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Classic Comic Book Characters


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Kraven the Hunter

 

Kraven the Hunter

 

Val Char Cost

30 STR 20

20 DEX 30

18 CON 16

12 BODY 4

18 INT 8

14 EGO 2

20 PRE 10

12 COM 1

8 PD 2

6 ED 2

4 SPD 10

10 REC 0

36 END 0

36 STUN 0

Total Characteristics Cost: 111

 

Cost Skills

3 Acrobatics 13-

3 Animal Handling 13-

2 AK: Africa 11-

3 Breakfall 13-

2 CK: New York City 11-

3 Climbing 13-

6 Combat Luck [+3 rPD +3 rED, Hardened]

3 Concealment 13-

2 KS: Wild Animals 11-

4 Martial Block

4 Martial Dodge

4 Martial Strike

3 Martial Throw

5 Offensive Strike

2 PS: Big Game Hunter 11-

3 Riding 13-

2 SS: Chemistry 11-

3 Shadowing 13-

10 SL: Overall +1

3 Stealth 13-

3 Survival 13-

3 Tracking 13-

Total Skills Cost: 76

 

Cost Powers

22 Multipower (30 Points) AE One Hex (+1/2), [16c] (-0), OAF: Traps (-1/2)

2 u) EB 3d6, NND (LS: Self Contained Breathing) (+1)

2 u) Entangle 3d6, DEF 3

10 Multipower (10 Points)

1 u) Leaping +10"

1 u) Running +5"

25 Mind Control 10d6, Telepathy (+1/4), Based on CON (-1), Set Effect ["Do Not Move or Speak"], No Effect on Target wearing Ridged Armor (-1/2), Must Grab (-1/2), No Range (-1/2), No END (+1/2)

Total Powers Cost: 63

 

Total Cost: 250

 

150+ Disadvantages

15 Enraged[berserk]: When His Prey Escapes (Unommon) 8-, Recover 14-

10 Hunted: Spiderman (As Powerful) 8-

10 Hunted: Tigra (As Powerful) 8-

10 PsyL: Loves to Taunt His Prey (Uncommon/Strong)

20 PsyL: Stalker (Very Common/Strong)

20 PsyL: Theme Villain (Very Common/Strong)

15 SocL: Secret Identity [sergei Kravinoff] (Frequently/Major)

Total Disadvantages Cost: 250

 

 

First Appearance: The Amazing Spider-Man #15 (August 1964)

 

Occupation: Big Game Hunter, New York City.

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Phamtom Lady

 

Phantom Lady

 

Val Char Cost

15 STR 5

20 DEX 30

18 CON 16

11 BODY 2

18 INT 8

14 EGO 8

20 PRE 10

18 COM 4

7 PD 4

7 ED 3

4 SPD 10

7 REC 0

36 END 0

28 STUN 0

Total Characteristics Cost: 100

 

Cost Skills

3 Acrobatics 13-

2 AK: California 11-

3 Breakfall 13-

3 Bureaucratics 13-

2 CK: Washington, D.C. 11-

6 Combat Luck [+3 rPD +3 rED, Hardened]

3 Conversation 13-

3 Deduction 13-

3 Electronics 13-

3 High Society 13-

3 Inventor 13-

4 Martial Block

4 Martial Dodge

4 Martial Strike

3 Martial Throw

5 Money: Well Off

5 Offensive Strike

3 Shadowing 13-

10 SL: Overall +1

3 Stealth 13-

3 Streetwise 13-

Total Characteristics Cost: 78

 

Cost Powers

10 Armor +5 rPD +5 rED, OIF: Costume (-1/2)

30 Multipower (45 Points) OIF: Black Light Ray Bracelet (-1/2)

3 u) EB 3d6, NND (Flash Defense for Sight) (+1), Flash to Sight 3d6, [16c] (-0)

3 u) Invisible to Sight, No Fringe, No END (+1/2)

11 HA +3d6, HTH Attack (-1/2), No END (+1/2), OIF: Black Light Ray Bracelet (-1/2)

2 Running +1"

7 Running 16x, NCM, OIF[bulky]: Sportscar (-1)

Total Powers Cost: 72

 

Total Cost: 250

 

150+ Disadvantages

5 DNPC: Allies of Phantom Lady (Slight Less Powerful) 8-

10 DNPC: Friends of Phantom Lady (Normal/Useful Skills/NCI) 8-

10 Hunted: Enemies of Phantom Lady (As Powerful) 8-

20 Normal Characteristics Maxima

20 PsyL: Code Against Killing (Common/Total)

20 PsyL: Crimefighter (Very Common/Strong)

15 SocL: Secret Identity [sandra Knight] (Frequently/Major)

Total Disadvantages Cost: 250

 

 

 

First Appearance: Police Comics #1 (August 1941)

 

Occupation: Debutante, California and Washington, D.C..

