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Duke

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Everything posted by Duke

  1. Re: [Review] Asian Bestiary I Dagnabit I still don't have mine. I'm jealous.
  2. Duke

    Re-Imaged X-men

    Re: Re-Imaged X-men The artist is very skilled. There is a lot of flow to his line, and he has a great sense of depth in the figures.
  3. Re: [Campaign] Champions of Vancouver I like the sound of that! keep us updated on how that goes.
  4. Re: Duke (art and characters) Its dark and snowy here actually. Thanks
  5. Re: Duke (art and characters) I coloured another one of the illustrations I did for the Asian Besties book. Take a look:
  6. Re: [Campaign] Champions of Vancouver Monday Nights! I can't make it on Monday. What is your game going to be about Kaos?
  7. Re: Review of Asian Bestiary Volume One Looks like I'll have to try harder next time. Good review though, I can't wait to see the book myself when it gets here.
  8. Re: Duke (art and characters) thanks enforcer, susano, radiokaos, aylwin, and the ? man! I got a message saying they could not find the colour verison on my site so I'll post it here anyways.
  9. Re: Duke (art and characters) Been awhile since I visited this thread. I did some illustrations for Asian Bestiary Volume 1, well six to be exact. I put them up on my site in my gallery, they are done in pen and ink. So you can get a taste of what you can expect from the book. If you want to see the rest, you'll of course have to purchase it. I plan on colouring the three illustrations I have selected and so far I have coloured the Rakshasa, so that is up there as well if your interested in seeing what I have cooked up. (done the three I selected.)
  10. Re: Duke (art and characters) A little pimpin' here. I finished two interior illustrations for the upcoming Digital Hero (#33) so check it out when it comes out. Plus the cover illustration.
  11. Re: Digital Hero Materials in your Champions Campaigns I've always been interested in DH, though was never able to get it due to no credit capabilities. I got the last issue because of my art work in it, and I found most of it very useful. What would I like to see more of in it? I think I'd like more mini-adventures or longer ones stretched out over several issues with good maps, with side bars detailing how to alter the game for other source books, such as pulp, teen, dark or whatever. I find adventures to be very useful, with well made npc's to illustrate good examples of how to design characters. That being said, I'm pretty lazy when it comes to designing powers, and maybe even a section of some interesting new powers that could be illustrated, and why they were built the way they were. Like if someone built a shockwave power, and perhaps simular powers with it, like a 356 vibration sense detection, and so on and so forth. Also I think that since it is in a digital format that making it more colourful would be a strong visual aspect of it. Not just the art but the layout. A lot of games are coming out full colour now and if it is a digital medium the printing costs are negated. I do understand the budget though for hiring artists may be taxing on designing, but it may be enticing to potential buyers. What I also think is that it needs a bit more promotion to the masses here, and this was a great thread to start for people to get to know. Maybe even in the section online if it was possible to click the thumbnail of the issue, and get a larger version of the cover, before the highlights of what is contained inside. I know you can't judge a book by its cover but, it sure as hell is a good selling feature for me when I don't know what something is entirely about.
  12. Re: Duke (art and characters) OMG I remember the sleestalk! When I first got online ages ago there was a site called the league of super villians I believe and from there I found this site all about the sleestalk trying to take over, and run for president of the USA or some sort. I was laughing my but off. I wonder if that is even still around.
  13. Re: Duke (art and characters) thanks question, same for you as well. Enforcer I finished a concept for the main character for the GW story if you wanted to see that. I'm not going to post a pic here because it's not Champions related, but its on my site. Its in the illustration gallery, under digital art, and its called neophyte. Edit: No longer exisits nor does the artwork.
  14. Re: Duke (art and characters) Yeah it is. I worked for them for a year, ages ago it seems now. Of course this all has to be done for Feb. so I think I should be able to manage and get it all done.
  15. Re: Duke (art and characters) Here you go Dave.
  16. Re: Duke (art and characters) I'd have to cut him out, since all the lines are on there own layer. Shouldn't take me more then 15 minutes though.
  17. Re: Duke (art and characters) Thanks once again Enforcer! Well Savinien, I'll keep that in mind for a rainy day. As it is right now I have to do 10 pictures for GW, so that may take up some of my time.
  18. Re: Duke (art and characters) I should swap that mistress psi pic for a slighty larger one. It gets difficult to see the detail on the background. Anyway I did another tonight, messing around with a wacom tablet, as I never had one before. I present to you the blood sucking mutated beast. Vamprax
  19. Re: Duke (art and characters) Thanks Enforcer and Savinen.
  20. Re: Duke (art and characters) Thanks a lot man.
  21. Re: Duke (art and characters) I know its been awhile, but my work got very busy for awhile. And then they let me go due to budget cuts. Lovely eh? Anyway that means I have a lot of time on my hands so if anyone is still interested in an illustration, let me know.
  22. Re: Drawing Super characters. I can't remember when I couldn't draw. I've just done it all my life. But I'm a firm believer that being able to draw is not a "natural" talent. I think anyone can learn and get good at it. I think it is just like any other skill, you spend time at it you get better. Of course its not an overnight thing, but you will be able to see vast improvements the more you do practice. I only draw a few hours a week. Though there were long periods of my life where I would be drawing for 10 hours a day 7 days a week.
  23. Re: Earthquake Abilities Wicked those are all great ideas. Thanks so much. I was also thinking at work today that perhaps they could place their hand down on the grown and send out a vibration that could work almost like a radar with anything touching the ground.
  24. If a character had an ability to generate small scale earthquakes how would you go about designing the power? I was thinking possibly it could be an elemental control, though I'm not too sure if that would cover it all. I guess you could take a - to movement from the tremors, but you would have to put in some kind of clause that it only works on ground movement so that subjects of its radius that can fly are not harmed by it. Also what other powers do you think could go hand in hand with someone that had an ability to create earthquakes. I'm trying to lean more towards manipulation of shock waves or vibrations then a control over earth or rocks. Thanks
  25. Re: Wwycd: They Blew It!! Last I heard you have dual citzenship up until a certain age. I think it is 18, and then you have to decide as a legal adult which citizenship you wish to belong to. Of course it also makes it easier for them usually to acquire a green card to work in the other contry.
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