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Scion Zane

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Posts posted by Scion Zane

  1. Re: Bubble gum crises to hero

     

    Priss`s hard suite Type 1 first season

     

     

    All are part of OAF-1/2

     

     

    Targeting computer: 3 over all combat skill levels 27pts mines limm. = 18pts

    Optics:

    Ultraviolet Perception: 10pts =5pts

    Infrared Perception: 10pts = 5pts

    Night vision: 5pts +5 to perception, =2.5

    Flash defiance: 5pts =2.5

    Telescopic 6pts: =3pts +4 for Rmod sight group

    Radio perception: 10 pts = 5pts

    Increased arc of perception: 240 5pts

    Built in skill find weakness Boomers only: 10pts for 11- + another 25pts for a +5 = 18pts

    Str : + 15 for 15 pts =5pts

    Body: +5 for 10pts = 5pts

    Spd: +1 10pts =5pts

    Dex: +5 =15pts =8pts

    Armor: 14pd 14ed = 42pts Hardened +1/2 for pd and Ed =53pts

    Damage reduction: 50% resistant 30pts physical and energy =60pts =30pts

    Run : 36pts + 18” = 18pts

    Leap: 30pts +30” = 10pts

     

    Power: 6pts for 60end = 3pts

    Rec: 15 for 15pts = 8pts

     

     

    Weapons pool 70pts active: oaf -1/2 35pts

    Arm needlers : 2d6k 30pts + ap + ½ penetrating + 1/2 auto fire (3) +1/4 charges (12) -1/4 = 68pts= 7pts fixed slot

     

    Impact cannon: 2d6+1k 35pts +ap+1/2, penatrating+1/2 charges(12)-1/4 = 40pts = 4pts fixed slot

     

    laser beam weapon: 2d6rka 30pts +ap +1/2 , penatrateing=1/2 60pts 3pts fixed slot end (6)

     

    Pulse laser: 1d6+1K 20pts+1ocv=2pts =22pts +ap+1/2 autofire(5)+1/2 =44pts =22pts 4pts veribale End (4) (20)

     

    Total points: 262

     

    Here is the revamp for the Mk1

    I used bothe the Bgc art book I have for the first season, and I also got the Bgc rpg game from R.Talasorian games. I used for refrance on the suit

    So what do you think?

  2. Re: Bubble gum crises to hero

     

    ok I found my old Bgc art book and the first R.talisorin Bgc game book.

    Looks like my memorie is not that good. I made part of the mark 2 Hard suite.

    I will be redoing the mk1 and mk2 and i will also be adding the Bu-55c combat boomer.

     

    thank you all for your input, and I would like to see some of the stuff you have done.

  3. Re: Bubble gum crises to hero

     

    Wow, SZ. The damage on those Knuckle Bombers are a bit high don't you think? They're made to destroy boomers, not Zaku's!

     

    I would go with a 3D6 HKA (30) with Pen x2 (+1/2) and X Charges (I forget how many charges it had...3? 6?) and STR does not add (-1/2)

     

    I'd make the Leg Bombers 4D6 HKA (there are 5 shaped charges on the leg vs only 3 on the Knuckle) Pen x2 and Double Knockback (its an explosive kick after all) Str does not add of course.

     

    The reason Str would not add is because its a shaped charge. The damage all comes from the explosive and has nothing to do with Str. The Vibroblades on the other hand, do get the benefit of added Str.

    Oh, and I believe I have all the BGC Rpg books here somewhere if you want to borrow them for more writeups...

     

    This could be a fun project.

     

    I'm all about those Motoslaves.

     

    the reason I made thoes knucle bombers that heavy is because. I think I remember they used it on a hevy combat boomer. As for useing str. i just did that for extra oomph. so its optional

  4. Re: Bubble gum crises to hero

     

    yes thats the suit exsept i for got it did not have the leg bombers yet

    the knucle bombers are on the left hand. o crap i for got the impact canon thats on the right hand

     

    very good pic of it

     

    I did not put flight on it because the only suite that had flight was Cyclia`s suite. all the others had jumpjets. and i for got the power source lol

  5. Re: Bubble gum crises to hero

     

    Priss`s hard suite Type 1 first season

     

     

    All are part of OAF-1/2

     

     

    Targeting computer: 3 over all combat skill levels 27pts mines limm. = 18pts

    Optics:

    Ultraviolet Perception: 10pts =5pts

    Infrared Perception: 10pts = 5pts

    Night vision: 5pts +5 to perception, =2.5

    Flash defiance: 5pts =2.5

    Telescopic 6pts: =3pts +4 for Rmod sight group

    Radio perception: 10 pts = 5pts

    Increased arc of perception: 240 5pts

    Built in skill find weakness Boomers only: 10pts for 11- + another 25pts for a +5 = 18pts

    Str : + 15 for 15 pts =5pts

    Body: +5 for 10pts = 5pts

    Spd: +1 10pts =5pts

    Armor: 16pd 16ed = 36pts Hardened +1/2 for pd and Ed =54pts = 27pts

    Damage reduction: 50% resistant 30pts physical and energy =60pts =30pts

    Run : 36pts + 18” = 18pts

    Leap: 30pts +30” = 10pts

     

    Weapons

    Arm needlers : 2d6k 30pts + ap + ap= +1 penetrating + 1/2 auto fire (3) +1/4 charges (12) -1/4 = 47pts

     

    Knucle bombers: hka 4d6+str 60pts charges(4) -1 = 27pts

     

    Leg Bomber: Hka 5d6+str 75pts charges(4)-1 =34pts

     

    S-mine: shape charge 4d6K +ap 1/2 =90pts charges (4)-1 =36pts

     

    Total pts 290

     

    This is one of the hard suits I did

    Sorry if my math is a bit off

     

    im also sorry if this is not to the real specks but all this is from memory do to my origanal information went missing

  6. Hello all this is my firt time creating a thread.

    Has any one wrote any thing up for bubble gum crises?

    I have run BGC. (bubble gum crises) in cyber punk befor they came out with the stats in fusion. My friends and I have bean talking about a hero version.

     

    I will post what i came up with in lator posts.

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