Vestnik
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Posts posted by Vestnik
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Re: Discussion on costs of Characteristics
2d6 Energy Blast, No Normal Defense (Defense Is Expanded Breathing: Underwater; +1), Does Body (+1) (30 Active Points), Must Follow Grab (-1/2), OIF (Lakes of Opportunity; -1/2), No Range (-1/2)
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Re: Invisibility
It's a "Walk through walls" power, not a "you can't touch me!" power.
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Re: Invisibility
Well if it helps this character's Desolid is "Does Not Protect Against Damage."
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Re: PRE Drains
PRE & EGO drain though? That'll cripple just about anyone who doesn't have PowDef. And I'm fairly certain the only person in my group who has Power Defense at the moment is the Paladin.
Ever thought about the dreaded INT Drain?
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Re: Lewis Carrol Hero
Oh Zee?
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Re: Genres HERO GAMES may want to avoid (intended to be humorous)
Hero Games Discussion Boards Moderator Hero
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Re: PRE Drains
Houserule? If so' date=' sounds like one I'd adopt. If not, where is it?[/quote']I'd be pretty PO'd if I had a character with a high Ego. How many Mentalists have really high PRE? And it does seem like the kind of thing a Mentalist would be good at defending against.
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Re: Lewis Carrol Hero
Don't make the Alice-verse "coherent." It's supposed to be nonsensical. After all, C. L. Dodgson was a scholar of Logic (back when it was a sub-field of language, rather than of "mathematics"), and he delighted in the illogical things one could do with words.
Sure. But I want coherency. It's the way my mind works. Also, it's an interesting intellectual exercise.
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Re: Lewis Carrol Hero
How's this? The Land of Oz (pre-Ozma return) is ruled by evil forces. Oz scientists discover a means to cross the Great Desert, and encounter their neighbor, Wonderland. An invasion ensues.
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Re: Lewis Carrol Hero
If you're looking for an excellent source of inspiration' date=' I'd highly recommend Frank Beddor's The Looking Glass Wars. Wonderful take on Wonderland.The premise is that the Queen of Hearts is also known as Queen Redd, and she's Alice's aunt, and Alice is the rightful princess. She gets exiled to Earth, where she meets Lewis Carroll, who hears her story, but changes it to make it easier for Victorian England to digest. Meanwhile, Alice is being searched for by her guardian Madigan, the famous Hatter.
I've only started the second book, Seeing Red, so I can't comment, but the first book is incredible. Tons of good ideas for setting a campaign against the backdrop of Wonderland using native characters.
Good luck!
Hmmmm. Vaugely like Wicked?: http://www.amazon.com/Wicked-Times-Witch-Harper-Fiction/dp/0061350966/ref=pd_bbs_sr_1?ie=UTF8&s=books&qid=1200642487&sr=1-1
It's funny -- I reread Alice in Wonderland recently, and thought it was brilliant. I also reread The Wizard of Oz for the first time since I was about 10 or so, and thought it was lame. Carrol >>>> Baum.
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Re: Lewis Carrol Hero
They never mention how the kings and queens come to power, but I would assume they're born/married into it. I can't imagine a populace putting up with the Red Queen, otherwise.Looking Glass and Wonderland certainly have different feels; Wonderland was written as a cute story for a very proper English girl, and Looking Glass was a mourning for lost things. (It was written just before the wedding of Alice Liddell.) So separating them out as different countries (or empires, or continents) would make a lot of sense.
The vorpal sword is originally a Carroll creation, but I don't think it meant what it means in D&D now. You could make them a very common weapon, and throw the players for a loop when they don't cut limbs off regularly.
Mome raths are, apparently, a type of rodent (at least, that's apparently what Carroll intended), and slithy toves are amphibious. For a low-level encounter, meeting either mome raths or slithy toves (or some combination thereof) could give the players a pretty good idea of where they are and what to expect. They could possibly be more dangerous at Brillig (halfway between tea-time and twilight, apparently).
There seems to be a thread, throughout both stories, of stories and poems actually being real there. That could certainly be used to expand the potential of things to meet, explore and encounter.
