Jump to content

Hitchhiker

HERO Member
  • Posts

    735
  • Joined

  • Last visited

About Hitchhiker

  • Birthday 12/31/1981

Contact Methods

  • Website URL
    http://

Profile Information

  • Biography
    I'm a foreigner, seeking fame and fortune.
  • Occupation
    Student.

Hitchhiker's Achievements

  1. Oh my, it has wings... Don't mind me. I'm just having a good time now that I've finally received my Fantasy HERO book fresh from the new world to old, dark, medieval Europe...
  2. Howdyho Needo! I suggest you take a look here: http://www.herogames.com/forums/showthread.php?s=&threadid=4990 However, these tips are mostly for players...not for the GM. Might help you anyway. And listen to the guys. They know more than they'll ever tell...
  3. Page 336 of FREd, 8 principles for interpreting and applying the HERO System rules, number 4: Just because something is explicitly forbidden doesn't mean you can't do it (with the GM's permission). Since you are the GM (if I read it right), don't even start worrying about it. If you don't like a rule, bend or break it - just keep in mind that this shouldn't unbalance the campaign. Pick the solution you prefer - and don't get mad about "making it right".
  4. Heh, the memories... We had a character in one campaign who would "never tell a lie". The tricky part was that he had also a secret identity - he never wanted to talk about it. So regularly, he returned from some dark corner and one of us asked him what he had been doing there... Us: Hey, you're back! Where have you been? Him: Err...from a back-alley. Us: What have you been doing there? (grin) Him: I won't tell you anything about this. Us: Aw, come on! We've seen your contact! Him: Goddammit, I won't tell you ANYTHING! Man, that was fun. He got angry so easily. And yeah, I like your solution too.
  5. Projectiles have different sizes and forms. Bullets and arrows are an example. Therefore, if you want to deflect only arrows and thrown objects, the cost is 10 Pts. If you want to deflect bullets, the cost increases to 15 Pts, because they are faster. You know the story. Now, HTH attacks aren't that different. Sure, you might attack with a sword or a bare fist, but the deflection doesn't change much. A hit with a sword is not THAT much faster than a punch with a fist. That's why I would lower the cost for a custom HTH deflection power - most attacks have the same speed.
  6. This sounds really simple...but what about the cost? Are you sure it should be the same? There aren't many "bigger" or "smaller" HTH attacks - it depends on the size of the attacker and the equipment he uses. It doesn't make sense for any projectile, arrow, thrown object or else...if I was the GM I'd lower the cost a little.
  7. I haven't seen or tried it, but why don't you build a "Common Martial Arts Weapons" category which the characters can buy as a Weapon Familiarity? Take a look at The Ultimate Martial Artist or FREd on page 329 and pick out the weapons you consider common.
  8. I'm with you, Agent. Your solution seems the most clear and straightforward to me. Expensive, but that's what you've got to expect from a power like this. The only tricky part is the "up to 160 points"-limit, although I don't think that anyone is using a HTH attack with more than 160 points... To see if it really works, you should try it out in a fictious situation.
  9. Sounds good. Gotta take a note of that one. Thanks for the advice, and sorry for hijacking the thread.
  10. Now, if you would just explain that interesting YMMV to me...(See? Another awkward situation for me!)
  11. 21. For some people I'm old, for others just another youngster.
  12. I don't know. It's just my point of view. TK without gestures doesn't make a lot of sense to me...on the other hand, you might be able to lift objects with your mind. Ah, I really don't know! Dang! Ask someone who's older than me. And wiser. Shouldn't be that hard to find.
  13. Your character uses his TK for a Martial Maneuver. He needs to gesture the move with his hands. Now somebody entangles him with superglue. Now he can't make any gestures anymore, because his hands are glued to his chest. Therefore, I would use a gestures limit. In Star Wars, for example, Luke Skywalker also had to make a gesture (reach out with his hand) to telekinetically grab the lightsaber when he was captured in the icecave.
  14. You're right. All his stats remain the same if he leaves the bed and he doesn't gain increased characteristics when he enters it. But as soon as he sits in his bed, all the powers from it are available for him. Without his bed, he's somehow like a turtle without its protecting shell.
  15. Aye, I've read Snow Crash. What a funny book it was. And it did inspire me somewhat. But I've had the character in mind before I read the book. Really. And as a matter of fact, I am currently reading Cryptonomicon, but it's darn long and I have about fifty other books waiting to be read. Anyway, I won't give the bed a computer brain...there are enough talkative and annoying characters in my campaign. But I like his style.
×
×
  • Create New...