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Black Condor

 

Black Condor

 

Val Char Cost

20 STR 10

20 DEX 30

20 CON 20

12 BODY 4

18 INT 8

14 EGO 8

20 PRE 10

16 COM 6

8 PD 4

6 ED 2

4 SPD 10

8 REC 0

40 END 0

32 STUN 0

Total Characteristics Cost: 109

 

Cost Skills

3 Acrobatics 13-

2 AK: California 11-

2 AK: Mongolia 11-

3 Breakfall 13-

3 Bureaucratics 13-

2 CK: Washington, D.C. 11-

6 Combat Luck [+3 rPD +3 rED, Hardended]

3 Conversation 13-

3 Deduction 13-

3 High Society 13-

4 Martial Block

4 Martial Dodge

4 Martial Strike

3 Martial Throw

5 Money: Well Off

5 Offensive Strike

3 Oratory 13-

2 PS: U.S. Senator 11-

3 Shadowing 13-

10 SL: Overall +1

3 Stealth 13-

3 Streetwise 13-

Total Skills Cost: 87

 

Cost Powers

10 Armor +5 rPD +5 rED, OIF: Costume (-1/2)

15 EB 6d6, [16c], OAF: Black Light Pistol (-1)

37 Flight 10", 8x NCM, 1/2 END (+1/4)

Total Powers Cost: 54

 

Total Cost: 250

 

150+ Disadvantages

5 DNPC: Allies of Black Condor (Slightly Less Powerful) 8-

10 DNPC: Friends of Black Condor (Normal/Useful Skills/Unaware Secret Identity) 8-

10 Hunted: Enemies of Black Condor (As Powerful) 8-

20 Normal Characteristics Maxima

20 PsyL: Code Against Killing (Common/Total)

20 PsyL: Crimefighter (Very Common/Strong)

15 SocL: Secret Identity [Richard Grey Jr./U.S. Senator Thomas Wright] (Frequently/Major)

Total Disadvantages Cost: 250

 

 

First Appearance: Crack Comics #1 (May 1940)

 

Occupation: U.S. Senator, California and Washington, D.C.

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Thorn

 

Thorn

 

Val Char Cost

15 STR 5

20 DEX 30

20 CON 20

12 BODY 4

18 INT 8

14 EGO 8

20 PRE 10

18 COM 4

7 PD 4

7 ED 3

4 SPD 10

7 REC 0

40 END 0

30 STUN 0

Total Characteristics Cost: 106

 

Cost Skills

3 Acrobatics 13-

3 Breakfall 13-

3 Bureaucratics 13-

2 CK: Metropolis 11-

6 Combat Luck [+3 rPD +3 rED, Hardended]

3 Contortionist 13-

3 Criminology 13-

3 Deduction 13-

3 Disguise 13-

3 Fast Draw 13-

3 Interrogation 13-

3 Lockpicking 13-

4 Martial Block

4 Martial Dodge

4 Martial Strike

3 Martial Throw

5 Offensive Strike

2 PS: Florist 11-

2 PS: Secretary 11-

3 Security Systems 13-

3 Shadowing 13-

10 SL: Overall +1

3 Stealth 13-

3 Streetwise 13-

Total Skills Cost: 84

 

Cost Powers

10 Armor +5 rPD +5 rED, OIF: Costume (-1/2)

20 Multipower (30 Points) OIF: Weapons Belt (-1/2)

1 u) Darkness to Sight AE 2"r, Personal Immunity (+1/4), [12c w/1 Turn Duration] (+1/4), OAF: Smoke Grenades (-1)

1 u) EB 6d6, [16c] (-0), OAF: Throwing Thorns (-1)

1 u) EB 3d6, NND (Force Field) (+1), [16c] (-0), OAF: Electric Shock Thorns (-1)

1 u) Flash to Sight 4d6, AE One Hex (+1/2), [16c] (-0), OAF: Flash Grenades (-1)

1 u) Swinging 15", 4x NCM, No END (+1/2), OAF: Swing Line (-1)

16 HA +3d6 [HTH Attack (-1/2)], Stretching 5" [Always Direct (-1/4), No Non-Combat (-1/4), Only to Cause Damage (-1/2)],

No END (+1/2),

OAF: Whip (-1)

7 Mental Defense 10 Points

2 Running +1"

Total Powers Cost: 60

 

Total Cost: 250

 

150+ Disadvantages

5 DNPC: Allies of the Thorn (Slightly Less Powerful) 8-

10 DNPC: Friends of the Thorn (Normal/Useful Skills/Unaware Secret Identity) 8-

10 Hunted: Enemies of the Thorn (As Powerful) 8-

20 Normal Characteristics Maxima

15 PsyL: Code Against Killing (Common/Strong)

20 PsyL: Crimefighter (Very Common/Strong)

5 PsyL: Dual Personality (Uncommon/Moderate)

15 SocL: Secret Identity [Rose Forrest] (Frequently/Major)

Total Disadvantages Cost: 250

 

 

First Appearance: Lois Lane #105 (October 1970)

 

Occupation: Florist, Metropolis

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Classic Comic Book Characters

 

Classic Comic Book Characters

 

 

AC Comics (1)

 

Ms. Victory [Jennifer Burke]

 

 

Ace Periodicals (2)

 

Lightning & Lightning Girl

 

 

 

Charlton (1)

 

Peter Cannon, Thunderbolt

 

 

 

DC Comics (37)

 

Aquaman

Atom [Al Pratt]

Atom [Dr. Ray Palmer]

Batgirl [barbara Gordon]

Batman

Batwoman & Bat-Girl [betty Kane]

Black Canary [Dinah Drake]

Black Canary [Dinah Lance]

Black Orchid

Catwoman

Flash [barry Allen]

Green Lantern [Alan Scott]

Green Lantern [Hal Jordan]

Johnny Thunder

Joker & Harley Quinn

Lois Lane [superwoman]

Martian Manhunter

Nightwing

Penguin

Poison Ivy

Power Girl

Riddler

Robin [Dick Grayson or Tim Drake]

Superboy [Kal-El/Clark Kent or Kon-El/Conner Kent]

Supergirl [Kara In-Ze/Kara Kent]

Supergirl [Kara Zor-El/Linda Danvers]

Superman [Kal-El/Clark Kent]

Superman [Kal-L/Clark Kent]

Superwoman [Kristin Wells]

Thorn

Wonder Girl [Cassie Sandsmark/Drusilla]

Wonder Girl [Donna Troy]

Wonder Woman [Artemis]

Wonder Woman [Princess Diana/Diana Prince]

Wonder Woman [Queen Hippolyta]

 

 

 

EC Comics (3)

 

Moon Girl, Prince Mengu & Star

 

 

Fawcett Comics (3)

 

Captain Marvel

Captain Marvel Jr.

