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keithcurtis

HERO Member
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Everything posted by keithcurtis

  1. I'm not Steve or Ben (or Darren or Tina or any of the other Hero employees), but I had a blast. Derek's Challenge of the Superfriends game on Sunday night was a hoot-and-a-half. As a fun twist, while everyone was playing the 70's cartoon versions of the characters, Derek decided to let Steve play Frank Miller's Dark Knight for Batman. "Holy Grim and Gritty, Caped Crusader!" Steve will be announcing the 2004 line-up this Friday I believe. There will be 18(!) books. Keith "Second Game Con, Ever" Curtis
  2. Much as I like lists of weapons and equipment, I would love as much world-creation advice as possible. Game design focssed through the lens of the Hero system, effects of magic or multiple intelligent races upon a society, the implications that come from having magic replace technology and so on. I love game design advice. As for seconding other requets: Maps are cool. I would like to second the request for overland movement rules by terrain/mode of travel. Examples of sub-skills for the fantasy genre would also be nice. Mass Combat is a must, of course. I would also like to see sample characters by sub-genre than an "adventuring party" Keith "See you at DDC" Curtis
  3. Cool, you'll have to update the chapter section on experience. "1 post to herogames messageboards = 1 experience point" Keith "Now if I can just convince my GM to let me register my Fantasy Hero mage... KA-ZOT!!!" Curtis
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