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JMcL63

HERO Member
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Everything posted by JMcL63

  1. Re: Help with a construct: several characters -> one mega power. There's also a variant of the Aid power in UMA (p.119)- Arrays. This is intended to simulate the whole being more than the sum of its parts, and is dependent on the right characters being in the right place at the right time. It's not the megaweapon, but it could be developed to nicely complement the idea. Hope this helps. PS. Heh, found the Array thing at last. I had been looking for it under Power Limitations instead of Aid.
  2. Re: Repulsion You're welcome.
  3. Re: A Thread for Random Musings MMM! Toasted bacon sandwiches for breakfast. Coffee and ciggy to follow. Cholesterol, caffiene and nicotine. Something's gotta give.
  4. Re: A Thread for Random Musings I posted a random musing to the musing about random musings thread, so I'm just posting this here to maintain the cosmic balance of the NGD. I think I just got here in time...
  5. Re: Repulsion Teleportation doesn't sound right to me, because things teleporting disappear then reappear. I'd say this should be easy enough to do with Telekinesis.
  6. Re: The Authority:What the heck? I have already said in another thread that I still enjoy The Authority, though I will happily here add that I don't think that it is as good as it was in its early run. And that's not just a matter of the original art still being the best the comic has had. A pal of mine (he who tipped me to the comic in the first place) made the perceptive point that the Authority are so powerful, with powers not defined so that they can do essentially anything that is required of them in a given issue, that they break all the rules of comic book continuity and team development. This strikes me as what a lot of people in this thread are reacting so negativley to, apart from the political stuff. Perhaps this is why the comic is being cancelled (as I was told in my local comic shop when I finally got round to putting The Authority on a regular order). Also, to add to the list of other, less over the top attempts to use superhero comics to say something critical about the real world, I just reread Daredevil- Born Again the other day. This covers very similar terrain to The Authority, but, with Frank Miller at his best, I guess I'd agree that it is ultimately more satisfying than The Authority. Perhaps that is something to do with the fact that Daredevil operates at a much more obviously human level, especially in that story, with characters like Ben Urich playing such a central role in the narrative. Also, I found the portrayal of Cap in that comic unusually sympathetic, which is something of an achievement given the gulf between his patriotism and my own lack of same. Similar points can be made, albeit about police corruption, of Miller's other masterwork of the same period- Batman- Year One. Nostalgia, sigh.
  7. Re: Character Concept Question: Jack Hawksmore? Well, I know it's de rigeur to slam The Authority these days, but I've always thought that Hawksmoor as an urban elemental was one of the series' most original characters (if not necessarily my favourite). This holds good regardless of the nature of his origin IMO. And I still enjoy the series too.
  8. Re: Transforming the NYSE? Making a company amazingly successful in a superhumanly short time requires that they have a product that everyone buys, over and over, as if there was no tomorrow. Similarly, changing the stock market involves changing people's buying and selling decisions. Sure, perceptions can affect this, but if no-one acts on those perceptions, nothing will happen. So I'm in favour of the mental powers approach. In general, I'd say that this might work like a spell, requiring special skills, preparation, components, etc. It strikes me as the sort of thing that could be stacked too, in the way a wizard stacks prepared spells. So, what I am saying is that the effect you're after needs some kind of new consumer product (ubertech maybe), and mental-based powers to influence consumers and market players to both buy the product, and to buy/sell the manufacturer's stock according to your character's wishes. Hopes this helps. PS. This strikes me as a power that might work well with the Array Limited Power Limitation, that requires a certain group of people to be in the right place(s) before the power works. I seem to remember reading this in UMA 4th ed, but I can't track it down there, or in my HERO5e references either right now.
  9. Re: Change Environment and Time Dilation OK, here's my take. It seems that what this power is about is slowing those inside the area down by a factor of 2 relative to those inside, while those inside the affected area remain in the same time-frame relative to each other. I tend to agree that this is too much for CE, and that EDM is too cumbersome a method to achieve this power. Attacking SPD, by any method, doesn't work either, because those in the time dilation zone are not losing actions per se, they are slowing down. Then there is the matter of non-SPD events, as mentioned. I suggest that what is needed is a way of making everything in the time dilation zone take twice as long as normal. This would seem to me to require the application of the Extra Time limitation to all things affected in the zone, and I reckon this would have to be delivered by a Transform. The precise nature and active points of the Transform are beyond me right now, but I think that this is the best way to go. EDM could be used to provide any minor, cosmetic effects desired. Hope this helps.
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