Mary Marvel

 

 

Harry "A" Chesler (1)

 

Yankee Girl

 

 

 

Harvey (2)

 

Black Cat [Linda Turner] & Black Kitten

 

 

Holyoke (3)

 

Cat-Man & Kitten

Ms. Victory [Joan Wayne]

 

 

 

Marvel (19)

 

Black Widow

Captain America

Daredevil

Firestar

Hulk

Iceman

Iron Man

Kraven the Hunter

Magneto

Marvel Girl

Miss America [Madeline Joyce]

Moon Knight

Ms. Marvel

Mystique

Scarlet Witch

She Hulk

Spider-Woman [Jessica Drew]

Spider-Woman [Julia Carpenter]

Wasp

 

 

 

Progressive (1)

 

Lady Fairplay

 

 

Quality (4)

 

Black Condor

Miss America [Joan Dale]

Phantom Lady

Wildfire

 

 

Tower (1)

 

Dynamo

 

 

Total 78

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Mystique

 

Mystique

 

Val Char Cost

10 STR 0

18 DEX 24

18 CON 16

10 BODY 0

13 INT 3

11 EGO 2

20 PRE 10

18 COM 3

7 PD 4

7 ED 3

4 SPD 12

7 REC 0

36 END 0

24 STUN 0

Total Characteristics Cost: 78

 

Cost Skills

3 Acting 13-

3 Breakfall 13-

3 Bureaucratics 13-

2 CK: Washington, D.C. 11-

6 Combat Luck [+3 rPD +3 rED, Hardened]

3 Conversation 13-

5 Cramming

3 High Society 13-

3 Interrogation 13-

3 Lockpicking 13-

4 Martial Block

4 Martial Dodge

4 Martial Strike

3 Martial Throw

5 Offensive Strike

3 Persuasion 13-

2 PS: Deputy Director of DARPA 11-

3 Security Systems 12-

3 Seduction 13-

3 Shadowing 12-

10 SL: Overall +1

3 Stealth 13-

3 Streetwise 13-

3 Tactics 13-

Total Skills Cost: 87

 

Cost Powers

10 Armor +5 rPD +5 rED, Activation Roll 15- (-1/4), IIF: Concealed Body Armor (-1/4)

20 Multipower (30 Points) IAF: Briefcase (-1/2)

1 u) EB 3d6, NND (LS: Self Contained), [16c] (-0), OAF: Sleep Gas (-1)

1 u) RKA 1d6+1, Invisible to Hearing (+1/2), [8c/4 Clips] (-0), OAF: Silenced Pistol (-1)

2 LS: Longevity [400 Years]

43 Shape Shift [Hearing, Sight, and Touch]: Any Humanoid Form, Imitation, No END (+1/2), Cost END to Activate (-1/4)

8 Transform: Instant Change [Any Clothes], Linked to Shape Shift (-1/2)

Total Powers Cost: 85

 

Total Cost: 250

 

150+ Disadvantages

5 DF: Beautiful Blue Woman with Yellow Eyes (ECon/Noticed)

20 Hunted: X-Men (More Powerful/NCI) 8-

20 Normal Characteristics Maxima

20 PsyL: Mastermind (Very Common/Strong)

20 PsyL: Mercenary (Very Common/Strong)

15 SocL: Secret Identity [Raven Darkholme] (Frequently/Major)

Total Disadvantages Cost: 250

 

 

First Appearance: Ms. Marvel #17 (May 1978)

 

Occupation: Deputy Director of the Defense Advanced Research Projects Agency (DARPA), Washington, D.C.

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Captain America

 

Captain America

 

Val Char Cost

20 STR 10

20 DEX 30

20 CON 20

12 BODY 4

18 INT 8

14 EGO 8

20 PRE 10

18 COM 4

8 PD 4

6 ED 2

4 SPD 10

8 REC 0

40 END 0

32 STUN 0

Total Characteristics Cost: 110

 

Cost Skills

3 Acrobatics 13-

3 Breakfall 13-

3 Bureacratics 13-

2 CK: New York City 11-

2 CK: Washington, D.C. 11-

3 Climbing 13-

6 Combat Luck [+3 rPD +3 rED, Hardened]

3 Concealment 13-

3 Conversation 13-

3 Demolitions 13-

4 Martial Block

4 Martial Dodge

4 Martial Strike

3 Martial Throw

5 Offensive Strike

3 Oratory 13-

3 Paramedic 13-

2 PS: Commerical Artist 11-

2 PS: U.S. Army Officer 11-

3 Shadowing 13-

10 SL: Overall +1

3 Stealth 13-

3 Streetwise 13-

3 Survival 13-

3 Tactics 13-

Total Skills Cost: 86

 

Cost Powers

25 Multipower (50 Points) OAF: Shield (-1)

1 u) Armor +10 rPD +10 rED

1 u) CSL: DCV +2

2 u) EB 8d6, 1/2 END (+1/4)

1 u) Knockback Resistance -5"

