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Mr. R

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Everything posted by Mr. R

  1. A super first responder So this build shows again that versatility costs. Fly, defense, tool kit of offense, precognition, and a hefty med kit. It does work, but then it is a super's game where everything is possible.
  2. A Heroes Unlimited stage magician comboed with a true mage. SO I hope I got this right? If you think it can be done better, let me know. This is a very cool background though. I can see a whole list of Role Playing opportunities here. Also many hooks for the character. I love it!
  3. Then I recommend GrailKnight's suggestion!
  4. She is Groot! Sort of.... Again a workable, solid, flavourful build. Again lots of hooks, Can make a good solo or team player.
  5. Yeah, when I make NPCs based off M&M I have to remind myself that M&M has no End stat. Like my version of the Villain Mastermind who has a TK Strength 80, Fully IPE, Fine Manipulation, Line of Sight (120+ 60+10+ 120 = 310 pts power means End of 31!!!!! OUCH!) As to the build, nice, but can she go intermediate sizes. Like is it FULL SIZE and nothing else, or can she go 6m tall (24 ft)?
  6. She's a seal lady mixed with Ice Man This is a strange concept, but it manages to work. I had to tweak a few things, but basically we have someone dangerous above water and very dangerous under it. Also I should have added a Hunted More Powerful 8- (15 pts) to represent the people that experimented on her (they want their experiment back!)
  7. This is going to be long as I will have followers, a vehicle and the heroine here. First up.....THE MINIONS Then her..... vehicle ? And the lady Vehicle heroes are sometimes a bit hard to use and you end up with a hero great outside and terrible indoors. Then add followers and you have a recipe where as one friend put it "He spent 25 minute moving and rolling dice for each minion, when the rest of us were done in five minutes? Next time a player asks to play a minion master I'm whacking him with a hammer!" So take this NPC cautiously as she can dominate the play session if not careful. That being said, she does work, and I do like the backstory!
  8. He's a mixture of Reed Richards and Tony Stark
  9. A Mastermind for good So the concept is a person who can see the big picture and help guide others towards it. I had a lot of figuring here. Some explanations for my choices: Invisibility was straight up Master plan is his ability to set things up for his allies to benefit for a limited time. I am thinking +5 is a bit high though. If you agree make it +3. It starts strong, but weaken as the fight progresses, and can be used once. The energy blast is a special effect of him going invisible and setting up sabotages on the battlefield. This has a lot of handwavium and if you can think of some better idea!
  10. A cyborg for your consideration! She's actually a workable character. Some ranged, some HTH and a backstory loaded with plot hooks. And who doesn't like a self redemption story!
  11. Though it was unintentional, see if you can spot the similarity All he needs is a red and blue costume with black highlights. But he does work. This is a nice character for a Hero game. This is a nice example where using a random generator does result in a workable concept!
  12. An alien redeemer It.... works, but .... why? Even as a non min maxer, this is inefficient. Part of this is because the Marksman Quality means weapon. Why not just take the Cosmic and make it more accurate. To make this make sense I made the weapon 0 endurance to justify its use. And the skills...? It can work, but just. At least in Hero terms. I guess this is an example of how different systems don't always mesh nicely!
  13. I agree, but as a source of inspiration, they are pretty good. But as we will see, sometimes it really doesn't translate well! Bu no worse than using V&V or HU to roll up a character for some inspiration!
  14. A person on RPGnet called Friv Yeti was demonstrating character creation using a system called Sentinels. Some sounded real cool so I asked permission to convert them to Hero and he said go ahead. Original thread : https://forum.rpg.net/index.php?threads/sentinel-comics-friv-makes-twenty-superheroes.879480/ So I can't duplicate the action economy, but I hope I did justice to the concept. This is a scary mentalist in hero terms.
  15. "Z" is the end and the beginning "Zero, because he has no powers. Zip. Zilch. Nada!" So that is what I made. He is the example of an agent who relies on himself. My one concession was a gadget pool more like MacGuyver devices than anything else. To power him up. more skills, a larger pool. To weaken him Stats of 18, Spd 4 and a smaller pool!
  16. "Y"..... Why not! The description for this NPC was American, female, USMC. Joining an organization like Until? So the hardest part was to figure a rational for her. Once I got that, the rest just flowed. Basically she just an extremely well trained soldier. As a nod to some difference I made her Light Horse. (for those who are unsure, this is a division that rides jet cycles into action.) To make her stronger, just add more skills and skill levels, and maybe a gadget pool. To weaken her get rid of the pistol back up and the ranged skill levels!
  17. "X" is a bit mysterious When this character was pitched it was a mage who had to balance Law and Chaos magic. The only time I ever hears that referenced was Lawrence Watt-Evans' Ethshar books, and I don't think that is what he was planning. So I made two sets of limitations on the spells, the safe but slow LAW and the fast but exhausting CHAOS. Also he has a magic devices pool. To power him up make both VPPs larger and maybe some enhanced senses. To weaken him, get rid of the device pool and maybe even make the VPP a MP!
