Willpower Example: Realizing one man isn’t enough to hold back the growing tide of mutant scum, the noble savior of humanity, Cure has recruited the Patriots, a trio of right wing extremists. Even if Cure can’t stand War Eagle’s mutant flunkies Ground Pounder and Minute Man, they serve a purpose.
Together the band of villains attacks the Three Rivers School for Metahuman Children. Run by the retired hero Moon Dog, he and War Eagle have a long history. Unfortunately for Cure, and the Patriots, in addition to Moon Dog. the school is being visited by Guardian, Vigilant, and Jinx.
Inevitably there is no talking to Cure, much less War Eagle. Vigilant works on getting the children to safety as the heroes face off with the Anti-Metahuman cadre. Hoping to cow Ground Pounder, and Minute Man by taking down their leader Guardian goes straight for War Eagle.
Swooping down Guardian spins head over heels to crash into War Eagle at full force with a cartwheel kick. The GM decides that charging headfirst at the leader of a supervillain group plays to her Metahumans Rights Drive and gives her a Willpower. Wanting to take War Eagle out of the fight Olivia decides she’s going to go all in, spending the newly earned Willpower along with most of her Pool.
Olivia decides to add the Following Features to her Flying Cartwheel Kick: Amazing Critical, Inspire Allies, Power Trick: Devastating.
On her roll Guardian will add an extra +5 and 2 Wounds for every 6 Rolled, and gains 2 extra Wounds for it being a Devastating attack. Also, for the rest of the scene everyone fighting alongside Guardian will gain Metahuman Rights 2 as a free Supporting Characteristic.
Normally Guardian’s Attack looks like:
Flying Cartwheel Kick: 54 (Strength 13 + Super Strength 6 (Secondary Role) + Flight 5 (Secondary Role) + Army Training 10 + Aerial Combat 8 + Acrobatics 12) Energy Cost: 6, Dice 5, Damage: 12 Wounds.
Because she is able to add a Drive, and the Willpower spent her Attack now looks like:
Driven Flying Cartwheel Kick: 56 (Strength 13 + Super Strength 6 (Secondary Role) + Flight 5 (Secondary Role) + Army Training 10 + Aerial Combat 8 + Acrobatics 12 + Metahuman Rights 2) Dice 5 Energy Cost: 10, Damage: 16 Wounds.
Roll: 6 + 4 + 6 + 6 + 6 = 28 + Amazing Critical 20
Final Attack Value 104!
Wounds: 24 - Enough to shatter stone, or rend steel!
Had this been a regular attack Guardian would have had a FInal Attack Value of 82 and inflicted 16 Wounds. In addition to the extra attack Value, and Damage for the rest of the Scene, Jinx, Vigilant, and Moon Dog will be able to add her Mtahumans Rights Drive to any rolls in resolving this conflict.