Hi! I'm GMing a futurist campaign where the "villain of the month" is a 60's crazy robot called "Computron" (my players almost killed me when they heared the name ).
This old school villain can't get away from classics like teleporting all the heroes to the Villain's Arena, where they'll be forced to play a deadly soccer play (yes, deadly soccer, the humillation won't stop for the players ).
I will display a grid on the table where will be drawn a soccer field.
Rules:
- Superpowers will be disalowed
- The best of three will be the winner of the game
- If the players wins the kidnapped girl will be free
- If I win everybody will die, as you suspected
Facts:
- The villain team will cheat all the time, of course
- If the players wins, Computron will refuse to free the girl
Now, I have some questions, specially to the GMs ...
1) Will a three-goal game be to short? should I make a five-goal game? How long do you think it should last?
2) How often the villain team should cheat?
3) How do you think I should push the players to play the game and take away the idea to rescue the girl by the force?
4) One player is an armored guy like Iron Man. How could I disallow his powers?
Thanks in advance