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Anyone run a Starcraft setting


wyldspirit

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Re: Anyone run a Starcraft setting

 

I've never played Starcraft. Is there anything to do in the setting other than be an Infantryman? (Albeit a very buffed one -- and if I recall correctly many of them are convicts as well, which recalls an earlier era before the days of volunteer armies and citizen soldiers).

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Re: Anyone run a Starcraft setting

 

I've never played Starcraft. Is there anything to do in the setting other than be an Infantryman?

Sure. First of all, you could play something non-military. Secondly, if you're military, you could reasonably be:

SCV operator (engineer)

Marine (yup, it's a grunt)

Firebat (it's a grunt...with a flamethrower)

Driver/Pilot (for any of a variety of vehicles)

Ghost (sniper/special ops troop, with invisibility).

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Re: Anyone run a Starcraft setting

 

I've never played Starcraft. Is there anything to do in the setting other than be an Infantryman? (Albeit a very buffed one -- and if I recall correctly many of them are convicts as well' date=' which recalls an earlier era before the days of volunteer armies and citizen soldiers).[/quote']

 

 

StarCraft, Official Website

Has the game write up of every fielded unit.

 

StarCraft II, Official Website

Has the general idea for sneak preview units.

 

Hope this helps!

La Rose

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Re: Anyone run a Starcraft setting

 

I've never played Starcraft. Is there anything to do in the setting other than be an Infantryman? (Albeit a very buffed one -- and if I recall correctly many of them are convicts as well' date=' which recalls an earlier era before the days of volunteer armies and citizen soldiers).[/quote']

 

You could easily run a game stealing ideas from Warhammer 40k, Outland, Alien, Starship troopers or a number of other lower tech interplanitary sci-fi. The game itself revolves around combat but there are plenty of hints in the game story that would allow for espionage, diplomatic, or special ops oriented games, merchant based games or even high tech post apocalypse games (normals or military personel abandonded on a world blasted by the Zerg or Protos) would be possible.

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Re: Anyone run a Starcraft setting

 

The only thing is' date=' to be true to the Starcraft setting, the zerg would ultimately have to win every time.[/quote']

Huh? Sure, at the end of the Brood War campaign the Zerg appear to be in the best position (though the Terrans are still solid, it's just the UED who are toast), but at the end of the original campaign the Terrans look healthiest (somewhat by default -- the Terrans still have a government, while the Zerg have lost their Overmind and the Protoss have lost their home world).

 

No, to be true to the Starcraft setting, the Protoss need to be horribly abused at every opportunity, but the Zerg and the Terrans are both capable.

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Re: Anyone run a Starcraft setting

 

No' date=' to be true to the Starcraft setting, the Protoss need to be horribly abused at every opportunity, but the Zerg and the Terrans are both capable.[/quote']

 

The rumors I am hearing are saying that the Protoss make a major come back. They start to tap into their far off fleets and make one more valiant stand, in the next game.

 

---

As much as I like the setting, I don't know how good of a RPG setting it is. It would be like trying to run a StarShip Troopers game, as the war is all consuming.

 

La Rose

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Re: Anyone run a Starcraft setting

 

Huh?
Right back at ya. Entirely from watching the cut-scenes, the zerg always win. Even the demos of SC2 show this pretty massive battle. Just when you think it is over, and the ghosts who pointed the nukes walk into the center, a bunch of zerglings pop up. There seems to be a bias towards the zerg on the part of the Blizzard creative staff.

 

No, to be true to the Starcraft setting, the Protoss need to be horribly abused at every opportunity, but the Zerg and the Terrans are both capable.
I disagree with the Terran part, but the Protoss do tend to get beat up a lot.
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Re: Anyone run a Starcraft setting

 

Thanks for the links and info. As far as roleplaying it goes, I'm in a group right now using D20 Modern to play a game based loosely on the Starcraft ideas but with different names. We are all specialists in our fields which includes : xenobiologist, medical doctor, several fighter types, and a robot berserker. We go on different missions that range from kill this threat to discover the source of... So far the game has been fun for over several months now but as always I'm trying to introduce the Hero Sytem.