To fully preserve the feel, though, you'd probably need a certain sense of urgency in their mission in Wonderland. A lot of what Alice encountered was other people's adventures on her way to get home. She had her own goal and could really only talk to people about what they were up to; she was usually more of a bystander than a participator.
I think perhaps I would have them drop in, wander about a bit, become pawns (ha ha) in some internal Wonderlandian power struggle, and then transcend that story into a larger arc.
Which is pretty much what Alice did now that I think of it.
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Re: Lewis Carrol Hero
I would include Through the Looking Glass, postulating that they are both part of the same world. I would also want to flesh the place out and make it more "real." For instance, does Wonderland have empires? Politics? Religion?
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Re: The Cost of STR & Other Characteristics: An open discussion
Technically you can't fly whilst grabbed. At all.That's if I remember correctly.
Never a sure thing...
So, if a STR 10 guy grabs the Space Shuttle, and it fires its jets, the shuttle won't move?
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Re: Deep Medieval RPGing
I want to play the king.
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Re: Deep Medieval RPGing
The peasants can run off and be bandits. So there.
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Re: The Cost of STR & Other Characteristics: An open discussion
Why don't you guys just write up crude versions of Powerfemme and Energyhomme and have them duke it out? See who wins.
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Re: Deep Medieval RPGing
I think it would be pretty hard to find a group of people, outside university Medieval History departments, who have enough knowledge to do this kind of thing and keep it historically accurate.
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Re: Lewis Carrol Hero
I don't just think it could work; I'm fairly certain that it did once. I'm not saying "don't do it' date='" I'm saying "this game was f'ing GREAT and you may want to consider using it for inspiration." But then, I'm a Dark sort of GM; the more black paint I have, the happier I am. And this game is soaked in black & blood. [/quote']Wonderland is actually a pretty dark place. Alice almost gets killed on multiple occasions.
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Re: The Cost of STR & Other Characteristics: An open discussion
yeah but then he has the potential of trying the move by type stuff to break her hold...if he has the flying intiative. Limited though as PG would be able to use her flight to counter that.Can't he try to fly her into a wall or the ground, using her body as a shield?
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Re: The Cost of STR & Other Characteristics: An open discussion
OK. If Powerbabe has grabbed Energywuss and he starts flying, won't she go with him?
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Re: Would you allow this mental power?
I would group mind flayers under humanoids (as I would orcs, bugbears, gnolls, etc.). Sure, they're powerful and ugly, but so's your mo-- I mean, so are other humanoids.Undead should have their own class of minds (substituting the "Machine" class of minds for a Fantasy campaign, I'd say), and so should Outsiders (which would include Demons, Extra-Planar Humanoids, and other such creatures... this'd be the Alien class for Fantasy). I'd probably add a Plant class for Fantasy, for all those celluloid creatures.
Aren't Mind Flayers in the DnD-verse supposed to be from another dimension?
EDIT" I am soooo tempted to use a mind-flayer as my next character.
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Re: What gives the "rightful" king the right?
You can always take the Egyptian route and say that the King IS a god. Or people believe he is.
Then he might have to do the nasty with his sister though. Pesky modern sensibilities.
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Re: The Cost of STR & Other Characteristics: An open discussion
Energyman can point and say, "look! Your shoes are untied!", then Haymakering while she is distracted. It works on the playground; I see no reason it would not function with as great efficacy in a superfight.
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Re: PRE Drains
It's expensive as hell, but I think this would be a good build for a Mind Flayer-like Mental Blast power:
150 Lay Waste to Your Mind: 3d6 DEX, INT, EGO, and PRE Drain, Four Characteristics Simultaneously (+1), Based on Ego Combat Value (Vs. Mental
Defense; +1), Range (Limited Range 20"; +1/4), Reduced Endurance (1/2 END; +1/4), Points Return at the Rate of 5 per Week (+1 1/2)
Discussion on costs of Characteristics
in HERO System Discussion
Posted
Re: Discussion on costs of Characteristics
It was just a joke. I like the idea of Lakes of Oppotunity.