  18. Further ideas. New ones in BOLD! God of Commerce: Also the traveler, the explorer, of keeping your word, oaths (for good or ill). The god of the legal cheat. The collector, the god of wonder and exuberance! Master of language. (any other ideas?) thieves? generosity, the potlatch? Alcohol (deal over drinks), Celebrations (buying drinks) God of Justice: The balancer, the god of just endings. God of vengeance. the god of honour, (any other ideas?) Feuds? Perseverance? Retribution Goddess of Earth: Mistress of Agriculture. Lady of Seasons. Birth, death and milestones. Queen of the Forest/Jungle. The herbalist / poisoner. (any other ideas?) God of the Sky: Lord of the sun. The one who gives warmth. The drought lord. Mountains (any other ideas?), the god of investigators [brought to the light of day], Goddess of the Night Sky: Lady of the Stars, the navigator, Patroness of sailors, desert travelers. The night predator. romance. (any other ideas?) Poetry, beauty The Lady of Luck/Trickery, the queen of chance, the thrill seeker, the one who brings down the mighty, fortune favours the bold Lord of Storms, the rain bringer, Thunderer, Destroyer, Renewer, War God. Blood, suffering, tactics, logistics Learning (know your enemy) Fire Lord Heat, hearth, cooking, freedom, chaos, Forges Pestilence, Purges, sickness, HMMM Really stuck here, Maybe healing? Hospitals?
  19. So I have been fleshing out the pantheon a bit and want to know what you guys think God of Commerce: Also the traveler, the explorer, of keeping your word, oaths (for good or ill). The god of the legal cheat. The collector, the god of wonder and exuberance! Master of language. (any other ideas?) thieves? generosity, the potlatch? Alcohol (deal over drinks), Celebrations (buying drinks) God of Justice: The balancer, the god of just endings. God of vengeance. the god of honour, (any other ideas?) Feuds? Perseverance? Goddess of Earth: Mistress of Agriculture. Lady of Seasons. Birth, death and milestones. Queen of the Forest/Jungle. The herbalist / poisoner. (any other ideas?) God of the Sky: Lord of the sun. The one who gives warmth. The drought lord. Mountains (any other ideas?), the god of investigators [brought to the light of day], Goddess of the Night Sky: Lady of the Stars, the navigator, Patroness of sailors, desert travelers. The night predator. romance. (any other ideas?) Poetry, beauty The Lady of Luck/Trickery, the queen of chance, the thrill seeker, the one who brings down the mighty, Lord of Storms, the rain bringer, Thunderer, Destroyer, Renewer War God. Blood, suffering, tactics, logistics Learning (know your enemy) Fire Lord Heat, hearth, cooking, freedom, chaos, Forges Pestilence Purges, sickness, HMMM Really stuck here, Maybe healing? Hospitals?
  20. "W" is in it deep Another undersea hero which the team certainly needs. The stipulations were Norwegian and undersea and whales. Basically Aquaman. To power him up, more Strength, better swimming and a bigger Summon Pool. Weakening him Strength 50, Con 25 and no Red End for Strength!
  21. "V" is intense Another brick but it is her backstory that makes her interesting. The description was a person who was BIG on training. I didn't want to go former armed service (I have one coming up though). Also I noticed a lack of DNPC, so I gave her one (this is sort of reverse Superman). To strengthen her .... well Strength 70 and Con 33, Spd 5. If you really want to up her some Damage Reduction (even 25%) would make her MUCH more durable. To weaken her, Strength 60 Con 25 and no Reduced End on Strength.
  22. Over on RPGnet I have been fleshing out my pantheon a bit Feedback welcome God of Commerce: Also the traveler, the explorer, of keeping your word, oaths (for good or ill). The god of the legal cheat. The collector, the god of wonder and exuberance! Master of language. (any other ideas?) God of Justice: The balancer, the god of just endings. God of vengeance. the god of honour, (any other ideas?) Goddess of Earth: Mistress of Agriculture. Lady of Seasons. Birth, death and milestones. Queen of the Forest/Jungle. The herbalist / poisoner. (any other ideas?) God of the Sky: Lord of the sun. The one who gives warmth. The drought lord. Mountains (any other ideas?), the god of investigators [brought to the light of day] Goddess of the Night Sky: Lady of the Stars, the navigator, Patroness of sailors, desert travelers. The night predator. romance. (any other ideas?)
  23. YES! YES! YES! OH and my given name is...... Jerome!
  24. "U" is for looking up, way up (let me know if you get the reference) This suggestion was specific for powers and for background skills. So basically it is just fill in the blanks. Like most bricks, he's very cost effective. To power him up I would suggest Brick Tricks MP and possibly and AE (one Hex) for Strength (only at max height?) . Also a couple of extra Combat Skills Levels would be appropriate! To weaken him get rid of all the Reduced Endurance.
  25. Now that I have a list of gods for my campaign (if I ever get around to it) I want to get a list of powers that the gods give their followers. I don't agree with the AD&D clerics as medics / revivers types. So what abilities would be possible with the following. Also if you need to expand the portfolio in a logical manner, please do so! Gods of StabilityCommerceJusticeEarth/AgricultureSkiesNight skiesGods of ChangeLuck/Trickery Storms WarFire Pestilence
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