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Emerald Mask

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Everything posted by Emerald Mask

  1. In my curent camoaign world there are about 30 heroes and 300 villians active.I have had campaign worlds with 28 different players running a multiple heroes and 4 teams of supers. Points active in attack currently 10-12 d6 with defenses capped at 30 . I have run 20 d6 damage games but do not find them viable in a long run. My games tend to lower dexes than some - presently 15 - 23. I have found dex wars among players to be problem , once it was so bad as a supposed normal had a 30 so the speedster said he wanted a 55. This would not be a terrible thing if the villians I made were not on reasonable to me scale. Most were clustered a 20 - 26 with my highest two at 33 and 39.
  2. I have used the natural diaster path before, heroes using there powers to fight a forest fire threating a town or evacuating a burning hi-rise can test players and characters alike. Forcing them to use there powers in different ways.
  3. How about making him a Major- Major Triumph or Major Strife or Major Victory
  4. Here is some scales from your Friendly Cosmic Nucleon; Spiderman; Now that's agile; A DEX of 30-36 seems okay. Beast (X-Men fame); 27-32 DEX Black Panther; 24-27 DEX Cap American; 21-23 DEX. And a truckload of CSLs Thor; DEX 17-18. He has other ressources. Iron Man; Dex 14-15, in or out of armor. Hulk; DEX 11-12. The Green Behemoth likes to be touched; He's got an Area-affecting clap/stomp to get rid of these pesky speedsters. Excellent I for one am tired of the dex wars- players need to stick witha concept and not worry about who goes first . I started one campaign and every player wanted to start at 27 dex. So they could have an edge, slow ponderous 4 spd brick 6 spedd martial arrtist , 7 speed movement master etc.
  5. Golden Age of Champions resource book. Lots of movies - The Shadow,The Phantom, The Rocketeer . The Mummy. The Indiana Jones movies and Bruce Willis - Last Man Standing.
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