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[RPGnet] Let's Read the Big Blue Book


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RPG.net poster Felix is running a "Let's Read" thread on RPG.net.

 

That type of thread has developed as a sort of in-depth, running review of a gaming book. In this case, he's doing it for the 4th edition Champions book.

 

Perhaps somewhat surprisingly, the thread over there is up to 16 pages and there are no flames. Felix has insisted from the first message that there not be any, which helps, but I think also the general mood toward Hero over there has improved.

 

He's up to Mind Scan in Powers; another very cool thing he's doing is, for each Power, he's giving several examples a la 5th Edition, but these are his own builds. In other words, he's doing a bang-up job explaining the HERO System in a way that new folks can easily grasp, and he's explaining how to use the Powers system to build effects you want. 4th edition is close enough to 5th edition that the examples and explanations work for 5th almost as is.

 

The thread is here for those who are interested.

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Re: [RPGnet] Let's Read the Big Blue Book

 

RPG.net is blocked here are work, so I can not investigate further. That does sound cool. I think more people would be willing to give Hero a try if they could see how to do things in other games. I know some people flip through and go "No Magic? This game sucks! Where is Mystic Missile?"

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Re: [RPGnet] Let's Read the Big Blue Book

 

On a somewhat related tangent, I find some of the current 3.5 vs. 4e edition wars amusing. How long has Hero been accused of being too hard? Now, the rallying point for 3.5 is that it is not dumbed down and allows more options.

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Re: [RPGnet] Let's Read the Big Blue Book

 

On a somewhat related tangent' date=' I find some of the current 3.5 vs. 4e edition wars amusing. How long has Hero been accused of being too hard? Now, the rallying point for 3.5 is that it is not dumbed down and allows more options.[/quote']

 

QFT

 

Even before that you'd get the same folks that would complain about Hero System's "calculus" and complexity rattling off formulas and jargon from their favorite game that Hero's mechanics look like a 2nd grade primer.

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