In some thread a while back, someone was lamenting the fact that building NPCs for HERO was time-consuming, adding a lot of work to all the other responsibilities GMs are burdened with. Then, someone else (probably Monolith) suggested that NPCs, mooks in particular, don't always have to be fully "built"; i.e., there are some key stats that you need to know, and then you can just not worry about doing all the normal accounting.
This, I thought, is really good advice. In fact, it's the kind of good advice that could be part of a book filled with good advice for HERO GMs. The Ultimate GM.
Does anyone else think this is a good idea? If so, what would you like to see in it?
I was thinking advice like the above; maybe a guide to teaching the HERO system, i.e. "How to Help Newbies Understand HERO"; how to "wing" HERO properly; more guidelines on judging if a power or PC is abusive or not; and so forth.
I dunno. I'd buy it.