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steph

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Posts posted by steph

  1. Hi there,

    I am looking for references in terms of steampunk, gothic, london and horror. In the first place I look for links with the hero system, secondly your suggestions in role playing game, setting and books on these themes.

     

    My player ask for a campaign in the victorien London.

     

    TY in advance

     

    Steph

  2. Hello friends

     

    A question for people who are familiar with the world of Tuala Morn. Concerning the rules of nobility, if I understand, the nobles have limits on the size of their armies or men trained for war. Right? As for example a Duke can not have more than one hundred men. What seems to me very little for a title of this magnitude. Are there rules to follow concerning the armies of kings or even that of the High King? Did these rules exist in a certain way in our Middle Ages? The goal I imagine is so that the king does not see his vassals become too powerful? Thank you for your time.

     

    Steph

     

  3. One think i love in rolemaster is: the roll mean something. When you cast a spell better your roll is more difficult gonna be the resistance roll. Better your attack roll is better is the result. In your fantasy game do you have something similar? If you need to hit a 5 DCV and you hit 8 or if you make your magic skill roll by a large success is it change something ?

    Hope i am clear 

    English not my first language.

     

    Steph

  4. Hi friends , a player in my fantasy campaign wants to make a mage who has the control of liquids.

     

    It can therefore transform liquids. (Water into gas) (Water into Ice) .

     

    I use transform- severe for that kind of spell.

     

    But how to calculate the amount the mage can transform? 

     

    How many litre it represent 

     

    For exemple :The player have a  4d6 transform water into ice spell . He roll a 12. What is a 12 in a term of quantity ? 

     

    I never find a rule or suggestion for that.

     

    Maybe use Change Environnement 

     

    Someone here have a system for that ?

     

    Your help will be very appreciate.

     

    Steph

    Hope i am clear

    Sorry for the bad english again

  5. Champions Powers have several water-based powers that could easily be converted into spells.  There are different forms Telekinesis (Water Only) powers, attacks, defenses, and so on.

     

    These power are un the Champions book 6 edition ?

  6. Hello dear friends, 


     


    A player in my fantasy campaign has the desire to make a mage who controls the fluids. It will use a multi -power 60 Pts . A mage with such power can obviously affect people . I have no problem imagining spells of healing he can do, but I wonder how make  a spell as dehydration or evaporation of water from the body. 


     


    In short I would be curious and grateful to have examples of spells and what mechanics used for that kind of effect. 


     


    Spells connected to all kind of fluids . 


     


    thank you


     


    Thank you very much in advance and excuse my english again.


    hope one day hero games gonna translate the rules in french ;)


     


    Steph


  7. Hello hero gamers friends

     

    i have a blank

     

    1- when a dcv is split. For example when i use multiple attack. And i want to put my CSL in DCV, i split my dcv before or after i put my CSL .

     

    2- If a character is Stun can he put is CSL in DCV ?

     

    Thank you for your time

     

    Excuse my english (Not my first language)

     

    Steph

     

     

     

     

  8. just by curiosity. During your combat do you apply the rule to not exceed twice the DC of a weapon. Or if in your combat there are no limit to get more damage. 

     

     

    Excuse my english not my first language

     

    Steph

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