Re: Rifts HERO?
ROBOT VEHICLES (Mecha)
All robot vehicles have the following features.
Pts.
Feature
Power
END
30
Nuclear Powered
END Battery (500 END / 100 REC) (150 Active Points); OIF (bulky; -1), Side Effects (6 1/2d6 Killing Explosion if BODY damage done to engine; -1)
18
Radar
360 degree Radar Sense + Multi-Tracking (up to 32 targets) (50 Active Points); OIF (bulky; -1), Sense Affected As Sight Group As Well As Radio Group (-1/4), Costs END (-1/2)
5
12
Targeting Computer
Detect (Enemy Targets), Locate, Radius, Full Analysis, Ranged (+1/2), Megascale (1†= 1 km; +1/4) (44 Active Points); OIF (bulky; -1), Sense Affected As Sight Group As Well As Radio Group (-1/4), Linked To Radar (-1/2), Limited Analysis Of Enemies Based On Databank Information (-1/2), Costs END (-1/2)
4
2
Laser Targeting System
+1 OCV with Ranged Attacks (5 Active Points); OIF (bulky; -1), Costs END (-1/2)
1
4
Radio Communication
HRRP (10 Active Points); OIF (bulky; -1), Sense Affected As Hearing Group As Well As Radio Group (-1/4), Costs END (-1/2)
1
5
Loudspeaker
Images (Normal Hearing) +4 PER rolls to notice (18 Active Points); Only To Amplify Character’s Voice, up to 80 decibels (-1), OIF (bulky; -1), Linked to Radio Communicator (-1/2)
2
4
External Audio Pickup
+3 PER Rolls with Hearing Group (9 Active Points); OIF (bulky; -1), Costs END (-1/2)
1
9
Spotlights
Change Environment (Light) +2 PER Rolls with Sight Group, AoE (12†cone; +1 ½), (28 Active Points); OAF (bulky; -1 1/2), No Range (-1/2)
3
5
Ejection Seat
Telekinesis (26 STR) (26 Active Points); OIF (bulky (-1), No Range (-1/2), Only To Throw Target Straight Up (-2), 1 Recoverable Charge (-1 ¼)
63
Self Destruct
RKA 10d6, NND (ED force field; +1), Does BODY (+1), Trigger (spoken command authorization, +1/4) (487 Active Points); No Range (-1/2), Self Only (-1/2), Real Weapon (-1/4), Extra Time (once activated, takes 1 Minute to arm and detonate; -1 ½), 1 Charge Which Never Recovers (-4)
7
Voice-Actuated Locking System
Sensor Operations (18-) (17 Active Points); No Range (-1/2), Self Only (-1/2), Only To Keep Vehicle Locked (bypassed with proper voice authorization; -1/2)
9
Environmental Pilot and Crew Compartment
LS vs. Heat, Cold, Radiation, High Pressure, Low Pressure/Vacuum (17 Active Points); OIF (bulky (-1)
8
Oxygen Supply
LS vs. Breathing, 1 Continuing Fuel Charge of 12 Hours (fuel is easy to obtain; +1/2) (15 Active Points); OIF (bulky (-1)
3
Polarized and Light Sensitive/Adjusting Visor
Flash Defense 5 pts. (Sight Group) (5 Active Points); Only Protects Versus Exterior Flashes Against Interior Personnel (-1)
179
TOTAL