Re: Unbalanced Heroes
It's the Job of the GM to make sure there aren't unbalanced characters. There are lots of ways to keep characters balanced. I, as a GM, set standard values for the major aspects(CV, SPD, DC, DEF, ect...) I work very closely with my players when they create characters. If one guy wants to go over the DC, I make him reduce OCV and/or SPD. If a character wants to have a high SPD and/or OCV, I make sure his DC is lower. Characters with high DEF have lower DCV. Character with low DCV get higher DEF. I also closely monitor powers and power advantages. If I have a person that is creating an unbalanced combination(desolid + big attack with affect physical world), I just point out that it's not acceptable and it must be changed. If the player doesn't like it, then he can find a new game. If a player insits on having some ridiculous conglomeration of uber-effective powers, then my group will be better off without him/her. In nearly 15 years of gaming, I've never had a probelm with this. I've had to ask a couple of players to leave, and most of the time that's all it take to get them to play somthing reasonable. Everyone in my game is equal, everyone has the ability to positively contribute to the team. Everyone has different abilites and skill sets, but no one person will ever be able to do everything, and no person will ever feel like they can do nothing. Everyone has a fair shake, and that is becuase I enforce balance.