Re: How do I build Fear?
What I was planning on using it for was for a Dark Jedi in an upcoming Star Wars game I'm going to run.
I've converted Star Wars d20 over to the CODA system (Decipher's Lord of the Rings and Star Trek games) and I'm pretty satisfied with the results so far, but this Star Wars game is only going to last for a few sessions (up until the new film comes out) and then we're going to play the HERO game I've been working on. After reading around on the boards, I'm thinking that this Star Wars campaign would be a great way for my player to learn the HERO system before I start the non-Star Wars campaign.
I wanted this Fear ability to act the way it does in d20 and CODA (give penalties to the target's combat abilities).
I've been looking back over my HERO 5eR, and I think that the suggestion that someone made earlier of using Negative Combat Levels and adding Ranged and BOECV to it would do what I want.
I don't want to use Mind Control, because I don't want the results of the Fear to be roleplayed, I want them to be mechanical. However, I do like the idea of using a Multipower to make different uses of Fear (area affect, concentrated effect, etc...).