10 Armor +5 rPD +5 rED, OIF: Costume (-1/2)

1 LS: Longevity [200 Years]

6 Running +3"

7 Running 16x NCM, OIF[bulky]: Motorcycle (-1)

Total Powers Cost: 54

 

Total Cost: 250

 

150+ Disadvantages

5 DNPC: Allies of Captain America (Slightly Less Powerful) 8-

10 DNPC: Friends of Captain America (Normal/Useful Skills/Secret Identity) 8-

10 Hunted: Enemies of Captain America (As Powerful) 8-

20 Normal Characteristics Maxima

20 PsyL: Code Against Killing (Common/Total)

20 PsyL: Superhero (Very Common/Strong)

15 SocL: Secret Identity [steve Rogers] (Frequently/Major)

Total Disadvantages Cost: 250

 

 

First Appearance: Captain America #1 (March 1941)

 

Occupation: Commercial Artist, New York City

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Re: Classic Comic Book Characters

 

I think this thread really proves that you only need 250 points. I'm the same. All the "standard" powered heroes are 250, "world class" are 350 and "Uber-Super" are 500. Most characters start at 200 though. That's a left-over from 1st ed. I think.

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Catwoman

 

Catwoman

 

Val Char Cost

15 STR 5

20 DEX 30

18 CON 16

11 BODY 2

18 INT 8

14 EGO 8

20 PRE 10

18 COM 4

7 PD 3

7 ED 4

4 SPD 10

7 REC 0

36 END 0

28 STUN 0

Total Characteristics Cost: 100

 

Cost Skills

3 Acrobatics 13-

3 Animal Handling 13-

3 Breakfall 13-

2 CK: Gotham City 11-

3 Climbing 13-

6 Combat Luck [+3 rPD +3 rED, Hardened]

3 Concealment 13-

3 Contortionist 13-

3 Conversation 13-

3 Disguise 13-

3 Fast Draw 13-

3 High Society 13-

3 KS[iNT]: Cats 13-

3 Lockpicking 13-

4 Martial Block

4 Martial Dodge

4 Martial Strike

3 Martial Throw

5 Money: Well Off

5 Offensive Strike

3 Security Systems 13-

3 Seduction 13-

3 Shadowing 13-

10 SL: Overall +1

3 Sleight of Hand 13-

3 Stealth 13-

3 Streetwise 13-

Total Skills Cost: 97

 

Cost Powers

10 Armor +5 rPD +5 rED, OIF: Body Armor (-1/2)

10 Multipower (15 Points) OIF: Costume (-1/2)

1 u) Clinging 15 STR

1 u) HA +2d6, HTH Attack (-1/2), No END (+1/2)

1 u) HKA 1d6/2d6 w/STR

20 Multipower (30 Points) OIF: Weapons Belt (-1/2)

1 u) Darkness to Sight AE 2"r, Personal Immunity (+1/4), [12c w/1 Turn Duration] (+1/4), OAF: Smoke Grenades (-1)

1 u) EB 3d6, NND (LS: Self Contained) (+1), [16c] (-0), OAF: Tear Gas (-1)

1 u) Entangle 3d6, DEF 3, [16c] (-0), OAF: Bolas (-1)

1 u) Stretching 2", Always Direct (-1/4), No Non-Combat (-1/2), Grab Only (-1/2), No END (+1/2), OAF: Whip (-1)

1 u) Swinging 15", 4x NCM, No END (+1/2), OAF: Swing Line (-1)

3 ES: Nightvision, OIF: Mask (-1/2)

2 Running +1"

Totla Powers Cost: 53

 

Total Cost: 250

 

150+ Disadvantages

5 DNPC: Allies of Catwoman (Slightly Less Powerful) 8-

10 DNPC: Friends of Catwoman (Normal/Useful Skills/Unaware Secret Identity) 8-

10 Hunted: Batman (As Powerful) 8-

20 Normal Characteristics Maxima

20 PsyL: Code Against Killing (Common/Total)

20 PsyL: Adventurer (Very Common/Strong)

15 SocL: Secret Identity [selina Kyle] (Frequently/Major)

Total Disadvantages Cost: 250

 

 

First Appearance: Batman #1 (Spring 1940)

 

Occupation: Adventurer, Gotham City

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Flash

 

Flash [barry Allen]

 

Val Char Cost

20 STR 10

23 DEX 39

20 CON 20

12 BODY 4

13 INT 3

11 EGO 2

15 PRE 5

18 COM 4

5 PD 1

5 ED 1

6 SPD 27

10 REC 4

50 END 5

32 STUN 0

Total Characteristics Cost: 125

 

Cost Skills

2 CK: Central City 11-

6 Combat Luck [+3 rPD +3 rED, Hardened]

3 Criminology 12-

2 FB: Local Police Powers

2 PS: Police Scientist 11-

2 SS: Chemistry 11-

3 Streetwise 12-

Total Skills Cost: 20

 

Cost Powers

50 Multipower (50 Points)

5 u) Desolid, 1/2 END (+1/4)

5 u) EB 10d6

5 u) EB 5d6, NND (LS: Self Contained Breathing) (+1)

5 u) Extra-Dimension Movement: Any Location in Any Alternate Earth, 800kg Mass

2 u) HA +4d6, HTH Attack (-1/2), No END (+1/2)

2 u) Invisible to Sight

1 u) Transform: Instant Change [One Set of Clothes], IIF: Ring (-1/4)

15 EC (Superspeed)-15 Points

10 1) Flight 10", Only in Contact with a Surface (-1/4), Variable Advantages (+1/2) [Megascale or Reduced END Only] (-1/4)

