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    Jason S.Walters
    Ghosts, Ghouls, and Golems is a roleplaying game guide to those darkness-dwelling creatures of folklore and myth for Hero System. Emphasis has been placed on presenting these creatures as close to their traditional descriptions as possible - although a few “cinematic,” Hollywood-inspired versions of some of the more popular entries are included. In this book you will find information on vampires, lycanthropes, ghosts, ghouls, wights, and zombies, as well as more obscure creatures like the old hag and the witiko. There are dozens of “monster” sheets, each representing a basic creature template you can further customize as desired. Finally, there are a number of sheets for such infamous beings as Dracula, Jack the Ripper, and the Beast of Le Gévaudan.
     
    The zip file for this product includes separate character sheets for Dungeons & Dragons 5th Edition, the Hero System, Pathfinder, Mutants & Masterminds, and Savage Worlds.

    Jason S.Walters
    This unique, one-volume encyclopedia contains entries on the more than 2000 superheroes, private eyes, cowboys, pilots, and adventure heroes who appeared in comics during the Golden Age (1935-1949) of superhero comics. Every heroic character from the Golden Age has been included; no one has been left out. Each entry contains a description of the hero, their significant villains, their creator credits, their first appearance, and their number of appearances in comics of the Golden Age. The Encyclopedia of Golden Age Superheroes is a one-of-a-kind compendium of superheroes that no fan of comics or superhero gaming should be without.

    Jason S.Walters
    The Golden Age of Superheroes began in 1938, when a new kind of hero emerged from the pages of comicbooks in full color for a dime! Now you can experience high-flying adventure set in the days before, during, and after the Second World War, fighting for justice and freedom while armies march and cities burn!
     
    Darren Watts’s Golden Age Champions 6th Edition expands the Champions Universe back to the earliest days of the Modern Age of Heroes, and includes:
     
    • a thorough examination of the Golden Age as a genre, with discussions of the types of stories, themes and characters appropriate to the period (and how and why to break those rules when you need to!)
     
    • a detailed history and description of the world of the Golden Age, including a monthly timeline spanning from 1938 to 1949 covering Politics & War, Science & Technology, Arts & Entertainment, Life & Times, Crime & Weirdness, and the history of the Champions Universe!
     
    • an extensive section on creating Golden Age characters, including a thorough discussion of archetypes, seventeen character templates, and information on Skills, Talents and Perks for the era.
     
    • twenty-seven heroes and thirty-seven villains, from all sides of the war and every corner of the world (and a few other worlds besides!), along with information about the activities of characters from the modern Champions Universe during the period.
     
    • the guns, vehicles and gear of the Golden Age, both real-world and madly scientific!
     
    • advice on how to run long-term campaigns set in the Golden Age, from a GM who has
    run several that lasted for years!
     
    So buy some war bonds, plant your Victory Gardens, and Keep ‘Em Flying, Heroes!
     
    (Note: Electronic version also contains character sheets for Savage Worlds and Mutants & Masterminds in a single Zip file!); font-size: 13px; line-height: 15.6px;" />• a thorough examination of the Golden Age as a genre, with discussions of the types of stories, themes and characters appropriate to the period (and how and why to break those rules when you need to!)
     
    • a detailed history and description of the world of the Golden Age, including a monthly timeline spanning from 1938 to 1949 covering Politics & War, Science & Technology, Arts & Entertainment, Life & Times, Crime & Weirdness, and the history of the Champions Universe!
     
    • an extensive section on creating Golden Age characters, including a thorough discussion of archetypes, seventeen character templates, and information on Skills, Talents and Perks for the era.
     
    • twenty-seven heroes and thirty-seven villains, from all sides of the war and every corner of the world (and a few other worlds besides!), along with information about the activities of characters from the modern Champions Universe during the period.
     
    • the guns, vehicles and gear of the Golden Age, both real-world and madly scientific!
     
    • advice on how to run long-term campaigns set in the Golden Age, from a GM who has
    run several that lasted for years!
     
    So buy some war bonds, plant your Victory Gardens, and Keep ‘Em Flying, Heroes!
     
    (Note: Electronic version also contains character sheets for Savage Worlds and Mutants & Masterminds in a single Zip file!)

    Jason S.Walters
    Welcome to the next installment of Monster Mash. Here you will find new creatures and/or new takes on old creatures for your Fantasy Hero Campaign.
    This installment will cover four new types of Elemental Warriors that have been seen in the realm of late. Airpiecer, Darklash, Lightbringer and Wavesmasher
    Elemental Warriors are powerful, fear little and will be a test for even the most experienced adventure. These for Elementals were originally presented in the Elemental Grimoire.

