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Watchman Mk. IV

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Posts posted by Watchman Mk. IV

  1. 2 hours ago, Lord Liaden said:

    One of the specialist agent templates on pp. 58-59 of the VIPER 6E source book is the "Media Specialist,' e.g. tabloid reporter, writer for an established magazine, or political commentator for a major television network. The Media Specialist's job is to "perform hatchet jobs on VIPER's enemies, boost the egos of insecure Nest Leaders, and use his investigational skills to expose the painful secrets a PC tries to hide."

     

    In other words, Sarah Sanders. :D

  2. 6 minutes ago, Starlord said:

     

    Someone will start the thread every July-August or so.  There will probably be openings.  However, competition is tough since the same amazing person seems to win every other year.  You certainly can't do worse than the British dude who thinks he's a Tribble, though.  :)

     

    I'm pretty good myself.  I can handle the competition.

  3. 1. 5% fast food (if that), 5% restaurants (if that), 90% or more home cookin'.  No garden anymore, although I used to...nothing like the taste of freshly-harvested tomatoes in a salad.

     

    2.  One or the other of us.  Standard American fare, Mexican, Italian, the occasional French.  Leftovers are the rule...we always seem to make far more than we'll eat at one sitting.  (And, of course, my specialties, banana bread and oatmeal-raisin cookies.)

     

    3.  I'm a strict omnivore. :D Tabasco sauce is a joke.  Cholula, baby.

  4. 18 minutes ago, Starlord said:

     

    Interesting, but the point made at the end of the article should be stressed:

     

    Quote

    Prof Adisa Azapagic, at the University of Manchester in the UK, agreed the enzyme could be useful but added: “A full life-cycle assessment would be needed to ensure the technology does not solve one environmental problem – waste – at the expense of others, including additional greenhouse gas emissions.”

     

  5. 9 hours ago, Cancer said:

    At top right of the forum window is your name.  Click it and choose Profile.

     

    Near top right of the profile page is a link for Edit Profile.  Click that.

     

    Then it's obvious.

     

    Now why didn't I think of that?  Oh, wait, I did.  I literally put the word 'test' in every text field under Edit Profile and guess what?  My title still showed as Competent Normal.

     

    Any other suggestions?

  6. 9 hours ago, zslane said:

    I don't like Care Bear campaigns because I'm firmly in the "what's the point of a game with no risk of character loss" camp. I once played a paladin-like character in a GURPS Fantasy campaign and I got so sick of the GM fudging outcomes to keep my character from nasty consequences that in frustration I deliberately tried to sacrifice the character in the most glorious and epicly heroic way possible, and even then the GM would not let my character die. He assumed that just because the other players were Care Bears that I was too. Ugh! I stopped playing shortly after that.

     

    There's a gulf of difference between characters that last a few sessions and ones that have some kind of story arc.  That doesn't mean care-bear; if you do something grossly stupid or sacrificial, so be it.  But when was the last time you saw any Champions game end up in TPK with any competent GM?

     

    Not to mention, how often do comic book heroes die irrevocably?

  7. 16 hours ago, Hugh Neilson said:

    Ninja-Bear, way back, our group was largely playing Champions, D&D and CoC (Chaosium version).  It was noted that CoC characters required by far the least investment in time and effort to create and manage experience for, and rightly so.

     

    We also had a player describe the games (and genres) as:

     

    CHAMPIONS - if you play reasonably well, the characters will likely succeed in the scenario.  It's pretty much impossible they will be killed.

     

    D&D - if you play very well, the characters will likely succeed in the scenario.  If you play reasonably well, the characters will likely survive, and may also succeed.

     

    CoC - if you play extremely well, and the dice land in your favour, your character has a shot at surviving to play in the next scenario.  Don't get too attached.

     

    Actually, I also find this is an answer to many complaints that players don't put in an effort to invoke personality in their characters.  No one wants to spend 4 hours working on a background and carefully crafted personality for a character who may not life for 4 minutes in the game.

     

    Exactly what I dislike about CoC.  What's the point of roleplaying disposable characters?

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