15 2) Force Field +10 PD +10 ED, No END (+1/2)

Total Powers Cost: 105

 

Total Cost: 250

 

150+ Disadvantages

5 DNPC: Allies of the Flash (Slightly Less Powerful) 8-

10 DNPC: Friends of the Flash (Normal/Useful Skills/Unaware Secret Identity) 8-

15 Hunted: Enemies of the Flash (As Powerful/NCI) 8-

10 Watched: Central City Police Department (More Powerful/NCI) 8-

20 PsyL: Code Against Killing (Common/Total)

20 PsyL: Superhero (Common/Total)

15 SocL: Secret Identity [barry Allen] (Frequently/Major)

5 Sucept: Entangled When Running 1d6 STUN/Instant (Uncommon)

Total Disadvantages Cost: 250

 

 

First Appearance: Showcase #4 (October 1956)

 

Occupation: Police Scientist, Central City.

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Re: Classic Comic Book Characters

 

I think this thread really proves that you only need 250 points. I'm the same. All the "standard" powered heroes are 250' date=' "world class" are 350 and "Uber-Super" are 500.[/quote']

 

One of my specialties is designing "first appearance" versions of characters. That is, throwing out everything we know about them apart from the abilities they exhibited in their very earliest appearance(s).

 

This usually gives reasonable versions of most characters.

 

Just for laughs, I did it to Supergirl last night.

 

It worked! Yes, she supposedly had all of Superman's powers - but the powers she actually exhibited were much more modest. This tendency continued for the next few stories.

 

One of the most interesting things about her is that there was little or no combat in her early adventures. This meant that the powers she used tended to be her "minor" ones. She wasn't actually portrayed as the ultra-mega-brick that we tend to think of her as having been.

 

All of this is kind of neat - it means that it's quite possible to build a character than can behave like a Kryptonian, without being build on crazy point totals!

 

I went with 250 points. 200 was a bit too few - she is a Kryptonian, after all! 350 might be better for those disturbed by excessive cheesiness.

 

I decided to go with a VPP, even though I usually avoid them. That allows her to pull out all of Superman's powers, if she wants.

 

Basically: everything is -1/4 (Kryptonite, Red Sun, etc). She has limited basic defences (little combat!). Her skills and characteristics are minimal. Her "real" powers come from a 60 point base Cosmic VPP.

 

Sad to say, it works! This actually allows her to do what she did in her early stories!

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Marvel Girl

 

Marvel Girl

 

Val Char Cost

13 STR 3

18 DEX 24

20 CON 20

11 BODY 2

13 INT 3

18 EGO 16

15 PRE 5

18 COM 4

5 PD 2

5 ED 1

4 SPD 12

8 REC 2

50 END 5

28 STUN 0

Total Characteristics Cost: 99

 

Cost Skills

2 CK: New York City 11-

6 Combat Luck [+3 rPD +3 rED, Hardened]

3 CSL: Multipower +1

2 PS: Model 11-

Total Skills Cost: 13

 

Cost Powers

62 Multipower (62 Points)

6 u) EGO Attack 5d6, 1/2 END (+1/4)

6 u) Telekinesis 40 STR

6 u) Telekinesis 20 STR, Fine Manipulation, No END (+1/2)

6 u) Telepathy 10d6, 1/2 END (+1/4)

15 EC (Telekinesis)-15 Points

16 1) Flight 10", 4x NCM, 1/2 END (+1/4)

15 2) Force Field +10 rPD +10 rED, No END (+1/2)

6 Mental Defense 10 Points

Total Powers Cost: 138

 

Total Cost: 250

 

150+ Disadvantages

5 DNPC: Allies of Marvel Girl (Slightly Less Powerful) 8-

10 DNPC: Friends of Marvel Girl (Normal/Useful Skills/Secret Identity) 8-

10 Hunted: Enemies of Marvel Girl (As Powerful) 8-

20 Normal Characteristics Maxima

20 PsyL: Code Against Killing (Common/Total)

20 PsyL: Superhero (Very Common/Strong)

15 SocL: Secret Identity [Jean Grey] (Frequently/Major)

Total Disadvantages Cost: 250

 

 

 

First Appearance: X-Men #1 (September 1963)

 

Occupation: Model, New York City

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Penguin

 

Penguin

 

Val Char Cost

15 STR 5

18 DEX 24

18 CON 16

11 BODY 2

18 INT 8

11 EGO 2

20 PRE 10

10 COM 0

5 PD 2

5 ED 1

4 SPD 12

7 REC 0

36 END 0

28 STUN 0

Total Characteristics Cost: 82

 

Cost Skills

3 Animal Handling 13-

3 Bribery 13-

2 CK: Gotham City 11-

1 Contact: Catwoman 11-

1 Contact: Joker 11-

1 Contact: Poison Ivy 11-

1 Contact: Riddler 11-

1 Contact: Scarecrow 11-

1 Contact: Two Face 11-

3 Conversation 13-

25 Followers: Penguin Gang (4 Females, 4 Males) [8x 50+ Disadvantages]

3 High Society 13-

2 KS: Birds 11-

2 KS: Umbrellas 11-

3 Persuasion 13-

2 PS: Nightclub Owner 11-

10 SL: Overall +1

3 Streetwise 13-

3 Well-Connected

Total Skills Cost: 70

 

Cost Powers

10 Armor +5 rPD +5 rED, IIF: Concealed Body Armor (-1/4)

20 Multipower (30 Points) IAF: Trick Umbrella (-1/2)

2 u) Armor +10 rPD +10 rED

2 u) EB 3d6, NND (LS: Self Contained Breathing) (+1), [16c] (-0)