    Jason S.Walters
    The Tomes of Lost Spells is a series of spellbooks that hold several lost magical spells. These spells are not designated to a specific college or study of magic but can be added to any Mages magic repertoire. The knowledge of these magic spells can change anyone into a powerful wizard.
     
    Spells are presented in alphabetic order and not divided by Basic, Defense, Offensive or Movement designation. While the inspiration has come from many sources, with few exceptions, spells from other TPP spell products are not reproduced.
     
    This book contains spells starting with the letters A thru D and includes over 155 spells in a 40 page PDF, Hero Designer files are also available for all magic spells.

    Jason S.Walters
    The Ghosts, Ghouls, and Golems Character Pack for Hero Designer: the character creation software for the HERO System. Hero Designer is all you need to start creating, printing, and sharing characters for your games, and the Ghosts, Ghouls, and Golems Character Pack - containing 47 different hdc files of monsters - will allow you customize the characters in the book to suit the needs of your individual campaign!

    Jason S.Walters
    The Golden Age Champions Character Pack for Hero Designer: the character creation software for the HERO System. Hero Designer is all you need to start creating, printing, and sharing characters for your games, and the Golden Age Character Pack - containing 65 different hdc files of heroes, villains, and vehicles - will allow you customize the characters in the book to suit the needs of your individual campaign!

    Jason S.Walters
    SMASH THE AXIS!
     
    The Golden Age of Superheroes began in 1938, when a new kind of hero emerged from the pages of comicbooks in full color for a dime! Now you can experience high-flying adventure set in the days before, during, and after the Second World War, fighting for justice and freedom while armies march and cities burn!
     
    Darren Watts’s Golden Age Champions 6th Edition PDF expands the Champions Universe back to the earliest days of the Modern Age of Heroes, and includes:
     
    • a thorough examination of the Golden Age as a genre, with discussions of the types of stories, themes and characters appropriate to the period (and how and why to break those rules when you need to!)
     
    • a detailed history and description of the world of the Golden Age, including a monthly timeline spanning from 1938 to 1949 covering Politics & War, Science & Technology, Arts & Entertainment, Life & Times, Crime & Weirdness, and the history of the Champions Universe!
     
    • an extensive section on creating Golden Age characters, including a thorough discussion of archetypes, seventeen character templates, and information on Skills, Talents and Perks for the era.
     
    • twenty-seven heroes and thirty-seven villains, from all sides of the war and every corner of the world (and a few other worlds besides!), along with information about the activities of characters from the modern Champions Universe during the period.
     
    • the guns, vehicles and gear of the Golden Age, both real-world and madly scientific!
     
    • advice on how to run long-term campaigns set in the Golden Age, from a GM who has
    run several that lasted for years!
     
    So buy some war bonds, plant your Victory Gardens, and Keep ‘Em Flying, Heroes!
     
    (Note: Electronic version also contains character sheets for Savage Worlds and Mutants & Masterminds in a single Zip file!)

    Jason S.Walters
    S.I.D.s is short for Super-powered Individual Database. This is a database that various government agencies are starting to use to keep track of all the various villains and heroes. Over the last few years the number of super-powered individuals has skyrocketed.
     
    S.I.D.s Bulletin is a flyer that will highlight solo villains that have come on to the scene. The same care will be taken with their entry as with those in out S.I.D.s Report. The known history and abilities all will be given.
     
    This is a series of small products that will introduce new villains and heroes for you campaign.
     
    This installment will introduce a new villain – Napalm. This individual is a fire projecting villain with the ability to continue to burn his targets for a period of time. He is highly dangerous and highly vicious.
     
    This 7 page PDF includes Hero Designer files & printable cardboard miniature.

    Jason S.Walters
    S.I.D.s is short for Super-powered Individual Database. This is a database that various government agencies are starting to use to keep track of all the various villains and heroes. Over the last few years the number of super-powered individuals has skyrocketed.
     
    It has become a full time job to try and keep track of them as well as update information about the, that is the purpose of this database. The database is designed to give law enforcement as much information as possible on supervillains or superheroes they may need to call for help.
     
    This is a series of small products that will introduce new villains and heroes for you campaign.
     
    This installment will introduce a new organization The Elemental Council; an organization determined to become as rich and powerful as possible. Led by Aquaterran, this group of elemental using individuals is sure to cause all kinds of problems for heroes and law enforcement
     
    47 page PDF and which includes printable cardboard miniatures and Hero Designer files.

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