html Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted August 9, 2006 Author Report Share Posted August 9, 2006 Re: [Characters] Enforcers Incorporated Redux We are accepting new character submissions -- it would be nice to see some new blood.... Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted August 12, 2006 Author Report Share Posted August 12, 2006 Re: [Characters] Enforcers Incorporated Redux Added a "Services" page: http://www.killershrike.com/EnforcersINC/EnforcersIncServices.shtml Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted August 12, 2006 Author Report Share Posted August 12, 2006 Re: [Characters] Enforcers Incorporated Redux GUANTLET by Killer Shrike: http://www.killershrike.com/EnforcersINC/Characters/Gauntlet.html Revised his powers a bit, cleaned up his background, modified his graphic. Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted August 15, 2006 Author Report Share Posted August 15, 2006 Re: [Characters] Enforcers Incorporated Redux MR. SOAK by OzMike: http://www.killershrike.com/EnforcersINC/Characters/Mr%20Soak.HTML Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted August 19, 2006 Author Report Share Posted August 19, 2006 Re: [Characters] Enforcers Incorporated Redux Updated Jackhammer, by Killer Shrike: http://www.killershrike.com/EnforcersINC/Characters/Jackhammer.html Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted August 19, 2006 Author Report Share Posted August 19, 2006 Re: [Characters] Enforcers Incorporated Redux Updated Bronto, by Killer Shrike... http://www.killershrike.com/EnforcersINC/Characters/Bronto.html Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted August 19, 2006 Author Report Share Posted August 19, 2006 Re: [Characters] Enforcers Incorporated Redux Updated Unger, by Killer Shrike: http://www.killershrike.com/EnforcersINC/Characters/Unger.HTML Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted August 19, 2006 Author Report Share Posted August 19, 2006 Re: [Characters] Enforcers Incorporated Redux Updated Tenacious, by Killer Shrike: http://www.killershrike.com/EnforcersINC/Characters/Tenacious.html Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted August 19, 2006 Author Report Share Posted August 19, 2006 Re: [Characters] Enforcers Incorporated Redux Updated The Machine, by Killer Shrike: http://www.killershrike.com/EnforcersINC/Characters/Machine.html Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted August 20, 2006 Author Report Share Posted August 20, 2006 Re: [Characters] Enforcers Incorporated Redux Updated Slinger, by Killer Shrike: http://www.killershrike.com/EnforcersINC/Characters/Slinger.html Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted August 20, 2006 Author Report Share Posted August 20, 2006 Re: [Characters] Enforcers Incorporated Redux Updated Rebound, by Killer Shrike: http://www.killershrike.com/EnforcersINC/Characters/Rebound.html Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted August 20, 2006 Author Report Share Posted August 20, 2006 Re: [Characters] Enforcers Incorporated Redux Updated Ricochet, by Killer Shrike: http://www.killershrike.com/EnforcersINC/Characters/Richochet_575.html Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted August 20, 2006 Author Report Share Posted August 20, 2006 Re: [Characters] Enforcers Incorporated Redux Added higher powered version of Ricochet (650 points): http://www.killershrike.com/EnforcersINC/Characters/Richochet_650.html Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted August 20, 2006 Author Report Share Posted August 20, 2006 Re: [Characters] Enforcers Incorporated Redux Updated Brown Recluse, by Corven Ren: http://www.killershrike.com/EnforcersINC/Characters/BrownRecluse_v2.HTML (very minor update to meta information) Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted August 20, 2006 Author Report Share Posted August 20, 2006 Re: [Characters] Enforcers Incorporated Redux Updated WU, by Killer Shrike http://www.killershrike.com/EnforcersINC/Characters/WU.HTML And higher point version: http://www.killershrike.com/EnforcersINC/Characters/WU_550.HTML (Minor text update, export format update, image update) Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted August 20, 2006 Author Report Share Posted August 20, 2006 Re: [Characters] Enforcers Incorporated Redux Updated Meltdown, by Killer Shrike: http://www.killershrike.com/EnforcersINC/Characters/Meltdown.HTML Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted August 20, 2006 Author Report Share Posted August 20, 2006 Re: [Characters] Enforcers Incorporated Redux Updated T.H.U.G. by Killer Shrike, along with the Energy Emitting and Boxing Enabled variants: http://www.killershrike.com/EnforcersINC/Characters/THUG.HTML http://www.killershrike.com/EnforcersINC/Characters/THUGBE.HTML http://www.killershrike.com/EnforcersINC/Characters/THUGEE.HTML Quote Link to comment Share on other sites More sharing options...
Killer Shrike Posted August 27, 2006 Author Report Share Posted August 27, 2006 Re: [Characters] Enforcers Incorporated Redux Don't worry about it' date=' alter him however you like. [/quote'] Could you repost (or email me) Warg in hdc format instead of hdz? Im having a lot of issues with the file. HD3 does not like it. As a teaser, here's the art for Warg: Quote Link to comment Share on other sites More sharing options...
OddHat Posted August 27, 2006 Report Share Posted August 27, 2006 Re: [Characters] Enforcers Incorporated Redux Here's an interesting fellow...Five Characters in One: Epiphysis (Zardoz, Fearun, The Phantasm, Mindtwister) by OddHat, WilyQuixote, Travis Fisher, and Killer Shrike: http://www.killershrike.com/EnforcersINC/Characters/Epiphysis.html Interesting character, and an effective solution to the Too Many Mentalists problem. Looks like a nasty customer, and adds some interesting plot possibilities to Enforcers Inc. in a campaign. Good back story. That said, I'm sorry to see Zardoz and Milos Fearun go as individuals. At least they should make good "covers". I do like the Shapeshift as a means to make the covers stick. Quote Link to comment Share on other sites More sharing options...
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