2 u) Flight 10", No END

1 u) HA +4d6, HTH Attack (-1/2), No END (+1/2)

2 u) HKA 2d6/3d6 w/STR

2 u) RKA 1d6, Autofire [5 Shots] (+1/2), [30c/4 Clips] (+1/2)

2 Running +1"

5 Running 8x NCM, OIF[bulky]: Limousine (-1)

3 STR +10, No Figured Characteristics (-1/2), Linked to Running NCM (-1/2), OIF[bulky]: Limousine (-1)

20 Summon: 250 Point Supervillain, OIF[immobile]: Iceberg Lounge (-1 1/2)

25 Telekinesis 10 STR, Fine Manipulation, No Range Modifier (+1/2), No END (+1/2), OAF: Trained Bird (-1)

Total Powers Cost: 98

 

Total Cost: 250

 

150+ Disadvantages

15 Hunted: Batman (As Powerful/NCI) 8-

10 Watched: Gotham City Police Department (More Powerful) 8-

20 Normal Characterisics Maxima

20 PsyL: Mastermind (Very Common/Strong)

20 PsyL: Theme Villain (Very Common/Strong)

15 SocL: Secret Identity [Oswald Chesterfield Cobblepot] (Frequently/Major)

Total Disadvantages Cost: 250

 

 

 

First Appearance: Detective Comics #58 (December 1941)

 

Occupation: Owner of the Iceberg Lounge Nightclub, Gotham City.

 

 

 

Penguin Gang (Female)

 

Val Char Cost

10 STR 0

14 DEX 12

10 CON 0

10 BODY 0

13 INT 3

10 EGO 0

15 PRE 5

16 COM 3

5 PD 3

5 ED 3

3 SPD 6

4 REC 0

20 END 0

20 STUN 0

Total Characteristics Cost: 35

 

Cost Skills

2 CK: Gotham City 11-

3 CSL: Martial Arts +1

2 CSL: RKA +1

3 Conversation 12-

3 Lockpicking 12-

4 Martial Block

4 Martial Dodge

4 Martial Strike

3 Martial Throw

5 Offensive Strike

2 PS: Waitress 11-

3 Security Systems 12-

3 Seduction 12-

3 Sleight of Hand 12-

3 Streetwise 12-

Total Skills Cost: 47

 

Cost Powers

10 Armor +5 rPD +5 rED, Activation 15- (-1/4), IIF: Concealed Body Armor (-1/4)

6 RKA 1d6, [6c/2 Clips], OAF: Pistol (-1)

2 Running +1

Total Powers Cost: 18

 

Total Cost: 100

 

50+ Disadvantages

15 Hunted: Batman (More Powerful) 8-

10 Watched: Gotham City Police Department (More Powerful/NCI) 8-

10 PsyL: Common Criminal (Uncommon/Strong)

15 SocL: Secret Identity (Frequently/Major)

Total Disadvantages Cost: 100

 

 

 

Penguin Gang (Male)

 

Val Char Cost

15 STR 5

14 DEX 12

13 CON 6

10 BODY 0

13 INT 3

10 EGO 0

15 PRE 0

10 COM 0

5 PD 2

5 ED 2

3 SPD 6

6 REC 0

26 END 0

25 STUN 0

Total Characteristics Cost: 41

 

Cost Skills

2 CK: Gotham City 11-

3 CSL: Martial Arts +1

2 CSL: RKA +1

3 Interrogation 12-

3 Lockpicking 12-

4 Martial Block

4 Martial Dodge

4 Martial Strike

3 Martial Throw

5 Offensive Strike

2 PS: Bouncer 11-

3 Security Systems 12-

3 Streetwise 12-

Total Skills Cost: 41

 

Cost Powers

10 Armor +5 rPD +5 rED, Activation Roll 15- (-1/4), IIF: Concealed Body Armor (+1/4)

6 RKA 1d6, [6c/2 Clips] (-1/2), OAF: Pistol (-1)

2 Running +1"

Total Powers Cost: 18

 

Total Cost: 100

 

50+ Disadvantages

15 Hunted: Batman (More Powerful) 8-

10 Watched: Gotham City Police Department (More Powerful/NCI) 8-

10 PsyL: Common Criminal (Uncommon/Strong)

15 SocL: Secret Identity (Frequently/Major)

Total Disadvantages Cost: 100

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Hulk

 

Hulk

 

Val Char Cost

50 STR 40

14 DEX 12

25 CON 30

12 BODY 4

5 INT -5

14 EGO 8

20 PRE 10

10 COM 0

20 PD 10

20 ED 15

4 SPD 16

15 REC 0

50 END 0

50 STUN 0

Total Characteristics Cost: 140

 

Cost Skills

5 CSL: HTH Combat +1

Total Skills Cost: 5

 

Cost Powers

20 Armor +10 rPD +10 rED, Only When Enraged (-1/2)

25 Damage Resistance 20 rPD 20 rED, Hardened (+1/4)

10 Knockback Resistance -5"

15 Multipower (15 Points)

1 u) Leaping +15"

1 u) Running +5", 4x NCM

1 u) Swimming +10", 4x NCM

10 LS: Extended Breathing [1 END/Turn], High Pressure, High Radiation, Intense Cold, Intense Heat, Low Pressure/Vacuum

7 Mental Defense 10 Points

10 Reduced END on 60 STR, 1/2 END (+1/4), Only When Enraged (-1/2)

5 STR +10, No Figured Characteristics (-1/2), Only When Enraged (-1/2)

Total Powers Cost: 105

 

