Jump to content

vpp


steph

Recommended Posts

Re: vpp

 

Here's a simple VPP concept: It has two parts. "Pool" and "Control"

 

Pool is how much raw power is at hand.

The Pool Points (say 60) give an Active Point cap to the Powers that may be placed in the Pool. This is a fixed cost thing. A 60 Point Pool will always costs 60 Points.

 

Control is investment of how the pool may be manipulated.

At the basic level, the Control costs half as much as the Pool (in our example of a 60 Point Pool our Base Control costs 30 PointS).

The Control is where Advantages on the VPP, and Universal Limitations for the Powers, go.

 

Also, an appropriate Skill (or Characterisitc) Roll must be chosen and bought.

 

At base level the Slots in the Pool may be switched out only outside combat with sufficient time (minimum 5 Minutes I believe), and requires a Skill Roll.

 

Some Advantages let you change out slots faster, some let you change out slots with less penalty to the Skill Roll, or no Skill Roll at all.

Some Limitations tell you what kind of Special Effects a VPP may have (you can limit it to only Fire Effects) or types of Powers (only Movement Powers for example).

 

Those above are applied to the Control Cost of the VPP.

 

I hope that helps?

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...