Yamo Posted September 5, 2003 Report Share Posted September 5, 2003 In the campaign I'm planning, all spells require Gestures and Incantations. However, some skilled wizards can "simulcast" two spells at once by weaving the Gestures and Incantations from each together just right. It can be any two spells, provided they both take the same amount of time to cast, but all the individual spells still require Gestures and Incantations and characters can't legally activate multiple Powers with Gestures and Incantations at the same time. Ideas? I would prefer "by-the-book" game-legal methods, of course. Thanks. Quote Link to comment Share on other sites More sharing options...
austenandrews Posted September 5, 2003 Report Share Posted September 5, 2003 I would investigate Trigger or Delayed Effect. I've never used DE, so I don't know what the limits are, but I know Trigger can be used the way you describe. It's potentially abusable, but if you control its use as a GM I don't think you'll have a problem. -AA Quote Link to comment Share on other sites More sharing options...
Talon Posted September 5, 2003 Report Share Posted September 5, 2003 Replace Gestures and Incantations with Limited Power: "Must gesture and incant for each spell, except certain casters can do two at once". Decide if that's worth reducing the value of the Limitation from what you get for Gestures and Incantations. Quote Link to comment Share on other sites More sharing options...
austenandrews Posted September 5, 2003 Report Share Posted September 5, 2003 Hmmm, I guess that would work with these newfangled "multiple power attacks." Don't use'em myself, nossir, sure don't. I think they're bogus. But if I did use them then I agree, my first inclination would be to make a custom "combinable" version of Gestures & Incantations. However, every time I propose that kind of custom modifier on these boards, I get hit with calls that they're not "by the book" or "convention-safe." So I've become skittish. -AA Quote Link to comment Share on other sites More sharing options...
eepjr24 Posted September 5, 2003 Report Share Posted September 5, 2003 Combined... I would just hand wave it, myself (no pun intended, of course). I would let the characters do it, but their magic roll for BOTH spells is -1 per 10 AP cast during that phase. This should balance out any gain from the combined spells, and would show the increased difficulty of doing two spells at once. I also might combine it into a single spell roll, at the characters option so they either fail both or succeed both. - Ernie Quote Link to comment Share on other sites More sharing options...
Hugh Neilson Posted September 5, 2003 Report Share Posted September 5, 2003 Originally posted by austenandrews Hmmm, I guess that would work with these newfangled "multiple power attacks." Don't use'em myself, nossir, sure don't. I think they're bogus. But if I did use them then I agree, my first inclination would be to make a custom "combinable" version of Gestures & Incantations. However, every time I propose that kind of custom modifier on these boards, I get hit with calls that they're not "by the book" or "convention-safe." So I've become skittish. -AA Even "by the book", Gestures at -1/4 requires only one hand, and there's no indication how long they, or Incantations, have to take. I see no reason you can't (or have to, by contrast) rule that two at once is possible. Maybe make them pay for a skill a la Two Weapon Fighting to be able to keep the two properly segregated. Quote Link to comment Share on other sites More sharing options...
Talon Posted September 5, 2003 Report Share Posted September 5, 2003 Originally posted by austenandrews However, every time I propose that kind of custom modifier on these boards, I get hit with calls that they're not "by the book" or "convention-safe." So I've become skittish. No custom Limitation is ever wrong -- Limited Power covers everything. (Of course, you have to value it right. ) Custom Advantages are a different matter altogether. Quote Link to comment Share on other sites More sharing options...
rayoman Posted September 5, 2003 Report Share Posted September 5, 2003 This screams "LINKED" to me.... ....or Multiple Power Attack, however, you can't do this if you are using frameworks for your spells. Quote Link to comment Share on other sites More sharing options...
austenandrews Posted September 5, 2003 Report Share Posted September 5, 2003 Interesting idea - take Linked as a "naked Limitation?" -AA Quote Link to comment Share on other sites More sharing options...
bjbrown Posted September 6, 2003 Report Share Posted September 6, 2003 Buy all spells that can be "woven" with a Variable Limitation (-¼): Either Gestures and Incantations, or Requires Skill Roll: Spell Weaving. When the character is trying to weave the two spells, he gets to skip any rule prohibiting the casting of two spells with gestures and incantations, as long as the skill roll is made. Further, the character should follow all the rules of multiple power attacks. Also, I think technically, the rule on gestures and incantations is that a character cannot use a second power with gestures or incantations while maintaining a power with constant incantations (or extra time). I don't think it would prevent the use of two instant powers, unless they required extra time. Quote Link to comment Share on other sites More sharing options...
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