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The Engineer

HERO Member
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Everything posted by The Engineer

  1. Re: Once Were Minions AKA: Character development.
  2. Re: Once Were Minions The GM in me usually doesn't like to limit the players options too much. Give them a fence to run around in, not a cardboard box. The mishmashy-ness (is that even a word?) is what gives you a rag-tag band of misfits. Also it gives the PCs conservation of Schtick, encouraging them to approach the situation with an entirely different perspective and set of tools than the guy next to them.
  3. Re: Once Were Minions If this had been proposed by one of my regular gaming groups I would so be in this.
  4. Re: Multiple Personality Definitely sounds like a Multiform to me.
  5. Re: Genre-crossover nightmares Hunt for the Red October Sky: The son of a coal miner pursues his dream of building a sub undetectable by sonar? Jesus Christ Superman: 70's musical about the life and times of Clark Kent as he heals the sick with his heat vision. The Magnificent Seven Samurai: Redundancy 101
  6. Re: A Game Of Questions Did you have a preference?
  7. Re: A Game Of Questions Do we have to?
  8. Re: Mook/Armor combo Actually, I like the Multi-power strategy. Methinks maybe applying a Lockout limitation might be apropo. If so, would that be best put on the Multi-power itself or on the summon component, or....? Thanks for the replys!
  9. Hey all! I'm kinda new to the system but I had an idea and I need some help building it. Imagine the effect being a suit of armor that is composed of one or more independent drones/mooks. The person wearing the armor sheds his defensive suit, but gains a temporary ally. In game terms, I was thinking it would be somewhat like linking a single charge summon ability to X levels of damage reduction/negation. The end result being that you'd have one or the other in effect, but not both. Any ideas?
  10. Re: Hero In Two Pages - Complete Being a relative noob to the system, I can say that this is definitely helpful. Thank ya much.
  11. Re: Help me fill my town. If it were me, I'd put in someone with a spiritual bent to them. (a religious leader/zealot, a cultist, an old gypsy with a funny look in her eyes.) Every dunghill town should have one.
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