Hey all,
Even though I’ve been involved with RPG’s since 1981, I’m still a fairly inexperienced GM. I played mostly in the 80’s, with occasional GM’ed game of Justice Inc. (100% pure pulp!) and then just simply let it all slide with free time suddenly becoming a precious commodity. That, and my player group and I just went out separate ways. The 90’s were about buying the books and doodling characters for fun, but no real playing.
The millennium was about PBeMing and, while I won’t discuss the merits of them here, they did get me back into playing and GMing. Now, fortunately, I’m experiencing a true gaming renaissance! PBeMing introduced me to a great guy that lives in town and we share the same tastes in games and the balance of “real†life and family. We take turns GMing solo hero games. Mine takes place in Hudson City – a terrific city resource you should get if you don’t already have it – adapted to grand 4-color tastes.
Anyhoo, back to why I started this thread. I’m still a new GM, despite having been involved with gaming for over twenty years! As such, I’m wondering if anyone has any tools or techniques they use that help make the experience more enjoyable for players and GM’s alike. I’ve certainly come along from writing out characters with graph paper and a calculator thanks to Hero Designer. These boards, that I’m still new to, are another great resource. But what else is out there?
Here’s something I use to help develop sub-plots and get my player, and me, familiar with the city and what happens in it. I write what started out as the “News of the Week!â€, Word docs that provide a sense of what happens after the adventure. After the first one, I started to add-on cutscenes that would help the player see what’s going on behind the scenes, just like you would if you were reading a comic book. I’ve attached a couple so you can get a sense of what I mean. The quality of the writing is entirely subjective so draw your own conclusions. Depending on your familiarity with game resources out there, you’ll be able to pick up on my sources of inspiration.
There’s my contribution. What does anyone else use to enhance their games?
Best... Lee