melessqr Posted November 8, 2003 Report Share Posted November 8, 2003 I know I've seen this somewhere before, but how much of a limitation is it? Melessqr Quote Link to comment Share on other sites More sharing options...
Agent Escafarc Posted November 8, 2003 Report Share Posted November 8, 2003 This is what Penalty Skill Levels are for.(Fred page 46) Quote Link to comment Share on other sites More sharing options...
Monolith Posted November 8, 2003 Report Share Posted November 8, 2003 I believe you are supposed to take Penalty Skill Levels to do this now. 11/2 points for a single type of attack, 2 points for a small group of attacks, or 3 points for all attacks with Ranged Penalties. Quote Link to comment Share on other sites More sharing options...
melessqr Posted November 8, 2003 Author Report Share Posted November 8, 2003 Cool, thanks... While I've got you here... what limit would you put on Strength, Not useable with HTH Attacks? Melessqr Quote Link to comment Share on other sites More sharing options...
Monolith Posted November 8, 2003 Report Share Posted November 8, 2003 Originally posted by melessqr While I've got you here... what limit would you put on Strength, Not useable with HTH Attacks? I think I have seen "Only To Squeeze" as a -1, but that included No Figured Characteristics too. So I would think if you only want to be able to lift and move things, I would consider that to be a -11/2, or -1 if you want the Figured Characteristics. Quote Link to comment Share on other sites More sharing options...
eepjr24 Posted November 8, 2003 Report Share Posted November 8, 2003 No HTH? I would go with -1/2. You still get figured, throwing, lifting, and leaping. Leave out figured for another -1/2. - Ernie Quote Link to comment Share on other sites More sharing options...
DoctorItron Posted November 8, 2003 Report Share Posted November 8, 2003 (I'm not looking to reopen the "STR is too cheap" debate) melessr, be careful if you allow any limitations on STR. 10 points of STR provide 11 points of figured characteristics, in effect giving STR a negative cost. This is a quirk in the rules that has been debated to death. The quirk becomes more pronounced and a potential problem if you put limitations on STR that still add to figured characteristics. Consider the following 3 mini-bricks (high PD, REC, and STUN): 1) 128 points for 10 STR. 2) 127 points for same character with 20 STR. 3) 122 points for that 20 STR with a -1 "only for lifting" limitation on the extra 10 STR. #3 gets the same figured stats as #1, so the characters are pretty much identically capable. #3 can lift heavier items, which is ocasionally useful. The problem is that #3 is 6 points *less* expensive than #1. A tiny bit more power at a greatly reduced cost. Quote Link to comment Share on other sites More sharing options...
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