Ninja-Bear Posted July 16, 2013 Report Share Posted July 16, 2013 Hello Herophiles! I got a quick question dealing with Powerhouse and other similar builds. If you have two powers such as growth and density increase on at the same time,how did you calculate the total increase of mass and negative DCV? Did they just add together? Did you use the highest values? Or as in mass did they multiply each other? Thanks in advance Quote Link to comment Share on other sites More sharing options...
bigbywolfe Posted July 16, 2013 Report Share Posted July 16, 2013 Well, I don't believe Density Increase causes a negative DCV, so that part is a non issue. I would assume that you simply add the weights together, much like you add the STR, DEF, and Knockback Resistance bonuses. On the other hand, DI is considered to give you x2 mass per 4 points in the power, so perhaps figure your Growth mass first and than use the DI multiplier (not the DI weight listed). Quote Link to comment Share on other sites More sharing options...
Hyper-Man Posted July 16, 2013 Report Share Posted July 16, 2013 A character with 1 Level of Density AND 1 Level of Growth would weigh the same as a character with 2 Levels of Density OR 2 Levels of Growth. I'm not aware of a DCV penalty associated with Density Increase. edit. what bigbywolfe said. Quote Link to comment Share on other sites More sharing options...
bigbywolfe Posted July 16, 2013 Report Share Posted July 16, 2013 A character with 1 Level of Density AND 1 Level of Growth would weigh the same as a character with 2 Levels of Density OR 2 Levels of Growth. I'm not aware of a DCV penalty associated with Density Increase. edit. what bigbywolfe said. You said it a lot simpler than I did, largely because I was over thinking it. Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted July 16, 2013 Author Report Share Posted July 16, 2013 My bad on the DCV. I dont know what I was looking at. I think I got confused with KB which I assume then that follows the same as mass? Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted July 16, 2013 Author Report Share Posted July 16, 2013 Oh what I should have listed is that Powerhouse has 10pts of Density Increase and 15pts of growth Quote Link to comment Share on other sites More sharing options...
Hyper-Man Posted July 16, 2013 Report Share Posted July 16, 2013 Same thing applies. It's 5 levels of mass doublings. Isn't Powerhouse's Growth & Density built with Always On? If so you would be better off with just buying all the component abilities (final STR, PD/ED, KB Resistance, etc...) instead of Density & Growth which even 5e stated were better suited for characters who could turn them OFF (like Giant-Man, Colossal Boy, The Vision, etc...) Quote Link to comment Share on other sites More sharing options...
bigbywolfe Posted July 16, 2013 Report Share Posted July 16, 2013 Same thing applies. It's 5 levels of mass doublings. Isn't Powerhouse's Growth & Density built with Always On? If so you would be better off with just buying all the component abilities (final STR, PD/ED, KB Resistance, etc...) instead of Density & Growth which even 5e stated were better suited for characters who could turn them OFF (like Giant-Man, Colossal Boy, The Vision, etc...)"It's Micro Lad, not Colossal Boy! I'm normally this big, my power is to shrink down to your size!" One of the few things I loved about the 2004 reboot. Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted July 17, 2013 Author Report Share Posted July 17, 2013 Same thing applies. It's 5 levels of mass doublings. Isn't Powerhouse's Growth & Density built with Always On? If so you would be better off with just buying all the component abilities (final STR' date=' PD/ED, KB Resistance, etc...) instead of Density & Growth which even 5e stated were better suited for characters who could turn them OFF (like Giant-Man, Colossal Boy, The Vision, etc...)[/quote'] He does have it bought always on and I'm building him the way 5th does it but I couldn't figure out what the correct mass should be. The BBB only has it listed separately per power not a total that I could discern. Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted July 21, 2013 Author Report Share Posted July 21, 2013 Fwiw I came to thecalculation that Powerhuse is 3,200 kg and the minimum strength to throw him is 15 STR. Quote Link to comment Share on other sites More sharing options...
Hyper-Man Posted July 22, 2013 Report Share Posted July 22, 2013 Fwiw I came to thecalculation that Powerhuse is 3' date='200 kg and the minimum strength to throw him is 15 STR.[/quote'] Don't you mean 35 STR? Quote Link to comment Share on other sites More sharing options...
Ninja-Bear Posted July 22, 2013 Author Report Share Posted July 22, 2013 My math is wrong it should be 25 STR. I was looking at the rule that you can't throw anything heavier than your pushed strength whether currently pushed or not. So if his mass is equivolent to 35 STR then a person with 25 STR pushing 10 points can throw him. Quote Link to comment Share on other sites More sharing options...
Greywind Posted July 22, 2013 Report Share Posted July 22, 2013 Not very far... Quote Link to comment Share on other sites More sharing options...
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