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Jazzidemus

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Everything posted by Jazzidemus

  1. I thought about using Bennies, 1 Bennie per d6 at the start of the game. Use a Bennie for a dodge opportunity or what not, perhaps a re-roll on a missed skill or ability check, but not damage.
  2. I like the idea of your Luck Dice being a pool for rolls & what not. The rules were always kind of vague on how it effects game play. I know it was meant to be more of a GM tool, but with Killer Shrikes method it seems a bit more active.
  3. It reads well how is it in execution?
  4. Quick question, in general how often do you, personally use/ roll Luck/ Unluck in your games?
  5. OK, I went through HD 5th. this is what it came up with. I'll adjust it. Good looking out.
  6. Or Toto is a Hell Hound, Dorthey is a Succubus or Half Demon, That spot in Kansas is a hell mouth, Aunty Em is a thrall to Dorthey
  7. Maybe take Intangibility, take the cannot pass through solid objects Lim. Squeeze in & around objects? Maybe it could simulate loose stuffing when hit?
  8. Years ago there was a book I found at GenCon that gave you a loose work around with Hero, D&D, Cyberpunk, Gurps, & several others. I no longer have this book, or remember the name. Maybe one of the other Grey Beards do. It was the late 90's early 00's
  9. ICER Pistol: Energy Blast 8d6, Attack Versus Limited Defense (Resistant Defense; +3/4) (70 Active Points); OAF (-1), 12 Charges (-1/4)?
  10. That is a route I did not think of...Interesting
  11. Hmmmm. Might be in Dark Champs maybe? 4th or 5th? I remember those rule vaguely. Sounds like a DC thing....
  12. I was thinking it's a non lethal option, the No Body route is a go
  13. Hiya gang. I'm looking for some input. I'm wanting to recreate the ICER gun from AoS for 5th. So its a Dendrotoxin based attack. I was thinking of a NND or possibly a Drain. the Wiki says its not very effective on Supers, I just assume its because of high rD's or immunities to toxins.
  14. That's what I was thinking of. Nothing huge, 2 or 3d6 at most.
  15. Now I thought straight out just an end drain with the sfx 'exhaustion punch'. Then i wanted to be able to do some dmg so link it with an HA. Punch. So evertime he punches the target is drained of some end and stun. He basically he has the comic book style. Since this is fantasy look at a fantasy fight. Apollo fights Ivan every time Ivan would hit Apollo, not only did it hurt him it seemed like it would tire him out. I could see how this could be abused with advantages. AP, or Auto Fire. I'm fairly straight forward on this. He hits you, you know it and you dont want to be hit again. At one point i thought a damage shield on the punch, but that wasn't quite what I wanted it to do.
  16. Ok, here is a bit of the fluff that was the catalyst for this brain child of mine... So he is male child of Hippolyta. Male children are often given to Hephestus for weapons & armor. Sensing that he had the spark of a hero. Hephestus raised him in the forge to harden him. So in time his blows would would fall on his enemies like a hammer on an anvil.
  17. Yikes, I was unaware this was a Debate from before. I was honestly thinking this was an easy one for the Council of Champions. Again gang thank you for this. I was just unsure how to proceed with it.
  18. When you use Linked aren't you still paying for the Powers. I'm not trying to min max I was trying to achieve an ability. Now as far as 4e rules it was the rule set we used back in the day and we enjoy them. Yes there is 5th & 6th, but honestly to us it ain't broke....lol
  19. Also that why I was thinking about linking it. I wanted the Stun/Body dmg as well as the drain effect.
  20. . Thanx everyone for the insight. The effect is to wear them out. So I figured the HA. I didn't think you could link it to a manuever . I don't want it to effect people that I carry or shake hands with. I don't want a Rogue effect. So if I wanted to go this route just take drain with a limitation them?
  21. I'm sure it's been done. I'm thinking of a main power for my new character. So going under Champs 4th. I'm looking to create an 'Exhaustion' punch. I'm thinking 2 or 3 d6 drain vs End linked with HA (punch) Always on, or maybe link it with Strong. I'm trying to simulate that he hits so hard that it wears the target out as well as down....
  22. Hullo gang been a bit. My group is getting ready to relaunch our old game & we are trying to find some of the old resource sheets from 3rd. Mainly the Character Bio Sheet. I've scoured the nooks & crannies of the Web and no luck. I was hoping maybe someone had copies here. I appreciate any help.
  23. So going by those sheets your looking at a paragon vs a classic brick, if you go by numbers it's Diana, factor in dice rolls , environment, and what not, it still leans towards our Amazon, but I wouldn't count Jen out. Maybe Shulky gets the lasso from Diana and uses it on her. (assuming that still works?)
  24. I don't understand why his/ your GM would have him/ you, Have, Need, Buy, pray to Cthulhu, Sacrifice your favorite D20, to use Transform in that situation for.
  25. 4 hours to create a 6th level character played that night, died 15 minutes into the game to some crit, lol never played again. Then again had a Traveller character die while I was making the damn thing LOL!
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