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Maccabe

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Posts posted by Maccabe

  1. Settle an old argument between me and fellow GM/player.I say that there are drawbacks to INVISIBILITY ALWAYS ON he said there wasn't.  Most of these drawbacks are social in nature but there are a few combat problems too. Am I right?  Would you allow a player to take invisibility always on?  

      Context- this was an old Champions game and I had a character who just gained invisibility as a new power and for laughs I said he had trouble controlling it.

  2. I've often had characters who want to gather information from people in a crime scene area or such.  Much like what the police, private investigators , and nosy reporters and  do. I wondered how to do that.

    In your mind is [skill;conversation] enough or should I do it some other way?

     

    Policing: [ INT based] This skill allows the user to find someone who has some information regarding a crime and ask them pointed questions.

       [example] did you see who did this?  what kind of car were they driving, which way did they go, etc...

  3. On 4/18/2018 at 3:45 PM, scottie4442 said:

    I have run a game for years in Gurps, the latest is Gurps 4e.  I have issues with Gurps 4e recently and want to change to another Universal system and have been looking at Hero 6e for my game.  I was running an Infinite worlds type game and was wondering if there is any conversion documentation/sites out there to help convert over to Hero 6e.  I have been GMing for almost 40 years so picking up a new system is no big deal just trying to make my life easier. If no conversion info I probably will start from scratch, I do like the way Hero 6e handles magic and powers better than Gurps 4e. I have tried Savage Worlds, BRP, and a couple of others and they just do not fit exactly what I want to do. Thanks for any help.

     There was a conversion table in Fantasy HERO . 3rd edition  I think. It's a start 

     

  4. I think that the power AID to itself as you mention was deemed an illegal power some time ago.  There are many ways to abuse the system, some of which were actually mentioned in the book.

    Remember  LANDLORD the guy who put all of his points into a base with followers and owned the whole Earth and everyone in it.

  5. 2 hours ago, LA Singletary said:

    Hey,

     

    Long time HERO GM and player. I always find myself running Super Hero games and rarely getting to play in them. Right now my bi-monthly gaming group is devoted to D&D 5th edition right now and we will soon take PF2 for a spin this August.

     

    So I would love to join a game HERO Champions game. I have Hero Designer. I have 5th and 6th Edition books. I have the desire and motivation to play in a game. 

     

    A little about me:

    9 to 5 Jobber

    Husband and Father

    Avid Reader of Comic Books, Fantasy and a smattering of Sci-Fi

    I live on the East Coast in the US

     

     

    Thank you,

     

    LA Singletary

     

    Count me in also.  

  6. Could you try limited precognition, defined as "seen it all before"? If the character changes ages while in the middle of an adventure, you might have that as a special effect of "looping", no one else is really affected. {something like Timelord regeneration}

    Give him skill levels overall- he knows what will happen and is prepared- seen it all before.

     

  7.    When building a standard "priest" you can add a limitation to their abilities that those said abilities only work when advancing their patrons cause.

    Now I'm curious about paladins-aren't they usually more limited then priest types??  A priest might err and be forgiven but usually if a paladin "falls" they

    can never be a paladin again.

     

    What level of power limitation would you give to such a build?

  8.   We've all heard of a superhero who has to say a magic word or phrase in order to get into hero form and that is the only way they can.

    My question is this; How would you write up such a limitation? Is it worth anything especially if this phrase can be interrupted or prevented in

    some way...

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