Jump to content

Vestnik

HERO Member
  • Posts

    3,105
  • Joined

  • Last visited

Posts posted by Vestnik

  1. Re: Discussion on costs of Characteristics

     

    real cost: 45

     

    So, you're taking strength then? Powergirl will not take anything, since she already got this ability for free in her underpriced strength. It's now 50 points difference, characters still de facto equal.

     

    Also, Blasterboy will never manage to grab with his 10 str. Powergirl will.

     

    Or do I misunderstand you?

     

    It was just a joke. :) I like the idea of Lakes of Oppotunity.

  2. Re: PRE Drains

     

     

    PRE & EGO drain though? That'll cripple just about anyone who doesn't have PowDef. And I'm fairly certain the only person in my group who has Power Defense at the moment is the Paladin. :ugly:

     

    Ever thought about the dreaded INT Drain? :eg:

  3. Re: PRE Drains

     

    Houserule? If so' date=' sounds like one I'd adopt. If not, where is it?[/quote']

     

    I'd be pretty PO'd if I had a character with a high Ego. How many Mentalists have really high PRE? And it does seem like the kind of thing a Mentalist would be good at defending against.

  4. Re: Lewis Carrol Hero

     

     

    Don't make the Alice-verse "coherent." It's supposed to be nonsensical. After all, C. L. Dodgson was a scholar of Logic (back when it was a sub-field of language, rather than of "mathematics"), and he delighted in the illogical things one could do with words.

     

    Sure. But I want coherency. It's the way my mind works. Also, it's an interesting intellectual exercise.

  5. Re: Lewis Carrol Hero

     

    If you're looking for an excellent source of inspiration' date=' I'd highly recommend Frank Beddor's The Looking Glass Wars. Wonderful take on Wonderland.

     

    The premise is that the Queen of Hearts is also known as Queen Redd, and she's Alice's aunt, and Alice is the rightful princess. She gets exiled to Earth, where she meets Lewis Carroll, who hears her story, but changes it to make it easier for Victorian England to digest. Meanwhile, Alice is being searched for by her guardian Madigan, the famous Hatter.

     

    I've only started the second book, Seeing Red, so I can't comment, but the first book is incredible. Tons of good ideas for setting a campaign against the backdrop of Wonderland using native characters.

     

    Good luck!

     

    Hmmmm. Vaugely like Wicked?: http://www.amazon.com/Wicked-Times-Witch-Harper-Fiction/dp/0061350966/ref=pd_bbs_sr_1?ie=UTF8&s=books&qid=1200642487&sr=1-1

     

    It's funny -- I reread Alice in Wonderland recently, and thought it was brilliant. I also reread The Wizard of Oz for the first time since I was about 10 or so, and thought it was lame. Carrol >>>> Baum. :)

  6. Re: Lewis Carrol Hero

     

    They never mention how the kings and queens come to power, but I would assume they're born/married into it. I can't imagine a populace putting up with the Red Queen, otherwise.

     

    Looking Glass and Wonderland certainly have different feels; Wonderland was written as a cute story for a very proper English girl, and Looking Glass was a mourning for lost things. (It was written just before the wedding of Alice Liddell.) So separating them out as different countries (or empires, or continents) would make a lot of sense.

     

    The vorpal sword is originally a Carroll creation, but I don't think it meant what it means in D&D now. You could make them a very common weapon, and throw the players for a loop when they don't cut limbs off regularly.

     

    Mome raths are, apparently, a type of rodent (at least, that's apparently what Carroll intended), and slithy toves are amphibious. For a low-level encounter, meeting either mome raths or slithy toves (or some combination thereof) could give the players a pretty good idea of where they are and what to expect. They could possibly be more dangerous at Brillig (halfway between tea-time and twilight, apparently).

     

    There seems to be a thread, throughout both stories, of stories and poems actually being real there. That could certainly be used to expand the potential of things to meet, explore and encounter.

     

    To fully preserve the feel, though, you'd probably need a certain sense of urgency in their mission in Wonderland. A lot of what Alice encountered was other people's adventures on her way to get home. She had her own goal and could really only talk to people about what they were up to; she was usually more of a bystander than a participator.

     

    I think perhaps I would have them drop in, wander about a bit, become pawns (ha ha) in some internal Wonderlandian power struggle, and then transcend that story into a larger arc.

     

    Which is pretty much what Alice did now that I think of it.

  7. Re: Lewis Carrol Hero

     

    I would include Through the Looking Glass, postulating that they are both part of the same world. I would also want to flesh the place out and make it more "real." For instance, does Wonderland have empires? Politics? Religion?

  8. Re: Lewis Carrol Hero

     

    I don't just think it could work; I'm fairly certain that it did once. I'm not saying "don't do it' date='" I'm saying "this game was f'ing GREAT and you may want to consider using it for inspiration." But then, I'm a Dark sort of GM; the more black paint I have, the happier I am. And this game is soaked in black & blood. :eg:[/quote']

     

    Wonderland is actually a pretty dark place. Alice almost gets killed on multiple occasions.

  9. Re: Would you allow this mental power?

     

    I would group mind flayers under humanoids (as I would orcs, bugbears, gnolls, etc.). Sure, they're powerful and ugly, but so's your mo-- I mean, so are other humanoids.

     

    Undead should have their own class of minds (substituting the "Machine" class of minds for a Fantasy campaign, I'd say), and so should Outsiders (which would include Demons, Extra-Planar Humanoids, and other such creatures... this'd be the Alien class for Fantasy). I'd probably add a Plant class for Fantasy, for all those celluloid creatures.

     

    Aren't Mind Flayers in the DnD-verse supposed to be from another dimension?

     

    EDIT" I am soooo tempted to use a mind-flayer as my next character. :)

  10. Re: PRE Drains

     

    It's expensive as hell, but I think this would be a good build for a Mind Flayer-like Mental Blast power:

     

    150 Lay Waste to Your Mind: 3d6 DEX, INT, EGO, and PRE Drain, Four Characteristics Simultaneously (+1), Based on Ego Combat Value (Vs. Mental

    Defense; +1), Range (Limited Range 20"; +1/4), Reduced Endurance (1/2 END; +1/4), Points Return at the Rate of 5 per Week (+1 1/2)

×
×
  • Create New...