Great Gaming Moments
One:
The Glory of the Activation roll.
Or opps I didn’t do it again.
One thing that I love about Champions is that because of greed, concept or necessity players in order to get a power or effect need to take a little thing like activation rolls. This thread is about those stories, about great moments in gaming which activations affected the play good or bad.
The Game: El Paso Sentinels game around 1984 (game started 1982 and has in one form or anther been run ever sinceJ)
The Gamemaster-LordGhee.
The Players: Winter-Aura, JW-Sun and Moon, Tal- Lionsmane
Scene: Our heroes having traveled back in time, are trying to stop the Nazis Leader Captain Deutschland,who heads the Nazis secret weapons program from using the future technology a villain from the future has giving him. We pick up the story as the Heroes have invaded his evil base and smash their way to the corridor outside the control center.
Aura (flying energy projector): steps into the corridor, zaps one of the storm troops at the end of it. The surviving strom troops opens up sharing the joy of continuous automatic area weapons fire and small unit tactics. Aura terribly wounded stumbles back into the arms of Moon (Marital Artist) around the corner as Lionsmane (demi brick) closes up.
Lionsmane: “what we gotâ€
Braaaaaaaattttttttt,
Moon: “storm troops at end of corridor using machine pistols to hold us off.
Lionsmane: I will distract them.
Lionsmane charges around corner much to the others surprise.
Braaaaattttt , Booom
Moon carries Aura around corner where lion is on the way down (being a demi brick he was right that he would not take body but the stun was anther matter )
Aura spreads her energy blast, pushes and fries the Guards.
Moon makes 3 mental notes: Aura is an eggshell armed with a hammer. 2 When she is mad Aura fries people (this is proven again and again over the years of the game) and three, most important to Moon’s immediate survival is that the Germans have Grenades.
Moon and Aura after checking the fallen Loinsmane make their way to the corridor’s end and survey the heavy armored door.
Scene: Captain Deutschland in the middle of the control center.
Hmm, the Uber weapons must be protected. The allied heroes must not succeed.
Crescendo of gunfire and grenade.
The Captain draws his Urber Luger, selects Autofire, declares levels in ocv and holds his action.
Aura: I can blow it but I will be out of it for a while.
Moon readies herself.
Moon: Blow it
Aura extends both hands and a bright beam strikes the door shattering it in a loud boom.
Moons leaps dodging into the room and notes 3 things. One if you leap and dodge you have used all of your phase. Two there is a super villain type in the center and he is holding a very Big Gun. Three you must declare your skill levels are switch to defense before you leap.
The Captain points the Uber Luger at moon, right at her chest, a frightful looking gun with a long accuracy enhancing big bore (epically when you are looking down it ) barrel.
Moon knew she had it, after the group battles all this way with character after character going down. The Nazis will get their wonder weapons the future is doomed
The game master rolls the dice, and a 17, is rolled.
Game master: Click.
Moon (player with eyes closed) slowly realizes that she is not dead: Click, that was a click no boom.
Gamemaster: no boom, click as in jammed.
Moon’s fellow players cheer.
Earth still has a chance.
To be continued in s future great gaming moments thread.
(Later the player stated that he knew moon was dead.)
So what interesting things have happen in your games do to Activation rolls.
:D