Ok, shouldn't an inanimate object have a base DCV of zero? It has no dex, and a live mobile character with a DEX of 2 still has a DCV of 1. DCV base 0 means that joe average (with OCV 3) is still gonna miss hitting that 1 hex sized piece of furniture (book shelf, dresser, whatever) on a 15, 16, 17, or 18. Plus an immobilized character is DCV 0. Am I right about this being a typo or error?
This is the passage from the FAQs that I'm referring to:
Q: What’s the base DCV of an inanimate object?
A: A human-sized or hex-sized inanimate object typically has a DCV of 3. If the object is larger or smaller than that, you apply the Target Size modifiers (5E 252-53) to the attacker’s OCV, thus effectively “increasing†the object’s DCV.