Total Cost: 250

 

150+ Disadvantages

5 Accidental Change: When Not Threatened (Uncommon) 8-

5 DNPC: Allies of the Hulk (Slightly Less Powerful) 8-

10 DNPC: Friends of the Hulk (Normal/Useful Skills/Unaware Secret Identity) 8-

10 Distinctive Features: Large Green Muscular Man (Concealable/Noticed)

10 Enraged: When Attacked (Common) 8-, Recover 14-

15 Hunted: Enemies of the Hulk (As Powerful/NCI) 8-

10 PhyL: Large and Heavy (Infrequently/Greatly)

20 PsyL: Reluctant Hero (Common/Total)

15 SocL: Secret Identity [Dr. Robert Bruce Banner] (Frequently/Major)

Total Disadvantages Cost: 250

 

 

 

Dr. Robert Bruce Banner

 

Val Char Cost

10 STR 0

11 DEX 3

10 CON 0

10 BODY 0

18 INT 8

11 EGO 2

15 PRE 5

16 COM 3

2 PD 0

2 ED 0

3 SPD 9

4 REC 0

20 END 0

20 STUN 0

Total Characterstics Cost: 30

 

Cost Skills

2 CK: New York City 11-

6 Combat Luck [+3 rPD +3 rED, Hardened]

3 Inventor 13-

3 SS[iNT]: Biochemistry 13-

3 SS[iNT]: Physics 13-

3 Streetwise 12-

Total Skills Cost: 20

 

Cost Powers

50 Multiform: Hulk [250 Points]

Total Powers Cost: 50

 

Total Cost: 100

 

50+ Disadvantages

5 Accidental Change: When Threatened (Uncommon) 8-

5 DNPC: Betty Ross (Normal/Useful Skills) 8-

15 Hunted: Enemies of the Hulk (More Powerful) 8-

10 PsyL: Reluctant Hero (Uncommon/Strong)

15 SocL: Secret Identity [Hulk] (Frequently/Major)

Total Disadvantages Cost: 100

 

 

 

First Appearance: The Incredible Hulk #1 (May 1962)

 

Occupation: Scientist, New York City.

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Black Widow

 

Black Widow

 

Val Char Cost

15 STR 5

20 DEX 30

18 CON 16

11 BODY 2

18 INT 8

14 EGO 8

20 PRE 10

16 COM 3

7 PD 4

7 ED 3

4 SPD 10

7 REC 0

40 END 0

30 STUN 0

Total Characteristics Cost: 99

 

Cost Skills

3 Acrobatics 13-

3 Breakfall 13-

2 CK: New York City 11-

6 Combat Luck [+3 rPD +3 rED, Hardened]

3 Conversation 13-

3 Disguise 13-

3 Fast Draw 13-

3 High Society 13-

4 Language: Native English [Russian Native]

3 Lockpicking 13-

4 Martial Block

4 Martial Dodge

4 Martial Strike

3 Martial Throw

5 Money: Well Off

5 Offensive Strike

2 PS: Intelligence Operative 11-

3 Security Systems 13-

3 Seduction 13-

3 Shadowing 13-

10 SL: Overall +1

3 Stealth 13-

3 Streetwise 13-

Total Skills Cost: 85

 

Cost Powers

10 Armor +5 rPD +5 rED, OIF: Costume (-1/2)

7 Clinging 15 STR, OIF: Costume (-1/2)

30 Multipower (45 Points) OIF: Weapons (-1/2)

2 u) EB 6d6, AE One Hex (+1/2), [16c], OAF: Plastic Explosive Disks on Belt (-1)

3 u) EB 6d6, Autofire [2-3 Shots] (+1/4), [32c], OIF: Widow's Bite Electric Blaster Bracelets (-1/2)

2 u) EB 3d6, NND (LS: Self Contained Breathing) (+1), Flash to Sight 3d6, No Range (-1/2), [16c], OIF: Tear Gas Project in Right Bracelet (-1/2)

2 Running +1"

10 Swinging 15", 4x NCM, OIF: Swing Line in Left Bracelet (-1/2)

Total Powers Cost: 66

 

Total Cost: 250

 

150+ Disadvantages

5 DNPC: Allies of the Black Widow (Slightly Less Powerful) 8-

10 DNPC: Friends of the Black Widow (Normal/Useful Skills/Unaware Secret Identity) 8-

10 Hunted: Enemies of the Black Widow (As Powerful) 8-

20 Normal Characteristics Maxima

20 PsyL: Code Against Killing (Common/Total)

20 PsyL: Adventurer (Very Common/Strong)

15 SocL: Secret Identity [Natalia Romanova] (Frequently/Major)

Total Disadvantages Cost: 250

 

 

 

First Appearance: Tales of Suspense #52 (April 1964)

 

Occupation: Adventurer, New York City

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Atom

 

Atom [Dr. Ray Palmer]

 

Val Char Cost

20 STR 10

18 DEX 24

18 CON 16

11 BODY 2

18 INT 8

11 EGO 2

15 PRE 5

16 COM 3

8 PD 4

6 ED 2

4 SPD 12

8 REC 0

36 END 0

30 STUN 0

Total Characteristics Cost: 88

 

Cost Skills

3 Acrobatics 13-

3 Breakfall 13-

2 CK: Ivy Town 11-

6 Combat Luck [+3 rPD +3 rED, Hardened]

3 CSL: Martial Arts +1

4 Martial Block

4 Martial Dodge

4 Martial Strike

3 Martial Throw

5 Offensive Strike

2 PS: Physics Professor 11-

4 SS[iNT]: Physics 14-

Total Skills Cost: 43

 

