For decades, the Ragnarok group has sought to destabilize the current government and large corporations. They have felt the increase in power by these groups to be a direct threat to the survival of humanity and have been fighting in the shadows to bring these organizations down.
Labeled as terrorists by the people they fight against, they have slowly gathered support in their struggle. Due to being vastly outnumbered and financially insignificant, they have only had luck with small scale operations such as destruction of remote facilities (fuel sources, research buildings, etc.)
Within the last couple of years, the organization has seen a drastic increase in violent activity. This is due to two things: the recent promotion of a much less tolerant council chair, and the recruitment of many brilliant scientists and programmers. Among the recent recruits is an incredibly violent programmer who goes by the name of NeoSet.
NeoSet has no concern for life and is determined to bring the entire economic and political system crashing to its knees. He is fully aware that such an aggressive action risks exposing the Ragnarok group and any failure would not be tolerated by the new chair. Therefore, NeoSet has found a small time expendable criminal to release his AI upon the world:
From the pen of Pete Ruttman, Evilution Unchained is a three act mystery adventure that takes the heroes throughout the city to solve a series of high profile kidnappings. Heroes will hunt for clues on nine fully detailed color maps to discover a horrific plot that threatens the entire campaign city.
Also, the heroes will meet a fresh batch of supervillains as they try to solve the mystery of Evilution Unchained.
This adventure is fully compatible with Champions Complete and the Hero System Sixth Edition rule books.
What's Inside: This 144 page full-color adventure book includes a 48 page adventure along with supporting cardboard heroes, top-down tokens and nine maps to cut and paste together for exploring or combat.
Hero Games is proud to present a new product from Kestral Arts. Monsters and mayhem await you in this Character Pack for Fantasy Hero. All the monsters in The Jolrhos Bestiary are included in this one download, in Hero Designer format. From Accursed to Zhai, you'll find them all in their bare stats, ready to use!
You won’t find goblins or giants in this new book by Kestral Arts, no dragons or orcs or werewolves. What you will find are strange, unique, and exciting creatures; creatures to stir the imagination and surprise your players with. With almost three hundred different creatures from the Accursed to the Zhar, this book is packed with friend and foe, and none of them fit the usual pattern.
What will your heroes do when faced with the fearsome Black Spore, or when they are hunted by the Prowler? What strange fate awaits those who encounter the Scarlet Polyp? Can your character master the Plated Steed? The Jolrhos Bestiary is filled with strange and wonderful beasts that can be found in the campaign world of Jolrhos, giving stats to the Boletid and the Geryon.
The Jolrhos Bestiary is a valuable tool for any fantasy role playing campaign. Packed with useful tips and information far beyond just lists of detailed and fully illustrated monsters, every GM will find something useful in this book!
Hero Games is pleased to announce that is has joined Envoy to help provide structured play of the Hero System at conventions, game stores, and other events. If you are a game master, visit their Heralds page and see if the Envoy Program is right for you.
Hero Games is proud to announce that we have signed an agreement with Brazilian publisher Pensamento Coletivo Editora to release Champions Complete in Portuguese! Our calculations show that, by capitalizing on our strategic partnership in variable markets, by 2024 approximately 15% of the worlds 220 million Portuguese speakers will know how to play the Hero System!
....okay, we made that last part up. But we do look forward to exposing the dynamic and growing Portuguese language gaming community to Champions.
The great mage and mystic experimenter Elenthar has vanished, his tower in the city gone silent and locked tight. What has happened?His home stands still save for mysterious moaning sounds at night. What strange wonders may be found in the archmage’s home? Do you dare explore -- or even more daring -- loot this manor? Kestrel Arts presents a complete Fantasy Hero adventure for 4-6 characters of no more than 750 total points, combined.
A billion dollars, legal immunity, and a Nobel Prize. That’s the supervillain Red Giant’s price to reveal the secret of the Dynatron — his miracle machine that can give anyone super-powers. Nobody’s met his price… yet.
For a mere half-million, you can step into the Dynatron and receive super-powers yourself. Lots of people take this offer: Gangs and governments who want super-thugs and super-soldiers; would-be villains in search of origins; established supervillains hoping for power-ups. Won’t you join the list of satisfied customers?
Here’s what you get in the 47-page supplement Shared Origins: The Dynatron:
* Background and game mechanics for the Dynatron — the Instant Origin Machine!
* Nine sample villains who gained their powers from the Dynatron, from the out-of-his-depth Mob enforcer Orb to the city-freezing Fimbulwinter. Each character comes with a complete character sheet, background, story seeds, and a full-color illustration.
* One sample hero, ready to play or use as an NPC.
* The story of how Red Giant invented the Dynatron, and the consequences for him and his first supervillain team, the Rainbow Cartel.
* A brief discussion of “Power Vendors” as reusable sources of super-powered characters, with four additional examples of this origin story.
* A look at the practical difficulties of selling super-powers and owning the most valuable machine in the world.
Uses HERO System 6th Edition or CHAMPIONS Complete.
THE SHARED ORIGINS SERIES
This series of mini-supplements for CHAMPIONS provides "Origin Stories" that players and GMs can use for many different characters. Coming up with character origins is work; reusable origin gimmicks help you spend more time on character backgrounds and motivations and less time explaining why heroes and villains have super-powers in the first place. Shared origins can also tie characters together and create story hooks.
Each supplement supplies background information and game mechanics for one shared origin story, a ready-to-play sample hero, and a selection of sample villains. Supplements stand alone to make it easier to plug the sample characters and origin story into your own superhero setting.