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Posts posted by Dale A. Ward
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Re: "Beware the generosity of Kings" - A warning
And, I thought I was being clever! That deserves some rep!
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Re: "Beware the generosity of Kings" - A warning
If the king has holdings in a far off land (or, can pretend that he does), he could send the adventurers to act as vice-regents and protectors of the king's foreign holdings. The old adage "out of sight, out of mind" pretty much sums up how their fame will fare.
Just be sure to play it up as a reward instead of a cleverly concealed banishment!
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Re: Steampunk fantasy?
There is Girl Genius too of course - isn't that coming out soon for GURPS?That's the hype... or, to quote the Girl Genius website, "Work continues apace...".
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Re: What're the jobs in an Army?
In any setting that depends on horse cavalry, you'll definitely need a farrier. In addition to shoeing the horses, he would also be responsible for maintaining the tack and harnesses.
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Re: Missing: Fantasy Hero
Is there anything new on the status of FH? I'm not real big on .PDFs.
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Re: How do your Star Heroes get around?
Back in my early Traveller days, the group I reffed was playing a test crew for the Imperial Interstellar Scout Service's Research & Development department. They were part of a project that came to be called the "Controlled Misjump Drive".
Basically, it involved using the chief engineer's Jump Drive skill as a multiplier for the number of d6 rolled for distance travelled, the navigator's Nav Skill as a modifier (+/-) for the direction travelled, and the pilot's Pilot Skill as a modifier (+/-) for fine tuning the final destination hex.
Then, they would intentionally misjump the drives.
Example:
Chief Engineer has Jump Drive 4
Navigator has Nav 2
Pilot has Pilot 3
This ship could travel 1-4 d6 hexes (up to 24 parsecs, in Traveller scale) in a straight line course.
Since a misjump always goes in a random direction (1d6 for direction out of a hex), the navigator would be called in to correct the course by +/-2 hex sides.
Then, the pilot could correct the final destination hex by up to 3 hexes in any direction.
Since there were no guarantees about where you would end up, it's hardly surprising that these R&D crews were very highly paid.
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Re: Genres HERO GAMES may want to avoid (intended to be humorous)
Transvestite HEROSWEET Transvestite HERO!!
(Toucha Toucha Toucha Touch Me!!)
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Re: Bizarre Spell Ideas
Look At Me Now' date=' Disappearing a Cow!:[/b'] You can send cattle into the Parallel Dimension of Beans, and then bring them back at will.That's ever so clever!!
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Re: Failed PS: Artist Roll?
For things that they could obviously tell whether they succeeded or not, I'd prefer the players rolled their own dice. But, if success or failure would not be immediately apparent, I usually do the rolling.
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Re: Failed PS: Artist Roll?
~snicker~
I think that's one of the few times I'd let the kid get away with calling me an @$$hole... he'd be right!
But, he better be smilin' when he says it!
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Re: Genres HERO GAMES may want to avoid (intended to be humorous)
Cool Devices HERO (if you don't know about CD' date=' count yourself VERY Lucky.)[/quote']~smarmy grin~
I'd play it...
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Re: Need a language for your fantasy campaign?
Partial threadjack: I am in need of a real language' date=' any language, which tends towards longer words, and is atonal, to base something on. Dry and sibilent is better.[/quote']I was going to suggest Welsh Gaelic until you mentioned dry and sibilant. It has, quite possibly, some of the world's longest (and most unpronounceable) words in the history of mankind.
I honestly can't think of a human language that meets those requirements, although I won't say that one doesn't exist.
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Re: Worst comic book superfight ever
I just found this thread and haven't had time to read all the previous posts, so I gotta ask...
Has anyone mentioned the Superman vs. Muhammad Ali "graphic novel"?
Or, am I the only one old enough to remember it?
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Re: What is Munchkin?
Actually, one of the things I tend to run into, myself, is woefully *under* powered characters. Maybe I just don't cram enough questionable limitations in... maybe I'm too fond of advantages that don't work out to be as valuable (1 1/2x KB isn't work as much as AP, after all), maybe I just don't 'build' right... *shrugs*On the other hand, I've got character stories and concepts that sometimes intimidate GM's because I actually bothered to put effort into it. Go fig.
~sigh~
I can so relate... just ask Nolgroth.
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Re: Quote of the Week from my gaming group...
~grin~
Actually, I have a 3D monitor and was looking over the edge of the frame to what lies behind...
YUM!!
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Re: Quote of the Week from my gaming group...
I thought this was "Quote of the week' date='" not "ask me about a porn-pic I got." But then again, she's got a nice face.[/quote']~looks up~
Oh, HEY!! She does!!
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Re: Another advanced and weird material
DARPA aparently claims to have an experimental fuel cell using this technique that can hold 90 times its weight in hydrogen.That's a lot of gas...
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Re: How do your Star Heroes get around?
~pulls his finger out of his nose and says...~
Duuuh... I dunno...
I just tell my GM where I wanna go and he tells me how long it takes...
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Re: Creature: Grandfather-of-all-the-Reptiles
Sure. Full Life Support (50 pts)' date=' Damage Reduction, the Divine Package,[/quote']My wife likes my Divine Package...
what?
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Re: Korgoth of Barbaria
~LOL~
Repped!
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Re: Korgoth of Barbaria
Supposedly, new episodes are in production... but they've been saying that for 2 months.
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Re: Orcs as Druidic/Celtic analogs?
I can like so totally see Galadriel being like from the Valley, ya know.
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Re: Quote of the Week from my gaming group...
As we are walking I whisper to Jeff: "Plus have you seen how tall she is? Man' date=' I could climb that for days."[/quote']~LOL~
I play Neverwinter Nights with a halfling rogue that prefers human women because he enjoys "mountin' climbing"!
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Re: Planet Template
Thanks, Bob! That's exactly what I needed.
Although, one would think that "Classification" could have been rolled into "System Data" (or vice versa) and "Affiliation" could have been rolled into "Government" (or vice versa).
A Hundred and One Spells...
in Fantasy Hero
Posted
Re: A Hundred and One Spells...
Index cards?
You can put a complete description of each spell on its own card and carry around a box with all the cards in it. When you add a spell, you add a card.
If you can find them, there are spiral-bound decks of index cards. They can give you that "spell book" feeling! However, loose cards are easier to organize.
Dale "Old School" Ward