Re: Rules to ignore, or replace
Let's say a brick wall is hardened by default. Does it make sense for magic tendrils to reach out of every brick wall to stop my boomerang?
If you are inside a vehicle (windows rolled up, and the top up if it's a convertable) it should protect you from my boomerang whether it's hardened or not.
Ok, for powers designed with Indirect as limited Desolid, hardened defences stoping them makes sense. But how do you define throwing a ball over a hardened Force Wall (that does not have sfx that would include magic tendrils), bouncing it off a wall on the other side, and hitting your opponent? Do I buy a million levels of Indirect to represent real world physics?
And, on a separate note, if I Shapeshift, with Mental Sense only, into a chair, do I look like a human twisted into the shape of a chair?