Cost Powers

10 Armor +5 rPD +5 rED, OIF: Costume (-1/2)

15 Knockback Resistance -15", Linked to Shrinking (-1/2), Weight 100kg When Using this Power (-0), OIF: Costume (-1/2)

67 Shrinking: Height .064m Weight .0032kg PER -10 DCV +10 KNB +15, No END Persistent (+1), OIF: Costume (-1/2)

27 Teleport 10", No Relative Velocity, Position Shift, Safe Blind Teleport (+1/4), Variable Advantages (+1/2) [Megascale or Reduced END (-1/4)], OIF: Costume (-1/2)

Total Powers Cost: 119

 

Total Cost: 250

 

150+ Disadvantages

5 DNPC: Allies of the Atom (Slightly Less Powerful) 8-

10 DNPC: Friends of the Atom (Normal/Useful Skills/Unaware Secret Identity) 8-

10 Hunted: Enemies of the Atom (As Powerful) 8-

20 Normal Characteristics Maxima

20 PsyL: Code Against Killing (Common/Total)

20 PsyL: Superhero (Very Common/Strong)

15 SocL: Secret Identity [Dr. Ray Palmer] (Frequently/Major)

Total Disadvantages Cost: 250

 

 

 

First Appearance: Showcase #34 (September-October 1961)

 

Occupation: Physics Professor, Ivy Town.

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Black Canary

 

Black Canary [Dinah Lance]

 

Val Char Cost

15 STR 5

20 DEX 30

20 CON 20

12 BODY 4

18 INT 8

14 EGO 8

20 PRE 10

16 COM 4

7 PD 4

7 ED 3

4 SPD 10

7 REC 0

40 END 0

30 STUN 0

Total Characteristics Cost: 105

 

Cost Skills

3 Acrobatics 13-

3 Breakfall 13-

2 CK: Gotham City 11-

3 Criminology 13-

3 Deduction 13-

3 Disguise 13-

2 FB: Private Investigator License

3 Lockpicking 13-

4 Martial Block

4 Marital Dodge

4 Martial Strike

3 Martial Throw

5 Offensive Strike

2 PS: Private Investigator 11-

3 Security Systems 13-

3 Shadowing 13-

10 SL: Overall +1

3 Stealth 13-

3 Streetwise 13-

Total Skills Cost: 66

 

Cost Powers

10 Armor +5 rPD +5 rED, OIF: Costume (-1/2)

62 EB 10d6, Flash to Hearing 2d6, Incantations (-1/4), 1/4 END (+1/4)

2 Running +1"

7 Running 16x NCM, OIF[bulky]: Motorcycle (-1)

Total Powers Cost: 79

 

Total Cost: 250

 

150+ Disadvantages

5 DNPC: Allies of the Black Canary [Dinah Lance] (Slightly Less Powerful) 8-

10 DNPC: Friends of the Black Canary [Dinah Lance] (Normal/Useful Skills/Unaware Secret Identity) 8-

10 Hunted: Enemies of the Black Canary [Dinah Lance] (As Powerful) 8-

20 Normal Characteristics Maxima

20 PsyL: Code Against Killing (Common/Total)

20 PsyL: Crimefighter (Common/Total)

15 SocL: Secret Identity [Dinah Lance] (Frequently/Major)

Total Disadvantages Cost: 250

 

 

First Appearance: Flash Comics #86 (August 1947)

 

Occupation: Private Investigator, Gotham City.

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Wildfire

 

Val Char Cost

15 STR 5

18 DEX 24

20 CON 20

12 BODY 4

13 INT 3

11 EGO 2

15 PRE 5

18 COM 4

5 PD 2

5 ED 1

4 SPD 12

8 REC 2

50 END 5

30 STUN 0

Total Characteristics Cost: 90

 

Cost Skills

3 Breakfall 13-

2 CK: New York City 11-

6 Combat Luck [+3 rPD +3 rED, Hardened]

3 CSL: Martial Arts +1

3 CSL: Multipower +1

3 High Society 12-

4 Martial Block

4 Martial Dodge

4 Martial Strike

3 Martial Throw

5 Money: Well Off

5 Offensive Strike

3 Streetwise 12-

Total Skills Cost: 48

 

Cost Powers

4 Armor +5 rED, Only Against Fire/Heat (-1)

50 Multipower (50 Points) Not in Water (-1/4), 1/2 END (+1/4)

5 u) EB 10d6

4 u) Tekelinesis 30 STR

5 ES: IR Vision

12 EC (Fire/Heat)-15 Points, Not in Water (-1/4)

18 1) Flight 10", 8x NCM, 1/2 END (+1/4)

12 2) Force Field +10 rPD +10 rED, No END (+1/2)

2 LS: Intense Heat

Total Powers Cost: 112

 

Total Cost: 250

 

150+ Disadvantages

5 DNPC: Allies of Wildfire (Slightly Less Powerful) 8-

10 DNPC: Friends of Wildfire (Normal/Useful Skills/Unaware Secret Identity) 8-

10 Hunted: Enemies of Wildfire (As Powerful) 8-

20 Normal Characteristics Maxima

20 PsyL: Code Against Killing (Common/Total)

20 PsyL: Superhero (Very Common/Strong)

15 SocL: Secret Identity [Carol Vance Martin] (Frequently/Major)

Total Disadvantages Cost: 250

 

 

 

First Appearance: Smash Comics #25 (August 1941)

 

Occupation: Debutante, New York City.

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