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Re: Anyone run a Starcraft setting

 

How so' date=' Nolgroth?[/quote']The major baddies are the last remnants of a protoss-like race. In that particular setting, the whole race finished the evolution from physical beings to energy beings. The remnants only sort of made that step, as they were criminals imprisoned for various crimes. Now they are symbiotic energy beings that must possess physical beings in order to survive. I don't think any of this is really a spoiler and the campaign is virtually dead now anyway.

 

And where does your name and avatr come from, now that I think of it? Reminds me of the original Fallout games...
The avatar is from a high resolution mod for Thief: Deadly Shadows. Before that, I used the Hound from the Wheel of Time video game. My original HERO boards handle, pre-Cybergame through mid-Cybergame era, was Nephilihm. I was sick and tired of trying different variations on the theme whenever I signed up for a new board so I changed it. The current name comes from a race I was building for a fantasy setting. Well, technically the capitol city of their empire. Since then, the setting has faded away while the name remains attached to me. The original meaning has been superceded by its new place as my online handle. I use it everywhere; here, Cartographers' Guild, Battlefield 2142, you name it. You see Nolgroth anywhere then there is a significant chance that it is me. At least I am unaware of anybody else using it.

 

And that is the story of my nickname. Now back to Starcraft settings.

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Re: Anyone run a Starcraft setting

 

That is a harsh punishment for crime. You break the law you don't get to evolve. We would be over run with apes if that was the case here on Earth.;)

In the campaign I'm in now all the baddies are Zerg with different names and some cosmetic changes. They are also fond of assimulating other species so we get some personality with our villians and not just alot of grunting and claws.

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Re: Anyone run a Starcraft setting

 

That is a harsh punishment for crime. You break the law you don't get to evolve. We would be over run with apes if that was the case here on Earth.;)
Not so much that they didn't get to as much as they never really learned how. And they were not a people known for their kindness either.

 

As to the Zerg, the concept of a super-mutable race is extraordinarily cool. These little centipedes can metamorph into a variety of shapes, sizes and abilities in a sort of self-contained DNA recombination process. I mean, that is cool.

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Re: Anyone run a Starcraft setting

 

As to the Zerg' date=' the concept of a super-mutable race is extraordinarily cool. These little centipedes can metamorph into a variety of shapes, sizes and abilities in a sort of self-contained DNA recombination process. I mean, that is cool.[/quote']

 

It takes the real world caste system of hive insects (bees and ants) and makes it more powerful. As you know, the babies are fed different chemicals to create the different castes - this is probably what the Zerg (and for that matter the Tyranid) are based on.

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Re: Anyone run a Starcraft setting

 

Starcraft predates the Starship Troopers movie by about 8 months for release dates, but probably longer developmentally.

 

The Starship Troopers book does not have castes of bugs.

 

Starship Troopers's release predates StarCraft's release. By about 4 months. Your right though about the production of SC predating SsT. But the book for SsT predates the game by decades.

 

La Rose.

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Re: Anyone run a Starcraft setting

 

Starship Troopers's release predates StarCraft's release. By about 4 months. Your right though about the production of SC predating SsT. But the book for SsT predates the game by decades.

 

There is one fundamental difference between the two: Starcraft's Space Marines are convicts (and thus eminently expendable since you were going to shoot them anyway), while the Mobile Infantry of Starship Troopers are an elite group of volunteers -- in fact, you can't get in if you have any sort of criminal record.

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Re: Anyone run a Starcraft setting

 

There is one fundamental difference between the two: Starcraft's Space Marines are convicts (and thus eminently expendable since you were going to shoot them anyway)' date=' while the Mobile Infantry of [i']Starship Troopers[/i] are an elite group of volunteers -- in fact, you can't get in if you have any sort of criminal record.

 

I wasn't comparing the Terrans to Starcraft, but rather the Zerg.

 

La Rose

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Re: Anyone run a Starcraft setting

 

I wasn't comparing the Terrans to Starcraft' date=' but rather the Zerg.[/quote']

 

I figured as much (in hindsight), but it was a point I wanted to make at some point in this discussion, especially since the PCs would probably be Terran (unless someone wanted to play a Protoss -- there's just not that much PC potential in the Zerg) and thus would be affected by their different social status.

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